%{
/*
 * Copyright © 2009 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "main/errors.h"
#include "main/mtypes.h"

#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_parameter_layout.h"
#include "program/prog_statevars.h"
#include "program/prog_instruction.h"

#include "program/symbol_table.h"
#include "program/program_parser.h"

#include "util/u_math.h"
#include "util/u_memory.h"

enum {
   STATE_MATRIX_NO_MODIFIER,
   STATE_MATRIX_INVERSE,
   STATE_MATRIX_TRANSPOSE,
   STATE_MATRIX_INVTRANS,
};

extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);

static struct asm_symbol *declare_variable(struct asm_parser_state *state,
    char *name, enum asm_type t, struct YYLTYPE *locp);

static int add_state_reference(struct gl_program_parameter_list *param_list,
    const gl_state_index16 tokens[STATE_LENGTH]);

static int initialize_symbol_from_state(struct gl_program *prog,
    struct asm_symbol *param_var, const gl_state_index16 tokens[STATE_LENGTH]);

static int initialize_symbol_from_param(struct gl_program *prog,
    struct asm_symbol *param_var, const gl_state_index16 tokens[STATE_LENGTH]);

static int initialize_symbol_from_const(struct gl_program *prog,
    struct asm_symbol *param_var, const struct asm_vector *vec,
    GLboolean allowSwizzle);

static int yyparse(struct asm_parser_state *state);

static char *make_error_string(const char *fmt, ...);

static void yyerror(struct YYLTYPE *locp, struct asm_parser_state *state,
    const char *s);

static int validate_inputs(struct YYLTYPE *locp,
    struct asm_parser_state *state);

static void init_dst_reg(struct prog_dst_register *r);

static void set_dst_reg(struct prog_dst_register *r,
                        gl_register_file file, GLint index);

static void init_src_reg(struct asm_src_register *r);

static void set_src_reg(struct asm_src_register *r,
                        gl_register_file file, GLint index);

static void set_src_reg_swz(struct asm_src_register *r,
                            gl_register_file file, GLint index, GLuint swizzle);

static void asm_instruction_set_operands(struct asm_instruction *inst,
    const struct prog_dst_register *dst, const struct asm_src_register *src0,
    const struct asm_src_register *src1, const struct asm_src_register *src2);

static struct asm_instruction *asm_instruction_ctor(enum prog_opcode op,
    const struct prog_dst_register *dst, const struct asm_src_register *src0,
    const struct asm_src_register *src1, const struct asm_src_register *src2);

static struct asm_instruction *asm_instruction_copy_ctor(
    const struct prog_instruction *base, const struct prog_dst_register *dst,
    const struct asm_src_register *src0, const struct asm_src_register *src1,
    const struct asm_src_register *src2);

#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
#endif

#define YYLLOC_DEFAULT(Current, Rhs, N)                          \
   do {                                                          \
      if (N) {                                                   \
         (Current).first_line = YYRHSLOC(Rhs, 1).first_line;     \
         (Current).first_column = YYRHSLOC(Rhs, 1).first_column; \
         (Current).position = YYRHSLOC(Rhs, 1).position;         \
         (Current).last_line = YYRHSLOC(Rhs, N).last_line;       \
         (Current).last_column = YYRHSLOC(Rhs, N).last_column;   \
      } else {                                                   \
         (Current).first_line = YYRHSLOC(Rhs, 0).last_line;      \
         (Current).last_line = (Current).first_line;             \
         (Current).first_column = YYRHSLOC(Rhs, 0).last_column;  \
         (Current).last_column = (Current).first_column;         \
         (Current).position = YYRHSLOC(Rhs, 0).position          \
         + (Current).first_column;                               \
      }                                                          \
   } while(0)
%}

%pure-parser
%locations
%lex-param   { struct asm_parser_state *state }
%parse-param { struct asm_parser_state *state }
%error-verbose

%union {
   struct asm_instruction *inst;
   struct asm_symbol *sym;
   struct asm_symbol temp_sym;
   struct asm_swizzle_mask swiz_mask;
   struct asm_src_register src_reg;
   struct prog_dst_register dst_reg;
   struct prog_instruction temp_inst;
   char *string;
   unsigned result;
   unsigned attrib;
   int integer;
   float real;
   gl_state_index16 state[STATE_LENGTH];
   int negate;
   struct asm_vector vector;
   enum prog_opcode opcode;

   struct {
      unsigned swz;
      unsigned rgba_valid:1;
      unsigned xyzw_valid:1;
      unsigned negate:1;
   } ext_swizzle;
}

%token ARBvp_10 ARBfp_10

/* Tokens for assembler pseudo-ops */
%token <integer> ADDRESS
%token ALIAS ATTRIB
%token OPTION OUTPUT
%token PARAM
%token <integer> TEMP
%token END

 /* Tokens for instructions */
%token <temp_inst> BIN_OP BINSC_OP SAMPLE_OP SCALAR_OP TRI_OP VECTOR_OP
%token <temp_inst> ARL KIL SWZ TXD_OP

%token <integer> INTEGER
%token <real> REAL

%token AMBIENT ATTENUATION
%token BACK
%token CLIP COLOR
%token DEPTH DIFFUSE DIRECTION
%token EMISSION ENV EYE
%token FOG FOGCOORD FRAGMENT FRONT
%token HALF
%token INVERSE INVTRANS
%token LIGHT LIGHTMODEL LIGHTPROD LOCAL
%token MATERIAL MAT_PROGRAM MATRIX MATRIXINDEX MODELVIEW MVP
%token NORMAL
%token OBJECT
%token PALETTE PARAMS PLANE POINT_TOK POINTSIZE POSITION PRIMARY PROGRAM PROJECTION
%token RANGE RESULT ROW
%token SCENECOLOR SECONDARY SHININESS SIZE_TOK SPECULAR SPOT STATE
%token TEXCOORD TEXENV TEXGEN TEXGEN_Q TEXGEN_R TEXGEN_S TEXGEN_T TEXTURE TRANSPOSE
%token TEXTURE_UNIT TEX_1D TEX_2D TEX_3D TEX_CUBE TEX_RECT
%token TEX_SHADOW1D TEX_SHADOW2D TEX_SHADOWRECT
%token TEX_ARRAY1D TEX_ARRAY2D TEX_ARRAYSHADOW1D TEX_ARRAYSHADOW2D
%token VERTEX VTXATTRIB

%token <string> IDENTIFIER USED_IDENTIFIER
%type <string> string
%token <swiz_mask> MASK4 MASK3 MASK2 MASK1 SWIZZLE
%token DOT_DOT
%token DOT

%type <inst> instruction ALU_instruction TexInstruction
%type <inst> ARL_instruction VECTORop_instruction
%type <inst> SCALARop_instruction BINSCop_instruction BINop_instruction
%type <inst> TRIop_instruction TXD_instruction SWZ_instruction SAMPLE_instruction
%type <inst> KIL_instruction

%type <dst_reg> dstReg maskedDstReg maskedAddrReg
%type <src_reg> srcReg scalarUse scalarSrcReg swizzleSrcReg
%type <swiz_mask> scalarSuffix swizzleSuffix extendedSwizzle
%type <ext_swizzle> extSwizComp extSwizSel
%type <swiz_mask> optionalMask

%type <sym> progParamArray
%type <integer> addrRegRelOffset addrRegPosOffset addrRegNegOffset
%type <src_reg> progParamArrayMem progParamArrayAbs progParamArrayRel
%type <sym> addrReg
%type <swiz_mask> addrComponent addrWriteMask

%type <result> resultBinding resultColBinding
%type <integer> optFaceType optColorType
%type <integer> optResultFaceType optResultColorType

%type <integer> optTexImageUnitNum texImageUnitNum
%type <integer> optTexCoordUnitNum texCoordUnitNum
%type <integer> optLegacyTexUnitNum legacyTexUnitNum
%type <integer> texImageUnit texTarget
%type <integer> vtxAttribNum

%type <attrib> attribBinding vtxAttribItem fragAttribItem

%type <temp_sym> paramSingleInit paramSingleItemDecl
%type <integer> optArraySize

%type <state> stateSingleItem stateMultipleItem
%type <state> stateMaterialItem
%type <state> stateLightItem stateLightModelItem stateLightProdItem
%type <state> stateTexGenItem stateFogItem stateClipPlaneItem statePointItem
%type <state> stateMatrixItem stateMatrixRow stateMatrixRows
%type <state> stateTexEnvItem stateDepthItem

%type <state> stateLModProperty
%type <state> stateMatrixName optMatrixRows

%type <integer> stateMatProperty
%type <integer> stateLightProperty stateSpotProperty
%type <integer> stateLightNumber stateLProdProperty
%type <integer> stateTexGenType stateTexGenCoord
%type <integer> stateTexEnvProperty
%type <integer> stateFogProperty
%type <integer> stateClipPlaneNum
%type <integer> statePointProperty

