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| AgsResetAudioConnection * | ags_reset_audio_connection_new () |
| #define | AGS_IS_RESET_AUDIO_CONNECTION() |
| #define | AGS_RESET_AUDIO_CONNECTION() |
| #define | AGS_RESET_AUDIO_CONNECTION_CLASS() |
| #define | AGS_RESET_AUDIO_CONNECTION_GET_CLASS() |
| GType | ags_reset_audio_connection_get_type () |
| AgsAudio * | audio | Read / Write |
| guint | audio-channel | Read / Write |
| GType * | channel-type | Read / Write |
| guint | mapped-line | Read / Write |
| guint | pad | Read / Write |
| GObject * | soundcard | Read / Write |
| #define | AGS_TYPE_RESET_AUDIO_CONNECTION |
| struct | AgsResetAudioConnection |
| struct | AgsResetAudioConnectionClass |
AgsResetAudioConnection * ags_reset_audio_connection_new (GObject *soundcard,AgsAudio *audio,GType channel_type,guint pad,guint audio_channel,guint mapped_line);
Creates an AgsResetAudioConnection.
Since: 1.0.0
#define AGS_IS_RESET_AUDIO_CONNECTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), AGS_TYPE_RESET_AUDIO_CONNECTION))
#define AGS_RESET_AUDIO_CONNECTION(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), AGS_TYPE_RESET_AUDIO_CONNECTION, AgsResetAudioConnection))
#define AGS_RESET_AUDIO_CONNECTION_CLASS(class) (G_TYPE_CHECK_CLASS_CAST((class), AGS_TYPE_RESET_AUDIO_CONNECTION, AgsResetAudioConnectionClass))
#define AGS_RESET_AUDIO_CONNECTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), AGS_TYPE_RESET_AUDIO_CONNECTION, AgsResetAudioConnectionClass))
#define AGS_TYPE_RESET_AUDIO_CONNECTION (ags_reset_audio_connection_get_type())
“audio-channel” property“audio-channel” guint
The nth audio channel of audio.
Flags: Read / Write
Default value: 0
Since: 1.0.0
“channel-type” property“channel-type” GType *
The connection's channel type.
Flags: Read / Write
Allowed values: void
Since: 1.0.0
“mapped-line” property“mapped-line” guint
The nth mapped line of connection.
Flags: Read / Write
Default value: 0
Since: 1.0.0
“pad” property“pad” guint
The nth pad of audio.
Flags: Read / Write
Default value: 0
Since: 1.0.0
“soundcard” property“soundcard” GObject *
The assigned AgsSoundcard
Flags: Read / Write
Since: 1.0.0