An Edge is a MeshEntity of topological dimension 1.
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#include <Edge.h>
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Mesh const * | _mesh |
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std::size_t | _dim |
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std::size_t | _local_index |
An Edge is a MeshEntity of topological dimension 1.
◆ Edge() [1/2]
| dolfin::Edge::Edge |
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const Mesh & | mesh, |
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std::size_t | index ) |
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inline |
Create edge on given mesh
- Parameters
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◆ Edge() [2/2]
Create edge from mesh entity
- Parameters
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| entity | (MeshEntity) The mesh entity to create an edge from. |
◆ dot()
| double Edge::dot |
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const Edge & | edge | ) |
const |
Compute dot product between edge and other edge
- Parameters
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- Returns
- double The dot product.
info(
"%g", edge1.dot(edge2));
Edge(const Mesh &mesh, std::size_t index)
Definition Edge.h:49
const Mesh & mesh() const
Definition MeshEntity.h:99
void info(std::string msg,...)
Print message.
Definition log.cpp:72
◆ length()
| double Edge::length |
( |
| ) |
const |
Compute Euclidean length of edge
- Returns
- double Euclidean length of edge.
info(
"%g", edge.length());
The documentation for this class was generated from the following files:
- /home/abuild/rpmbuild/BUILD/dolfin-documentation-2019.1.0.post0-build/dolfin-2019.1.0.post0/dolfin/mesh/Edge.h
- /home/abuild/rpmbuild/BUILD/dolfin-documentation-2019.1.0.post0-build/dolfin-2019.1.0.post0/dolfin/mesh/Edge.cpp