%type <integer> stateOptMatModifier stateMatModifier stateMatrixRowNum
%type <integer> stateOptModMatNum stateModMatNum statePaletteMatNum
%type <integer> stateProgramMatNum

%type <integer> ambDiffSpecPropertyMaterial
%type <integer> ambDiffSpecPropertyLight

%type <state> programSingleItem progEnvParam progLocalParam
%type <state> programMultipleItem progEnvParams progLocalParams

%type <temp_sym> paramMultipleInit paramMultInitList paramMultipleItem
%type <temp_sym> paramSingleItemUse

%type <integer> progEnvParamNum progLocalParamNum
%type <state> progEnvParamNums progLocalParamNums

%type <vector> paramConstDecl paramConstUse
%type <vector> paramConstScalarDecl paramConstScalarUse paramConstVector
%type <real> signedFloatConstant
%type <negate> optionalSign

%{
extern int
_mesa_program_lexer_lex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
                        void *yyscanner);

static int
yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param,
      struct asm_parser_state *state)
{
   return _mesa_program_lexer_lex(yylval_param, yylloc_param, state->scanner);
}
%}

%%

program: language optionSequence statementSequence END
   ;

language: ARBvp_10
   {
      if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) {
         yyerror(& @1, state, "invalid fragment program header");

      }
      state->mode = ARB_vertex;
   }
   | ARBfp_10
   {
      if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) {
         yyerror(& @1, state, "invalid vertex program header");
      }
      state->mode = ARB_fragment;

      state->option.TexRect =
         (state->ctx->Extensions.NV_texture_rectangle != GL_FALSE);
   }
   ;

optionSequence: optionSequence option
   |
   ;

option: OPTION string ';'
   {
      int valid = 0;

      if (state->mode == ARB_vertex) {
         valid = _mesa_ARBvp_parse_option(state, $2);
      } else if (state->mode == ARB_fragment) {
         valid = _mesa_ARBfp_parse_option(state, $2);
      }


      free($2);

      if (!valid) {
         const char *const err_str = (state->mode == ARB_vertex)
            ? "invalid ARB vertex program option"
            : "invalid ARB fragment program option";

         yyerror(& @2, state, err_str);
         YYERROR;
      }
   }
   ;

statementSequence: statementSequence statement
   |
   ;

statement: instruction ';'
   {
      if ($1 != NULL) {
         if (state->inst_tail == NULL) {
       state->inst_head = $1;
         } else {
       state->inst_tail->next = $1;
         }

         state->inst_tail = $1;
         $1->next = NULL;

              state->prog->arb.NumInstructions++;
      }
   }
   | namingStatement ';'
   ;

instruction: ALU_instruction
   {
      $$ = $1;
           state->prog->arb.NumAluInstructions++;
   }
   | TexInstruction
   {
      $$ = $1;
           state->prog->arb.NumTexInstructions++;
   }
   ;

ALU_instruction: ARL_instruction
   | VECTORop_instruction
   | SCALARop_instruction
   | BINSCop_instruction
   | BINop_instruction
   | TRIop_instruction
   | SWZ_instruction
   ;

TexInstruction: SAMPLE_instruction
   | KIL_instruction
   | TXD_instruction
   ;

ARL_instruction: ARL maskedAddrReg ',' scalarSrcReg
   {
      $$ = asm_instruction_ctor(OPCODE_ARL, & $2, & $4, NULL, NULL);
   }
   ;

VECTORop_instruction: VECTOR_OP maskedDstReg ',' swizzleSrcReg
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL);
   }
   ;

SCALARop_instruction: SCALAR_OP maskedDstReg ',' scalarSrcReg
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL);
   }
   ;

BINSCop_instruction: BINSC_OP maskedDstReg ',' scalarSrcReg ',' scalarSrcReg
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL);
   }
   ;


BINop_instruction: BIN_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL);
   }
   ;

TRIop_instruction: TRI_OP maskedDstReg ','
                   swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8);
   }
   ;

SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL);
      if ($$ != NULL) {
         const GLbitfield tex_mask = (1U << $6);
         GLbitfield shadow_tex = 0;
         GLbitfield target_mask = 0;


         $$->Base.TexSrcUnit = $6;

         if ($8 < 0) {
            shadow_tex = tex_mask;

            $$->Base.TexSrcTarget = -$8;
            $$->Base.TexShadow = 1;
         } else {
            $$->Base.TexSrcTarget = $8;
         }

         target_mask = (1U << $$->Base.TexSrcTarget);

         /* If this texture unit was previously accessed and that access
          * had a different texture target, generate an error.
          *
          * If this texture unit was previously accessed and that access
          * had a different shadow mode, generate an error.
          */
         if ((state->prog->TexturesUsed[$6] != 0)
             && ((state->prog->TexturesUsed[$6] != target_mask)
                 || ((state->prog->ShadowSamplers & tex_mask)
                     != shadow_tex))) {
            yyerror(& @8, state,
                    "multiple targets used on one texture image unit");
            YYERROR;
         }


         state->prog->TexturesUsed[$6] |= target_mask;
         state->prog->ShadowSamplers |= shadow_tex;
      }
   }
   ;

KIL_instruction: KIL swizzleSrcReg
   {
      $$ = asm_instruction_ctor(OPCODE_KIL, NULL, & $2, NULL, NULL);
      state->fragment.UsesKill = 1;
   }
   ;

TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
   {
      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8);
      if ($$ != NULL) {
         const GLbitfield tex_mask = (1U << $10);
         GLbitfield shadow_tex = 0;
         GLbitfield target_mask = 0;


         $$->Base.TexSrcUnit = $10;

         if ($12 < 0) {
            shadow_tex = tex_mask;

            $$->Base.TexSrcTarget = -$12;
            $$->Base.TexShadow = 1;
         } else {
            $$->Base.TexSrcTarget = $12;
         }

         target_mask = (1U << $$->Base.TexSrcTarget);

         /* If this texture unit was previously accessed and that access
          * had a different texture target, generate an error.
          *
          * If this texture unit was previously accessed and that access
          * had a different shadow mode, generate an error.
          */
         if ((state->prog->TexturesUsed[$10] != 0)
             && ((state->prog->TexturesUsed[$10] != target_mask)
                 || ((state->prog->ShadowSamplers & tex_mask)
                     != shadow_tex))) {
            yyerror(& @12, state,
               "multiple targets used on one texture image unit");
            YYERROR;
         }


         state->prog->TexturesUsed[$10] |= target_mask;
         state->prog->ShadowSamplers |= shadow_tex;
      }
   }
   ;

texImageUnit: TEXTURE_UNIT optTexImageUnitNum
   {
      $$ = $2;
   }
   ;

texTarget: TEX_1D  { $$ = TEXTURE_1D_INDEX; }
   | TEX_2D   { $$ = TEXTURE_2D_INDEX; }
   | TEX_3D   { $$ = TEXTURE_3D_INDEX; }
   | TEX_CUBE { $$ = TEXTURE_CUBE_INDEX; }
   | TEX_RECT { $$ = TEXTURE_RECT_INDEX; }
   | TEX_SHADOW1D   { $$ = -TEXTURE_1D_INDEX; }
   | TEX_SHADOW2D   { $$ = -TEXTURE_2D_INDEX; }
   | TEX_SHADOWRECT { $$ = -TEXTURE_RECT_INDEX; }
   | TEX_ARRAY1D         { $$ = TEXTURE_1D_ARRAY_INDEX; }
   | TEX_ARRAY2D         { $$ = TEXTURE_2D_ARRAY_INDEX; }
   | TEX_ARRAYSHADOW1D   { $$ = -TEXTURE_1D_ARRAY_INDEX; }
   | TEX_ARRAYSHADOW2D   { $$ = -TEXTURE_2D_ARRAY_INDEX; }
   ;

SWZ_instruction: SWZ maskedDstReg ',' srcReg ',' extendedSwizzle
   {
      /* FIXME: Is this correct?  Should the extenedSwizzle be applied
       * FIXME: to the existing swizzle?
       */
      $4.Base.Swizzle = $6.swizzle;
      $4.Base.Negate = $6.mask;

      $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL);
   }
   ;

scalarSrcReg: optionalSign scalarUse
   {
      $$ = $2;

      if ($1) {
         $$.Base.Negate = ~$$.Base.Negate;
      }
   }
   ;

scalarUse:  srcReg scalarSuffix
   {
      $$ = $1;

