|
SDL
2.0
|
#include <vulkan.h>
| VkBool32 VkPhysicalDeviceSparseProperties::residencyAlignedMipSize |
| VkBool32 VkPhysicalDeviceSparseProperties::residencyNonResidentStrict |
| VkBool32 VkPhysicalDeviceSparseProperties::residencyStandard2DBlockShape |
| VkBool32 VkPhysicalDeviceSparseProperties::residencyStandard2DMultisampleBlockShape |
| VkBool32 VkPhysicalDeviceSparseProperties::residencyStandard3DBlockShape |