      $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle,
                                               $2.swizzle);
   }
   ;

swizzleSrcReg: optionalSign srcReg swizzleSuffix
   {
      $$ = $2;

      if ($1) {
         $$.Base.Negate = ~$$.Base.Negate;
      }

      $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle,
                                               $3.swizzle);
   }
   ;

maskedDstReg: dstReg optionalMask
   {
      $$ = $1;
      $$.WriteMask = $2.mask;

      if ($$.File == PROGRAM_OUTPUT) {
         /* Technically speaking, this should check that it is in
          * vertex program mode.  However, PositionInvariant can never be
          * set in fragment program mode, so it is somewhat irrelevant.
          */
         if (state->option.PositionInvariant
             && ($$.Index == VARYING_SLOT_POS)) {
            yyerror(& @1, state, "position-invariant programs cannot "
                    "write position");
            YYERROR;
         }

         state->prog->info.outputs_written |= BITFIELD64_BIT($$.Index);
      }
   }
   ;

maskedAddrReg: addrReg addrWriteMask
   {
      set_dst_reg(& $$, PROGRAM_ADDRESS, 0);
      $$.WriteMask = $2.mask;
   }
   ;

extendedSwizzle: extSwizComp ',' extSwizComp ',' extSwizComp ',' extSwizComp
   {
      const unsigned xyzw_valid =
         ($1.xyzw_valid << 0)
         | ($3.xyzw_valid << 1)
         | ($5.xyzw_valid << 2)
         | ($7.xyzw_valid << 3);
      const unsigned rgba_valid =
         ($1.rgba_valid << 0)
         | ($3.rgba_valid << 1)
         | ($5.rgba_valid << 2)
         | ($7.rgba_valid << 3);

      /* All of the swizzle components have to be valid in either RGBA
       * or XYZW.  Note that 0 and 1 are valid in both, so both masks
       * can have some bits set.
       *
       * We somewhat deviate from the spec here.  It would be really hard
       * to figure out which component is the error, and there probably
       * isn't a lot of benefit.
       */
      if ((rgba_valid != 0x0f) && (xyzw_valid != 0x0f)) {
         yyerror(& @1, state, "cannot combine RGBA and XYZW swizzle "
            "components");
         YYERROR;
      }

      $$.swizzle = MAKE_SWIZZLE4($1.swz, $3.swz, $5.swz, $7.swz);
      $$.mask = ($1.negate) | ($3.negate << 1) | ($5.negate << 2)
         | ($7.negate << 3);
   }
   ;

extSwizComp: optionalSign extSwizSel
   {
      $$ = $2;
      $$.negate = ($1) ? 1 : 0;
   }
   ;

extSwizSel: INTEGER
   {
      if (($1 != 0) && ($1 != 1)) {
         yyerror(& @1, state, "invalid extended swizzle selector");
         YYERROR;
      }

      $$.swz = ($1 == 0) ? SWIZZLE_ZERO : SWIZZLE_ONE;
           $$.negate = 0;

      /* 0 and 1 are valid for both RGBA swizzle names and XYZW
       * swizzle names.
       */
      $$.xyzw_valid = 1;
      $$.rgba_valid = 1;
   }
   | string
   {
      char s;

      if (strlen($1) > 1) {
         yyerror(& @1, state, "invalid extended swizzle selector");
         YYERROR;
      }

      s = $1[0];
      free($1);

           $$.rgba_valid = 0;
           $$.xyzw_valid = 0;
           $$.negate = 0;

      switch (s) {
      case 'x':
         $$.swz = SWIZZLE_X;
         $$.xyzw_valid = 1;
         break;
      case 'y':
         $$.swz = SWIZZLE_Y;
         $$.xyzw_valid = 1;
         break;
      case 'z':
         $$.swz = SWIZZLE_Z;
         $$.xyzw_valid = 1;
         break;
      case 'w':
         $$.swz = SWIZZLE_W;
         $$.xyzw_valid = 1;
         break;

      case 'r':
         $$.swz = SWIZZLE_X;
         $$.rgba_valid = 1;
         break;
      case 'g':
         $$.swz = SWIZZLE_Y;
         $$.rgba_valid = 1;
         break;
      case 'b':
         $$.swz = SWIZZLE_Z;
         $$.rgba_valid = 1;
         break;
      case 'a':
         $$.swz = SWIZZLE_W;
         $$.rgba_valid = 1;
         break;

      default:
         yyerror(& @1, state, "invalid extended swizzle selector");
         YYERROR;
         break;
      }
   }
   ;

srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
   {
      struct asm_symbol *const s = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $1);

      free($1);

      if (s == NULL) {
         yyerror(& @1, state, "invalid operand variable");
         YYERROR;
      } else if ((s->type != at_param) && (s->type != at_temp)
            && (s->type != at_attrib)) {
         yyerror(& @1, state, "invalid operand variable");
         YYERROR;
      } else if ((s->type == at_param) && s->param_is_array) {
         yyerror(& @1, state, "non-array access to array PARAM");
         YYERROR;
      }

      init_src_reg(& $$);
      switch (s->type) {
      case at_temp:
         set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
         break;
      case at_param:
         set_src_reg_swz(& $$, s->param_binding_type,
                         s->param_binding_begin,
                         s->param_binding_swizzle);
         break;
      case at_attrib:
         set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
              state->prog->info.inputs_read |= BITFIELD64_BIT($$.Base.Index);

         if (!validate_inputs(& @1, state)) {
            YYERROR;
         }
         break;

      default:
         YYERROR;
         break;
      }
   }
   | attribBinding
   {
      set_src_reg(& $$, PROGRAM_INPUT, $1);
           state->prog->info.inputs_read |= BITFIELD64_BIT($$.Base.Index);

      if (!validate_inputs(& @1, state)) {
         YYERROR;
      }
   }
   | progParamArray '[' progParamArrayMem ']'
   {
      if (! $3.Base.RelAddr
          && ((unsigned) $3.Base.Index >= $1->param_binding_length)) {
         yyerror(& @3, state, "out of bounds array access");
         YYERROR;
      }

      init_src_reg(& $$);
      $$.Base.File = $1->param_binding_type;

      if ($3.Base.RelAddr) {
              state->prog->arb.IndirectRegisterFiles |= (1 << $$.Base.File);
         $1->param_accessed_indirectly = 1;

         $$.Base.RelAddr = 1;
         $$.Base.Index = $3.Base.Index;
         $$.Symbol = $1;
      } else {
         $$.Base.Index = $1->param_binding_begin + $3.Base.Index;
      }
   }
   | paramSingleItemUse
   {
      gl_register_file file = ($1.name != NULL)
         ? $1.param_binding_type
         : PROGRAM_CONSTANT;
           set_src_reg_swz(& $$, file, $1.param_binding_begin,
                           $1.param_binding_swizzle);
   }
   ;

dstReg: resultBinding
   {
      set_dst_reg(& $$, PROGRAM_OUTPUT, $1);
   }
   | USED_IDENTIFIER /* temporaryReg | vertexResultReg */
   {
      struct asm_symbol *const s = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $1);

      free($1);

      if (s == NULL) {
         yyerror(& @1, state, "invalid operand variable");
         YYERROR;
      } else if ((s->type != at_output) && (s->type != at_temp)) {
         yyerror(& @1, state, "invalid operand variable");
         YYERROR;
      }

      switch (s->type) {
      case at_temp:
         set_dst_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding);
         break;
      case at_output:
         set_dst_reg(& $$, PROGRAM_OUTPUT, s->output_binding);
         break;
      default:
         set_dst_reg(& $$, s->param_binding_type, s->param_binding_begin);
         break;
      }
   }
   ;

progParamArray: USED_IDENTIFIER
   {
      struct asm_symbol *const s = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $1);

      free($1);

      if (s == NULL) {
         yyerror(& @1, state, "invalid operand variable");
         YYERROR;
      } else if ((s->type != at_param) || !s->param_is_array) {
         yyerror(& @1, state, "array access to non-PARAM variable");
         YYERROR;
      } else {
         $$ = s;
      }
   }
   ;

progParamArrayMem: progParamArrayAbs | progParamArrayRel;

progParamArrayAbs: INTEGER
   {
      init_src_reg(& $$);
      $$.Base.Index = $1;
   }
   ;

progParamArrayRel: addrReg addrComponent addrRegRelOffset
   {
      /* FINISHME: Add support for multiple address registers.
       */
      /* FINISHME: Add support for 4-component address registers.
       */
      init_src_reg(& $$);
      $$.Base.RelAddr = 1;
      $$.Base.Index = $3;
   }
   ;

addrRegRelOffset:              { $$ = 0; }
   | '+' addrRegPosOffset { $$ = $2; }
   | '-' addrRegNegOffset { $$ = -$2; }
   ;

addrRegPosOffset: INTEGER
   {
      if (($1 < 0) || ($1 > (state->limits->MaxAddressOffset - 1))) {
         char s[100];
         snprintf(s, sizeof(s),
                  "relative address offset too large (%d)", $1);
         yyerror(& @1, state, s);
         YYERROR;
      } else {
         $$ = $1;
      }
   }
   ;

addrRegNegOffset: INTEGER
   {
      if (($1 < 0) || ($1 > state->limits->MaxAddressOffset)) {
         char s[100];
         snprintf(s, sizeof(s),
                             "relative address offset too large (%d)", $1);
         yyerror(& @1, state, s);
         YYERROR;
      } else {
         $$ = $1;
      }
   }
   ;

addrReg: USED_IDENTIFIER
   {
      struct asm_symbol *const s = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $1);

      free($1);

      if (s == NULL) {
         yyerror(& @1, state, "invalid array member");
         YYERROR;
      } else if (s->type != at_address) {
         yyerror(& @1, state,
                 "invalid variable for indexed array access");
         YYERROR;
      } else {
         $$ = s;
      }
   }
   ;

addrComponent: MASK1
   {
      if ($1.mask != WRITEMASK_X) {
         yyerror(& @1, state, "invalid address component selector");
         YYERROR;
      } else {
         $$ = $1;
      }
   }
   ;

addrWriteMask: MASK1
   {
      if ($1.mask != WRITEMASK_X) {
         yyerror(& @1, state,
            "address register write mask must be \".x\"");
         YYERROR;
      } else {
         $$ = $1;
      }
   }
   ;

scalarSuffix: MASK1;

swizzleSuffix: MASK1
   | MASK4
   | SWIZZLE
   |              { $$.swizzle = SWIZZLE_NOOP; $$.mask = WRITEMASK_XYZW; }
   ;

optionalMask: MASK4 | MASK3 | MASK2 | MASK1
   |              { $$.swizzle = SWIZZLE_NOOP; $$.mask = WRITEMASK_XYZW; }
   ;

namingStatement: ATTRIB_statement
   | PARAM_statement
   | TEMP_statement
   | ADDRESS_statement
   | OUTPUT_statement
   | ALIAS_statement
   ;

ATTRIB_statement: ATTRIB IDENTIFIER '=' attribBinding
   {
      struct asm_symbol *const s =
         declare_variable(state, $2, at_attrib, & @2);

      if (s == NULL) {
         free($2);
         YYERROR;
      } else {
         s->attrib_binding = $4;
         state->InputsBound |= BITFIELD64_BIT(s->attrib_binding);

         if (!validate_inputs(& @4, state)) {
       YYERROR;
         }
      }
   }
   ;

attribBinding: VERTEX vtxAttribItem
   {
      $$ = $2;
   }
   | FRAGMENT fragAttribItem
   {
      $$ = $2;
   }
   ;

vtxAttribItem: POSITION
   {
      $$ = VERT_ATTRIB_POS;
   }
   | NORMAL
   {
      $$ = VERT_ATTRIB_NORMAL;
   }
   | COLOR optColorType
   {
      $$ = VERT_ATTRIB_COLOR0 + $2;
   }
   | FOGCOORD
   {
      $$ = VERT_ATTRIB_FOG;
   }
   | TEXCOORD optTexCoordUnitNum
   {
      $$ = VERT_ATTRIB_TEX0 + $2;
   }
   | MATRIXINDEX '[' vtxWeightNum ']'
   {
      yyerror(& @1, state, "GL_ARB_matrix_palette not supported");
      YYERROR;
   }
   | VTXATTRIB '[' vtxAttribNum ']'
   {
      $$ = VERT_ATTRIB_GENERIC0 + $3;
   }
   ;

vtxAttribNum: INTEGER
   {
      if ((unsigned) $1 >= state->limits->MaxAttribs) {
         yyerror(& @1, state, "invalid vertex attribute reference");
         YYERROR;
      }

      $$ = $1;
   }
   ;

vtxWeightNum: INTEGER;

fragAttribItem: POSITION
   {
      $$ = VARYING_SLOT_POS;
   }
   | COLOR optColorType
   {
      $$ = VARYING_SLOT_COL0 + $2;
   }
   | FOGCOORD
   {
      $$ = VARYING_SLOT_FOGC;
   }
   | TEXCOORD optTexCoordUnitNum
   {
      $$ = VARYING_SLOT_TEX0 + $2;
   }
   ;

PARAM_statement: PARAM_singleStmt | PARAM_multipleStmt;

PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
   {
      struct asm_symbol *const s =
         declare_variable(state, $2, at_param, & @2);

      if (s == NULL) {
         free($2);
         YYERROR;
      } else {
         s->param_binding_type = $3.param_binding_type;
         s->param_binding_begin = $3.param_binding_begin;
         s->param_binding_length = $3.param_binding_length;
         s->param_binding_swizzle = $3.param_binding_swizzle;
         s->param_is_array = 0;
      }
   }
   ;

PARAM_multipleStmt: PARAM IDENTIFIER '[' optArraySize ']' paramMultipleInit
   {
      if (($4 != 0) && ((unsigned) $4 != $6.param_binding_length)) {
         free($2);
         yyerror(& @4, state,
                 "parameter array size and number of bindings must match");
         YYERROR;
      } else {
         struct asm_symbol *const s =
            declare_variable(state, $2, $6.type, & @2);

         if (s == NULL) {
            free($2);
            YYERROR;
         } else {
            s->param_binding_type = $6.param_binding_type;
            s->param_binding_begin = $6.param_binding_begin;
            s->param_binding_length = $6.param_binding_length;
            s->param_binding_swizzle = SWIZZLE_XYZW;
            s->param_is_array = 1;
         }
      }
   }
   ;

optArraySize:
   {
      $$ = 0;
   }
   | INTEGER
        {
      if (($1 < 1) || ((unsigned) $1 > state->limits->MaxParameters)) {
         char msg[100];
         snprintf(msg, sizeof(msg),
                  "invalid parameter array size (size=%d max=%u)",
                  $1, state->limits->MaxParameters);
         yyerror(& @1, state, msg);
         YYERROR;
      } else {
         $$ = $1;
      }
   }
   ;

paramSingleInit: '=' paramSingleItemDecl
   {
      $$ = $2;
   }
   ;

paramMultipleInit: '=' '{' paramMultInitList '}'
   {
      $$ = $3;
   }
   ;

paramMultInitList: paramMultipleItem
   | paramMultInitList ',' paramMultipleItem
   {
      $1.param_binding_length += $3.param_binding_length;
      $$ = $1;
   }
   ;

paramSingleItemDecl: stateSingleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_state(state->prog, & $$, $1);
   }
   | programSingleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_param(state->prog, & $$, $1);
   }
   | paramConstDecl
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
   }
   ;

paramSingleItemUse: stateSingleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_state(state->prog, & $$, $1);
   }
   | programSingleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_param(state->prog, & $$, $1);
   }
   | paramConstUse
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE);
   }
   ;

paramMultipleItem: stateMultipleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_state(state->prog, & $$, $1);
   }
   | programMultipleItem
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_param(state->prog, & $$, $1);
   }
   | paramConstDecl
   {
      memset(& $$, 0, sizeof($$));
      $$.param_binding_begin = ~0;
      initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE);
   }
   ;

stateMultipleItem: stateSingleItem        { memcpy($$, $1, sizeof($$)); }
   | STATE stateMatrixRows           { memcpy($$, $2, sizeof($$)); }
   ;

stateSingleItem: STATE stateMaterialItem  { memcpy($$, $2, sizeof($$)); }
   | STATE stateLightItem            { memcpy($$, $2, sizeof($$)); }
   | STATE stateLightModelItem       { memcpy($$, $2, sizeof($$)); }
   | STATE stateLightProdItem        { memcpy($$, $2, sizeof($$)); }
   | STATE stateTexGenItem           { memcpy($$, $2, sizeof($$)); }
   | STATE stateTexEnvItem           { memcpy($$, $2, sizeof($$)); }
   | STATE stateFogItem              { memcpy($$, $2, sizeof($$)); }
   | STATE stateClipPlaneItem        { memcpy($$, $2, sizeof($$)); }
   | STATE statePointItem            { memcpy($$, $2, sizeof($$)); }
   | STATE stateMatrixRow            { memcpy($$, $2, sizeof($$)); }
   | STATE stateDepthItem            { memcpy($$, $2, sizeof($$)); }
   ;

stateMaterialItem: MATERIAL optFaceType stateMatProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_MATERIAL;
      $$[1] = $3 + $2;
      $$[2] = 0;
   }
   ;

stateMatProperty: ambDiffSpecPropertyMaterial
   {
      $$ = $1;
   }
   | EMISSION
   {
      $$ = MAT_ATTRIB_FRONT_EMISSION;
   }
   | SHININESS
   {
      $$ = MAT_ATTRIB_FRONT_SHININESS;
   }
   ;

stateLightItem: LIGHT '[' stateLightNumber ']' stateLightProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_LIGHT;
      $$[1] = $3;
      $$[2] = $5;
   }
   ;

stateLightProperty: ambDiffSpecPropertyLight
   {
      $$ = $1;
   }
   | POSITION
   {
      $$ = STATE_POSITION;
   }
   | ATTENUATION
   {
      $$ = STATE_ATTENUATION;
   }
   | SPOT stateSpotProperty
   {
      $$ = $2;
   }
   | HALF
   {
      $$ = STATE_HALF_VECTOR;
   }
   ;

stateSpotProperty: DIRECTION
   {
      $$ = STATE_SPOT_DIRECTION;
   }
   ;

stateLightModelItem: LIGHTMODEL stateLModProperty
   {
      $$[0] = $2[0];
      $$[1] = $2[1];
   }
   ;

stateLModProperty: AMBIENT
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_LIGHTMODEL_AMBIENT;
   }
   | optFaceType SCENECOLOR
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_LIGHTMODEL_SCENECOLOR;
      $$[1] = $1;
   }
   ;

stateLightProdItem: LIGHTPROD '[' stateLightNumber ']' optFaceType stateLProdProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_LIGHTPROD;
      $$[1] = $3;
      $$[2] = $6 + $5;
      $$[3] = 0;
   }
   ;

stateLProdProperty: ambDiffSpecPropertyMaterial;

stateTexEnvItem: TEXENV optLegacyTexUnitNum stateTexEnvProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = $3;
      $$[1] = $2;
   }
   ;

stateTexEnvProperty: COLOR
   {
      $$ = STATE_TEXENV_COLOR;
   }
   ;

ambDiffSpecPropertyMaterial: AMBIENT
   {
      $$ = MAT_ATTRIB_FRONT_AMBIENT;
   }
   | DIFFUSE
   {
      $$ = MAT_ATTRIB_FRONT_DIFFUSE;
   }
   | SPECULAR
   {
      $$ = MAT_ATTRIB_FRONT_SPECULAR;
   }
   ;

ambDiffSpecPropertyLight: AMBIENT
        {
           $$ = STATE_AMBIENT;
        }
        | DIFFUSE
        {
           $$ = STATE_DIFFUSE;
        }
        | SPECULAR
        {
           $$ = STATE_SPECULAR;
        }
        ;

stateLightNumber: INTEGER
   {
      if ((unsigned) $1 >= state->MaxLights) {
         yyerror(& @1, state, "invalid light selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

stateTexGenItem: TEXGEN optTexCoordUnitNum stateTexGenType stateTexGenCoord
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_TEXGEN;
      $$[1] = $2;
      $$[2] = $3 + $4;
   }
   ;

stateTexGenType: EYE
   {
      $$ = STATE_TEXGEN_EYE_S;
   }
   | OBJECT
   {
      $$ = STATE_TEXGEN_OBJECT_S;
   }
   ;
stateTexGenCoord: TEXGEN_S
   {
      $$ = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S;
   }
   | TEXGEN_T
   {
      $$ = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S;
   }
   | TEXGEN_R
   {
      $$ = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S;
   }
   | TEXGEN_Q
   {
      $$ = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S;
   }
   ;

stateFogItem: FOG stateFogProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = $2;
   }
   ;

stateFogProperty: COLOR
   {
      $$ = STATE_FOG_COLOR;
   }
   | PARAMS
   {
      $$ = STATE_FOG_PARAMS;
   }
   ;

stateClipPlaneItem: CLIP '[' stateClipPlaneNum ']' PLANE
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_CLIPPLANE;
      $$[1] = $3;
   }
   ;

stateClipPlaneNum: INTEGER
   {
      if ((unsigned) $1 >= state->MaxClipPlanes) {
         yyerror(& @1, state, "invalid clip plane selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

statePointItem: POINT_TOK statePointProperty
   {
      memset($$, 0, sizeof($$));
      $$[0] = $2;
   }
   ;

statePointProperty: SIZE_TOK
   {
      $$ = STATE_POINT_SIZE;
   }
   | ATTENUATION
   {
      $$ = STATE_POINT_ATTENUATION;
   }
   ;

stateMatrixRow: stateMatrixItem ROW '[' stateMatrixRowNum ']'
   {
      $$[0] = $1[0] + $1[2];
      $$[1] = $1[1];
      $$[2] = $4;
      $$[3] = $4;
   }
   ;

stateMatrixRows: stateMatrixItem optMatrixRows
   {
      $$[0] = $1[0] + $1[2];
      $$[1] = $1[1];
      $$[2] = $2[2];
      $$[3] = $2[3];
   }
   ;

optMatrixRows:
   {
      $$[2] = 0;
      $$[3] = 3;
   }
   | ROW '[' stateMatrixRowNum DOT_DOT stateMatrixRowNum ']'
   {
      /* It seems logical that the matrix row range specifier would have
       * to specify a range or more than one row (i.e., $5 > $3).
       * However, the ARB_vertex_program spec says "a program will fail
       * to load if <a> is greater than <b>."  This means that $3 == $5
       * is valid.
       */
      if ($3 > $5) {
         yyerror(& @3, state, "invalid matrix row range");
         YYERROR;
      }

      $$[2] = $3;
      $$[3] = $5;
   }
   ;

stateMatrixItem: MATRIX stateMatrixName stateOptMatModifier
   {
      $$[0] = $2[0];
      $$[1] = $2[1];
      $$[2] = $3;
   }
   ;

stateOptMatModifier:
   {
      $$ = STATE_MATRIX_NO_MODIFIER;
   }
   | stateMatModifier
   {
      $$ = $1;
   }
   ;

stateMatModifier: INVERSE
   {
      $$ = STATE_MATRIX_INVERSE;
   }
   | TRANSPOSE
   {
      $$ = STATE_MATRIX_TRANSPOSE;
   }
   | INVTRANS
   {
      $$ = STATE_MATRIX_INVTRANS;
   }
   ;

stateMatrixRowNum: INTEGER
   {
      if ($1 > 3) {
         yyerror(& @1, state, "invalid matrix row reference");
         YYERROR;
      }

      $$ = $1;
   }
   ;

stateMatrixName: MODELVIEW stateOptModMatNum
   {
      $$[0] = STATE_MODELVIEW_MATRIX;
      $$[1] = $2;
   }
   | PROJECTION
   {
      $$[0] = STATE_PROJECTION_MATRIX;
      $$[1] = 0;
   }
   | MVP
   {
      $$[0] = STATE_MVP_MATRIX;
      $$[1] = 0;
   }
   | TEXTURE optTexCoordUnitNum
   {
      $$[0] = STATE_TEXTURE_MATRIX;
      $$[1] = $2;
   }
   | PALETTE '[' statePaletteMatNum ']'
   {
      yyerror(& @1, state, "GL_ARB_matrix_palette not supported");
      YYERROR;
   }
   | MAT_PROGRAM '[' stateProgramMatNum ']'
   {
      $$[0] = STATE_PROGRAM_MATRIX;
      $$[1] = $3;
   }
   ;

stateOptModMatNum:
   {
      $$ = 0;
   }
   | '[' stateModMatNum ']'
   {
      $$ = $2;
   }
   ;
stateModMatNum: INTEGER
   {
      /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix
       * zero is valid.
       */
      if ($1 != 0) {
         yyerror(& @1, state, "invalid modelview matrix index");
         YYERROR;
      }

      $$ = $1;
   }
   ;
statePaletteMatNum: INTEGER
   {
      /* Since GL_ARB_matrix_palette isn't supported, just let any value
       * through here.  The error will be generated later.
       */
      $$ = $1;
   }
   ;
stateProgramMatNum: INTEGER
   {
      if ((unsigned) $1 >= state->MaxProgramMatrices) {
         yyerror(& @1, state, "invalid program matrix selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

stateDepthItem: DEPTH RANGE
   {
      memset($$, 0, sizeof($$));
      $$[0] = STATE_DEPTH_RANGE;
   }
   ;


programSingleItem: progEnvParam | progLocalParam;

programMultipleItem: progEnvParams | progLocalParams;

progEnvParams: PROGRAM ENV '[' progEnvParamNums ']'
   {
      memset($$, 0, sizeof($$));
      $$[0] = state->state_param_enum_env;
      $$[1] = $4[0];
      $$[2] = $4[1];
      $$[3] = 0;
   }
   ;

progEnvParamNums: progEnvParamNum
   {
      $$[0] = $1;
      $$[1] = $1;
   }
   | progEnvParamNum DOT_DOT progEnvParamNum
   {
      $$[0] = $1;
      $$[1] = $3;
   }
   ;

progEnvParam: PROGRAM ENV '[' progEnvParamNum ']'
   {
      memset($$, 0, sizeof($$));
      $$[0] = state->state_param_enum_env;
      $$[1] = $4;
      $$[2] = $4;
      $$[3] = 0;
   }
   ;

progLocalParams: PROGRAM LOCAL '[' progLocalParamNums ']'
   {
      memset($$, 0, sizeof($$));
      $$[0] = state->state_param_enum_local;
      $$[1] = $4[0];
      $$[2] = $4[1];
      $$[3] = 0;
   }

progLocalParamNums: progLocalParamNum
   {
      $$[0] = $1;
      $$[1] = $1;
   }
   | progLocalParamNum DOT_DOT progLocalParamNum
   {
      $$[0] = $1;
      $$[1] = $3;
   }
   ;

progLocalParam: PROGRAM LOCAL '[' progLocalParamNum ']'
   {
      memset($$, 0, sizeof($$));
      $$[0] = state->state_param_enum_local;
      $$[1] = $4;
      $$[2] = $4;
      $$[3] = 0;
   }
   ;

progEnvParamNum: INTEGER
   {
      if ((unsigned) $1 >= state->limits->MaxEnvParams) {
         yyerror(& @1, state, "invalid environment parameter reference");
         YYERROR;
      }
      $$ = $1;
   }
   ;

progLocalParamNum: INTEGER
   {
      if ((unsigned) $1 >= state->limits->MaxLocalParams) {
         yyerror(& @1, state, "invalid local parameter reference");
         YYERROR;
      }
      $$ = $1;
   }
   ;



paramConstDecl: paramConstScalarDecl | paramConstVector;
paramConstUse: paramConstScalarUse | paramConstVector;

paramConstScalarDecl: signedFloatConstant
   {
      $$.count = 4;
      $$.data[0].f = $1;
      $$.data[1].f = $1;
      $$.data[2].f = $1;
      $$.data[3].f = $1;
   }
   ;

paramConstScalarUse: REAL
   {
      $$.count = 1;
      $$.data[0].f = $1;
      $$.data[1].f = $1;
      $$.data[2].f = $1;
      $$.data[3].f = $1;
   }
   | INTEGER
   {
      $$.count = 1;
      $$.data[0].f = (float) $1;
      $$.data[1].f = (float) $1;
      $$.data[2].f = (float) $1;
      $$.data[3].f = (float) $1;
   }
   ;

paramConstVector: '{' signedFloatConstant '}'
   {
      $$.count = 4;
      $$.data[0].f = $2;
      $$.data[1].f = 0.0f;
      $$.data[2].f = 0.0f;
      $$.data[3].f = 1.0f;
   }
   | '{' signedFloatConstant ',' signedFloatConstant '}'
   {
      $$.count = 4;
      $$.data[0].f = $2;
      $$.data[1].f = $4;
      $$.data[2].f = 0.0f;
      $$.data[3].f = 1.0f;
   }
   | '{' signedFloatConstant ',' signedFloatConstant ','
              signedFloatConstant '}'
   {
      $$.count = 4;
      $$.data[0].f = $2;
      $$.data[1].f = $4;
      $$.data[2].f = $6;
      $$.data[3].f = 1.0f;
   }
   | '{' signedFloatConstant ',' signedFloatConstant ','
              signedFloatConstant ',' signedFloatConstant '}'
   {
      $$.count = 4;
      $$.data[0].f = $2;
      $$.data[1].f = $4;
      $$.data[2].f = $6;
      $$.data[3].f = $8;
   }
   ;

signedFloatConstant: optionalSign REAL
   {
      $$ = ($1) ? -$2 : $2;
   }
   | optionalSign INTEGER
   {
      $$ = (float)(($1) ? -$2 : $2);
   }
   ;

optionalSign: '+'        { $$ = FALSE; }
   | '-'            { $$ = TRUE;  }
   |                { $$ = FALSE; }
   ;

TEMP_statement: TEMP { $<integer>$ = $1; } varNameList
   ;

ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList
   ;

varNameList: varNameList ',' IDENTIFIER
   {
      if (!declare_variable(state, $3, $<integer>0, & @3)) {
         free($3);
         YYERROR;
      }
   }
   | IDENTIFIER
   {
      if (!declare_variable(state, $1, $<integer>0, & @1)) {
         free($1);
         YYERROR;
      }
   }
   ;

OUTPUT_statement: OUTPUT IDENTIFIER '=' resultBinding
   {
      struct asm_symbol *const s =
         declare_variable(state, $2, at_output, & @2);

      if (s == NULL) {
         free($2);
         YYERROR;
      } else {
         s->output_binding = $4;
      }
   }
   ;

resultBinding: RESULT POSITION
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_POS;
      } else {
         yyerror(& @2, state, "invalid program result name");
         YYERROR;
      }
   }
   | RESULT FOGCOORD
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_FOGC;
      } else {
         yyerror(& @2, state, "invalid program result name");
         YYERROR;
      }
   }
   | RESULT resultColBinding
   {
      $$ = $2;
   }
   | RESULT POINTSIZE
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_PSIZ;
      } else {
         yyerror(& @2, state, "invalid program result name");
         YYERROR;
      }
   }
   | RESULT TEXCOORD optTexCoordUnitNum
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_TEX0 + $3;
      } else {
         yyerror(& @2, state, "invalid program result name");
         YYERROR;
      }
   }
   | RESULT DEPTH
   {
      if (state->mode == ARB_fragment) {
         $$ = FRAG_RESULT_DEPTH;
      } else {
         yyerror(& @2, state, "invalid program result name");
         YYERROR;
      }
   }
   ;

resultColBinding: COLOR optResultFaceType optResultColorType
   {
      $$ = $2 + $3;
   }
   ;

optResultFaceType:
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_COL0;
      } else {
         if (state->option.DrawBuffers)
            $$ = FRAG_RESULT_DATA0;
         else
            $$ = FRAG_RESULT_COLOR;
      }
   }
   | '[' INTEGER ']'
   {
      if (state->mode == ARB_vertex) {
         yyerror(& @1, state, "invalid program result name");
         YYERROR;
      } else {
         if (!state->option.DrawBuffers) {
            /* From the ARB_draw_buffers spec (same text exists
             * for ATI_draw_buffers):
             *
             *     If this option is not specified, a fragment
             *     program that attempts to bind
             *     "result.color[n]" will fail to load, and only
             *     "result.color" will be allowed.
             */
            yyerror(& @1, state,
                    "result.color[] used without "
                    "`OPTION ARB_draw_buffers' or "
                    "`OPTION ATI_draw_buffers'");
            YYERROR;
         } else if ($2 >= state->MaxDrawBuffers) {
            yyerror(& @1, state,
                    "result.color[] exceeds MAX_DRAW_BUFFERS_ARB");
            YYERROR;
         }
         $$ = FRAG_RESULT_DATA0 + $2;
      }
   }
   | FRONT
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_COL0;
      } else {
         yyerror(& @1, state, "invalid program result name");
         YYERROR;
      }
   }
   | BACK
   {
      if (state->mode == ARB_vertex) {
         $$ = VARYING_SLOT_BFC0;
      } else {
         yyerror(& @1, state, "invalid program result name");
         YYERROR;
      }
   }
   ;

optResultColorType:
   {
      $$ = 0;
   }
   | PRIMARY
   {
      if (state->mode == ARB_vertex) {
         $$ = 0;
      } else {
         yyerror(& @1, state, "invalid program result name");
         YYERROR;
      }
   }
   | SECONDARY
   {
      if (state->mode == ARB_vertex) {
         $$ = 1;
      } else {
         yyerror(& @1, state, "invalid program result name");
         YYERROR;
      }
   }
   ;

optFaceType:    { $$ = 0; }
   | FRONT { $$ = 0; }
   | BACK  { $$ = 1; }
   ;

optColorType:       { $$ = 0; }
   | PRIMARY   { $$ = 0; }
   | SECONDARY { $$ = 1; }
   ;

optTexCoordUnitNum:                { $$ = 0; }
   | '[' texCoordUnitNum ']'  { $$ = $2; }
   ;

optTexImageUnitNum:                { $$ = 0; }
   | '[' texImageUnitNum ']'  { $$ = $2; }
   ;

optLegacyTexUnitNum:               { $$ = 0; }
   | '[' legacyTexUnitNum ']' { $$ = $2; }
   ;

texCoordUnitNum: INTEGER
   {
      if ((unsigned) $1 >= state->MaxTextureCoordUnits) {
         yyerror(& @1, state, "invalid texture coordinate unit selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

texImageUnitNum: INTEGER
   {
      if ((unsigned) $1 >= state->MaxTextureImageUnits) {
         yyerror(& @1, state, "invalid texture image unit selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

legacyTexUnitNum: INTEGER
   {
      if ((unsigned) $1 >= state->MaxTextureUnits) {
         yyerror(& @1, state, "invalid texture unit selector");
         YYERROR;
      }

      $$ = $1;
   }
   ;

ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER
   {
      struct asm_symbol *exist = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $2);
      struct asm_symbol *target = (struct asm_symbol *)
              _mesa_symbol_table_find_symbol(state->st, $4);

      free($4);

      if (exist != NULL) {
         char m[1000];
         snprintf(m, sizeof(m), "redeclared identifier: %s", $2);
         free($2);
         yyerror(& @2, state, m);
         YYERROR;
      } else if (target == NULL) {
         free($2);
         yyerror(& @4, state,
                 "undefined variable binding in ALIAS statement");
         YYERROR;
      } else {
         _mesa_symbol_table_add_symbol(state->st, $2, target);
      }
      (void)yynerrs;
   }
   ;

string: IDENTIFIER
   | USED_IDENTIFIER
   ;

%%

void
asm_instruction_set_operands(struct asm_instruction *inst,
                             const struct prog_dst_register *dst,
                             const struct asm_src_register *src0,
                             const struct asm_src_register *src1,
                             const struct asm_src_register *src2)
{
   /* In the core ARB extensions only the KIL instruction doesn't have a
    * destination register.
    */
   if (dst == NULL) {
      init_dst_reg(& inst->Base.DstReg);
   } else {
      inst->Base.DstReg = *dst;
   }

   if (src0 != NULL) {
      inst->Base.SrcReg[0] = src0->Base;
      inst->SrcReg[0] = *src0;
   } else {
      init_src_reg(& inst->SrcReg[0]);
   }

   if (src1 != NULL) {
      inst->Base.SrcReg[1] = src1->Base;
      inst->SrcReg[1] = *src1;
   } else {
      init_src_reg(& inst->SrcReg[1]);
   }

   if (src2 != NULL) {
      inst->Base.SrcReg[2] = src2->Base;
      inst->SrcReg[2] = *src2;
   } else {
      init_src_reg(& inst->SrcReg[2]);
   }
}


struct asm_instruction *
asm_instruction_ctor(enum prog_opcode op,
                     const struct prog_dst_register *dst,
                     const struct asm_src_register *src0,
                     const struct asm_src_register *src1,
                     const struct asm_src_register *src2)
{
   struct asm_instruction *inst = calloc(1, sizeof(struct asm_instruction));

   if (inst) {
      _mesa_init_instructions(& inst->Base, 1);
      inst->Base.Opcode = op;

      asm_instruction_set_operands(inst, dst, src0, src1, src2);
   }

   return inst;
}


struct asm_instruction *
asm_instruction_copy_ctor(const struct prog_instruction *base,
                          const struct prog_dst_register *dst,
                          const struct asm_src_register *src0,
                          const struct asm_src_register *src1,
                          const struct asm_src_register *src2)
{
   struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction);

   if (inst) {
      _mesa_init_instructions(& inst->Base, 1);
      inst->Base.Opcode = base->Opcode;
      inst->Base.Saturate = base->Saturate;

      asm_instruction_set_operands(inst, dst, src0, src1, src2);
   }

   return inst;
}


void
init_dst_reg(struct prog_dst_register *r)
{
   memset(r, 0, sizeof(*r));
   r->File = PROGRAM_UNDEFINED;
   r->WriteMask = WRITEMASK_XYZW;
}


/** Like init_dst_reg() but set the File and Index fields. */
void
set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index)
{
   const GLint maxIndex = 1 << INST_INDEX_BITS;
   const GLint minIndex = 0;
   assert(index >= minIndex);
   (void) minIndex;
   assert(index <= maxIndex);
   (void) maxIndex;
   assert(file == PROGRAM_TEMPORARY ||
          file == PROGRAM_ADDRESS ||
          file == PROGRAM_OUTPUT);
   memset(r, 0, sizeof(*r));
   r->File = file;
   r->Index = index;
   r->WriteMask = WRITEMASK_XYZW;
}


void
init_src_reg(struct asm_src_register *r)
{
   memset(r, 0, sizeof(*r));
   r->Base.File = PROGRAM_UNDEFINED;
   r->Base.Swizzle = SWIZZLE_NOOP;
   r->Symbol = NULL;
}


/** Like init_src_reg() but set the File and Index fields.
 * \return GL_TRUE if a valid src register, GL_FALSE otherwise
 */
void
set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index)
{
   set_src_reg_swz(r, file, index, SWIZZLE_XYZW);
}


void
set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index,
                GLuint swizzle)
{
   const GLint maxIndex = (1 << INST_INDEX_BITS) - 1;
   const GLint minIndex = -(1 << INST_INDEX_BITS);
   assert(file < PROGRAM_FILE_MAX);
   assert(index >= minIndex);
   (void) minIndex;
   assert(index <= maxIndex);
   (void) maxIndex;
   memset(r, 0, sizeof(*r));
   r->Base.File = file;
   r->Base.Index = index;
   r->Base.Swizzle = swizzle;
   r->Symbol = NULL;
}


/**
 * Validate the set of inputs used by a program
 *
 * Validates that legal sets of inputs are used by the program.  In this case
 * "used" included both reading the input or binding the input to a name using
 * the \c ATTRIB command.
 *
 * \return
 * \c TRUE if the combination of inputs used is valid, \c FALSE otherwise.
 */
int
validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state)
{
   const GLbitfield64 inputs = state->prog->info.inputs_read | state->InputsBound;
   GLbitfield ff_inputs = 0;

   /* Since Mesa internal attribute indices are different from
    * how NV_vertex_program defines attribute aliasing, we have to construct
    * a separate usage mask based on how the aliasing is defined.
    *
    * Note that attribute aliasing is optional if NV_vertex_program is
    * unsupported.
    */
   if (inputs & VERT_BIT_POS)
      ff_inputs |= 1 << 0;
   if (inputs & VERT_BIT_NORMAL)
      ff_inputs |= 1 << 2;
   if (inputs & VERT_BIT_COLOR0)
      ff_inputs |= 1 << 3;
   if (inputs & VERT_BIT_COLOR1)
      ff_inputs |= 1 << 4;
   if (inputs & VERT_BIT_FOG)
      ff_inputs |= 1 << 5;

   ff_inputs |= ((inputs & VERT_BIT_TEX_ALL) >> VERT_ATTRIB_TEX0) << 8;

   if ((ff_inputs & (inputs >> VERT_ATTRIB_GENERIC0)) != 0) {
      yyerror(locp, state, "illegal use of generic attribute and name attribute");
      return 0;
   }

   return 1;
}


struct asm_symbol *
declare_variable(struct asm_parser_state *state, char *name, enum asm_type t,
                 struct YYLTYPE *locp)
{
   struct asm_symbol *s = NULL;
   struct asm_symbol *exist = (struct asm_symbol *)
      _mesa_symbol_table_find_symbol(state->st, name);


   if (exist != NULL) {
      yyerror(locp, state, "redeclared identifier");
   } else {
      s = calloc(1, sizeof(struct asm_symbol));
      s->name = name;
      s->type = t;

      switch (t) {
      case at_temp:
         if (state->prog->arb.NumTemporaries >= state->limits->MaxTemps) {
            yyerror(locp, state, "too many temporaries declared");
            free(s);
            return NULL;
         }

         s->temp_binding = state->prog->arb.NumTemporaries;
         state->prog->arb.NumTemporaries++;
         break;

      case at_address:
         if (state->prog->arb.NumAddressRegs >=
             state->limits->MaxAddressRegs) {
            yyerror(locp, state, "too many address registers declared");
            free(s);
            return NULL;
         }

         /* FINISHME: Add support for multiple address registers.
          */
         state->prog->arb.NumAddressRegs++;
         break;

      default:
         break;
      }

      _mesa_symbol_table_add_symbol(state->st, s->name, s);
      s->next = state->sym;
      state->sym = s;
   }

   return s;
}


int add_state_reference(struct gl_program_parameter_list *param_list,
                        const gl_state_index16 tokens[STATE_LENGTH])
{
   const GLuint size = 4; /* XXX fix */
   char *name;
   GLint index;

   name = _mesa_program_state_string(tokens);
   index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name,
                               size, GL_NONE, NULL, tokens, true);
   param_list->StateFlags |= _mesa_program_state_flags(tokens);

   /* free name string here since we duplicated it in add_parameter() */
   free(name);

   return index;
}


int
initialize_symbol_from_state(struct gl_program *prog,
                             struct asm_symbol *param_var,
                             const gl_state_index16 tokens[STATE_LENGTH])
{
   int idx = -1;
   gl_state_index16 state_tokens[STATE_LENGTH];


   memcpy(state_tokens, tokens, sizeof(state_tokens));

   param_var->type = at_param;
   param_var->param_binding_type = PROGRAM_STATE_VAR;

   /* If we are adding a STATE_MATRIX that has multiple rows, we need to
    * unroll it and call add_state_reference() for each row
    */
   if (state_tokens[0] >= STATE_MODELVIEW_MATRIX &&
       state_tokens[0] <= STATE_PROGRAM_MATRIX_INVTRANS
       && (state_tokens[2] != state_tokens[3])) {
      int row;
      const int first_row = state_tokens[2];
      const int last_row = state_tokens[3];

      for (row = first_row; row <= last_row; row++) {
         state_tokens[2] = state_tokens[3] = row;

         idx = add_state_reference(prog->Parameters, state_tokens);
         if (param_var->param_binding_begin == ~0U) {
            param_var->param_binding_begin = idx;
            param_var->param_binding_swizzle = SWIZZLE_XYZW;
         }

         param_var->param_binding_length++;
      }
   }
   else {
      idx = add_state_reference(prog->Parameters, state_tokens);
      if (param_var->param_binding_begin == ~0U) {
         param_var->param_binding_begin = idx;
         param_var->param_binding_swizzle = SWIZZLE_XYZW;
      }
      param_var->param_binding_length++;
   }

   return idx;
}


int
initialize_symbol_from_param(struct gl_program *prog,
                             struct asm_symbol *param_var,
                             const gl_state_index16 tokens[STATE_LENGTH])
{
   int idx = -1;
   gl_state_index16 state_tokens[STATE_LENGTH];


   memcpy(state_tokens, tokens, sizeof(state_tokens));

   assert(state_tokens[0] == STATE_VERTEX_PROGRAM_ENV ||
          state_tokens[0] == STATE_VERTEX_PROGRAM_LOCAL ||
          state_tokens[0] == STATE_FRAGMENT_PROGRAM_ENV ||
          state_tokens[0] == STATE_FRAGMENT_PROGRAM_LOCAL);

   /*
    * The param type is STATE_VAR.  The program parameter entry will
    * effectively be a pointer into the LOCAL or ENV parameter array.
    */
   param_var->type = at_param;
   param_var->param_binding_type = PROGRAM_STATE_VAR;

   /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements,
    * we need to unroll it and call add_state_reference() for each row
    */
   if (state_tokens[1] != state_tokens[2]) {
      int row;
      const int first_row = state_tokens[1];
      const int last_row = state_tokens[2];

      for (row = first_row; row <= last_row; row++) {
         state_tokens[1] = state_tokens[2] = row;

         idx = add_state_reference(prog->Parameters, state_tokens);
         if (param_var->param_binding_begin == ~0U) {
            param_var->param_binding_begin = idx;
            param_var->param_binding_swizzle = SWIZZLE_XYZW;
         }
         param_var->param_binding_length++;
      }
   }
   else {
      idx = add_state_reference(prog->Parameters, state_tokens);
      if (param_var->param_binding_begin == ~0U) {
         param_var->param_binding_begin = idx;
         param_var->param_binding_swizzle = SWIZZLE_XYZW;
      }
      param_var->param_binding_length++;
   }

   return idx;
}


/**
 * Put a float/vector constant/literal into the parameter list.
 * \param param_var  returns info about the parameter/constant's location,
 *                   binding, type, etc.
 * \param vec  the vector/constant to add
 * \param allowSwizzle  if true, try to consolidate constants which only differ
 *                      by a swizzle.  We don't want to do this when building
 *                      arrays of constants that may be indexed indirectly.
 * \return index of the constant in the parameter list.
 */
int
initialize_symbol_from_const(struct gl_program *prog,
                             struct asm_symbol *param_var,
                             const struct asm_vector *vec,
                             GLboolean allowSwizzle)
{
   unsigned swizzle;
   const int idx = _mesa_add_unnamed_constant(prog->Parameters,
                                              vec->data, vec->count,
                                              allowSwizzle ? &swizzle : NULL);

   param_var->type = at_param;
   param_var->param_binding_type = PROGRAM_CONSTANT;

   if (param_var->param_binding_begin == ~0U) {
      param_var->param_binding_begin = idx;
      param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW;
   }
   param_var->param_binding_length++;

   return idx;
}


char *
make_error_string(const char *fmt, ...)
{
   int length;
   char *str;
   va_list args;


   /* Call vsnprintf once to determine how large the final string is.  Call it
    * again to do the actual formatting.  from the vsnprintf manual page:
    *
    *    Upon successful return, these functions return the number of
    *    characters printed  (not including the trailing '\0' used to end
    *    output to strings).
    */
   va_start(args, fmt);
   length = 1 + vsnprintf(NULL, 0, fmt, args);
   va_end(args);

   str = malloc(length);
   if (str) {
      va_start(args, fmt);
      vsnprintf(str, length, fmt, args);
      va_end(args);
   }

   return str;
}


void
yyerror(YYLTYPE *locp, struct asm_parser_state *state, const char *s)
{
   char *err_str;


   err_str = make_error_string("glProgramStringARB(%s)\n", s);
   if (err_str) {
      _mesa_error(state->ctx, GL_INVALID_OPERATION, "%s", err_str);
      free(err_str);
   }

   err_str = make_error_string("line %u, char %u: error: %s\n",
                               locp->first_line, locp->first_column, s);
   _mesa_set_program_error(state->ctx, locp->position, err_str);

   if (err_str) {
      free(err_str);
   }
}


GLboolean
_mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *str,
                        GLsizei len, struct asm_parser_state *state)
{
   struct asm_instruction *inst;
   unsigned i;
   GLubyte *strz;
   GLboolean result = GL_FALSE;
   void *temp;
   struct asm_symbol *sym;

   state->ctx = ctx;
   state->prog->Target = target;
   state->prog->Parameters = _mesa_new_parameter_list();

   /* Make a copy of the program string and force it to be newline and NUL-terminated.
    */
   strz = (GLubyte *) ralloc_size(state->mem_ctx, len + 2);
   if (strz == NULL) {
      if (state->prog->Parameters) {
         _mesa_free_parameter_list(state->prog->Parameters);
         state->prog->Parameters = NULL;
      }
      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
      return GL_FALSE;
   }
   memcpy (strz, str, len);
   strz[len]     = '\n';
   strz[len + 1] = '\0';

   state->prog->String = strz;

   state->st = _mesa_symbol_table_ctor();

   state->limits = (target == GL_VERTEX_PROGRAM_ARB)
      ? & ctx->Const.Program[MESA_SHADER_VERTEX]
      : & ctx->Const.Program[MESA_SHADER_FRAGMENT];

   state->MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
   state->MaxTextureCoordUnits = ctx->Const.MaxTextureCoordUnits;
   state->MaxTextureUnits = ctx->Const.MaxTextureUnits;
   state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
   state->MaxLights = ctx->Const.MaxLights;
   state->MaxProgramMatrices = ctx->Const.MaxProgramMatrices;
   state->MaxDrawBuffers = ctx->Const.MaxDrawBuffers;

   state->state_param_enum_env = (target == GL_VERTEX_PROGRAM_ARB)
      ? STATE_VERTEX_PROGRAM_ENV : STATE_FRAGMENT_PROGRAM_ENV;
   state->state_param_enum_local = (target == GL_VERTEX_PROGRAM_ARB)
      ? STATE_VERTEX_PROGRAM_LOCAL : STATE_FRAGMENT_PROGRAM_LOCAL;

   _mesa_set_program_error(ctx, -1, NULL);

   _mesa_program_lexer_ctor(& state->scanner, state, (const char *) strz, len + 1);
   yyparse(state);
   _mesa_program_lexer_dtor(state->scanner);

   /* Remove the newline we added so reflection returns the original string */
   strz[len] = '\0';

   if (ctx->Program.ErrorPos != -1) {
      goto error;
   }

   if (! _mesa_layout_parameters(state)) {
      struct YYLTYPE loc;

      loc.first_line = 0;
      loc.first_column = 0;
      loc.position = len;

      yyerror(& loc, state, "invalid PARAM usage");
      goto error;
   }



   /* Add one instruction to store the "END" instruction.
    */
   state->prog->arb.Instructions =
      rzalloc_array(state->mem_ctx, struct prog_instruction,
                    state->prog->arb.NumInstructions + 1);

   if (state->prog->arb.Instructions == NULL) {
      goto error;
   }

   inst = state->inst_head;
   for (i = 0; i < state->prog->arb.NumInstructions; i++) {
      struct asm_instruction *const temp = inst->next;

      state->prog->arb.Instructions[i] = inst->Base;
      inst = temp;
   }

   /* Finally, tag on an OPCODE_END instruction */
   {
      const GLuint numInst = state->prog->arb.NumInstructions;
      _mesa_init_instructions(state->prog->arb.Instructions + numInst, 1);
      state->prog->arb.Instructions[numInst].Opcode = OPCODE_END;
   }
   state->prog->arb.NumInstructions++;

   state->prog->arb.NumParameters = state->prog->Parameters->NumParameters;
   state->prog->arb.NumAttributes =
      util_bitcount64(state->prog->info.inputs_read);

   /*
    * Initialize native counts to logical counts.  The device driver may
    * change them if program is translated into a hardware program.
    */
   state->prog->arb.NumNativeInstructions = state->prog->arb.NumInstructions;
   state->prog->arb.NumNativeTemporaries = state->prog->arb.NumTemporaries;
   state->prog->arb.NumNativeParameters = state->prog->arb.NumParameters;
   state->prog->arb.NumNativeAttributes = state->prog->arb.NumAttributes;
   state->prog->arb.NumNativeAddressRegs = state->prog->arb.NumAddressRegs;

   result = GL_TRUE;

error:
   for (inst = state->inst_head; inst != NULL; inst = temp) {
      temp = inst->next;
      free(inst);
   }

   state->inst_head = NULL;
   state->inst_tail = NULL;

   for (sym = state->sym; sym != NULL; sym = temp) {
      temp = sym->next;

      free((void *) sym->name);
      free(sym);
   }
   state->sym = NULL;

   _mesa_symbol_table_dtor(state->st);
   state->st = NULL;

   if (result != GL_TRUE) {
      if (state->prog->Parameters) {
         _mesa_free_parameter_list(state->prog->Parameters);
         state->prog->Parameters = NULL;
      }
      ralloc_free(state->prog->String);
      state->prog->String = NULL;
   }

   return result;
}
