SDL  2.0
SDL_blit.c File Reference
#include "../SDL_internal.h"
#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_blit_auto.h"
#include "SDL_blit_copy.h"
#include "SDL_blit_slow.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
+ Include dependency graph for SDL_blit.c:

Go to the source code of this file.

Functions

static int SDL_SoftBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect)
static SDL_bool SDL_UseAltivecPrefetch ()
static SDL_BlitFunc SDL_ChooseBlitFunc (Uint32 src_format, Uint32 dst_format, int flags, SDL_BlitFuncEntry *entries)
int SDL_CalculateBlit (SDL_Surface *surface)

Function Documentation

int SDL_CalculateBlit ( SDL_Surface surface)

Definition at line 216 of file SDL_blit.c.

References SDL_PixelFormat::BitsPerPixel, SDL_BlitMap::blit, SDL_PixelFormat::BytesPerPixel, SDL_BlitMap::data, SDL_BlitMap::dst, SDL_BlitInfo::dst_fmt, SDL_BlitInfo::dst_pitch, SDL_BlitInfo::flags, SDL_Surface::flags, SDL_Surface::format, SDL_PixelFormat::format, SDL_BlitMap::identity, SDL_BlitMap::info, SDL_Surface::map, map, NULL, SDL_Surface::pitch, SDL_PixelFormat::Rloss, SDL_Blit_Slow(), SDL_BlitCopy(), SDL_CalculateBlit0(), SDL_CalculateBlit1(), SDL_CalculateBlitA(), SDL_CalculateBlitN(), SDL_ChooseBlitFunc(), SDL_COPY_BLEND, SDL_COPY_RLE_DESIRED, SDL_GeneratedBlitFuncTable, SDL_InvalidateMap(), SDL_ISPIXELFORMAT_FOURCC, SDL_ISPIXELFORMAT_INDEXED, SDL_RLEACCEL, SDL_RLESurface(), SDL_SetError, SDL_SoftBlit(), SDL_UnRLESurface(), SDL_BlitInfo::src_fmt, and SDL_BlitInfo::src_pitch.

Referenced by SDL_MapSurface().

{
SDL_BlitMap *map = surface->map;
SDL_Surface *dst = map->dst;
/* We don't currently support blitting to < 8 bpp surfaces */
if (dst->format->BitsPerPixel < 8) {
return SDL_SetError("Blit combination not supported");
}
/* Clean everything out to start */
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 1);
}
map->info.src_fmt = surface->format;
map->info.src_pitch = surface->pitch;
map->info.dst_fmt = dst->format;
map->info.dst_pitch = dst->pitch;
/* See if we can do RLE acceleration */
if (SDL_RLESurface(surface) == 0) {
return 0;
}
}
/* Choose a standard blit function */
if (map->identity && !(map->info.flags & ~SDL_COPY_RLE_DESIRED)) {
blit = SDL_BlitCopy;
} else if (surface->format->Rloss > 8 || dst->format->Rloss > 8) {
/* Greater than 8 bits per channel not supported yet */
return SDL_SetError("Blit combination not supported");
} else if (surface->format->BitsPerPixel < 8 &&
blit = SDL_CalculateBlit0(surface);
} else if (surface->format->BytesPerPixel == 1 &&
blit = SDL_CalculateBlit1(surface);
} else if (map->info.flags & SDL_COPY_BLEND) {
blit = SDL_CalculateBlitA(surface);
} else {
blit = SDL_CalculateBlitN(surface);
}
if (blit == NULL) {
Uint32 src_format = surface->format->format;
Uint32 dst_format = dst->format->format;
blit =
SDL_ChooseBlitFunc(src_format, dst_format, map->info.flags,
}
#ifndef TEST_SLOW_BLIT
if (blit == NULL)
#endif
{
Uint32 src_format = surface->format->format;
Uint32 dst_format = dst->format->format;
if (!SDL_ISPIXELFORMAT_INDEXED(src_format) &&
!SDL_ISPIXELFORMAT_FOURCC(src_format) &&
!SDL_ISPIXELFORMAT_INDEXED(dst_format) &&
!SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
blit = SDL_Blit_Slow;
}
}
map->data = blit;
/* Make sure we have a blit function */
if (blit == NULL) {
return SDL_SetError("Blit combination not supported");
}
return 0;
}
static SDL_BlitFunc SDL_ChooseBlitFunc ( Uint32  src_format,
Uint32  dst_format,
int  flags,
SDL_BlitFuncEntry entries 
)
static

Definition at line 128 of file SDL_blit.c.

References SDL_BlitFuncEntry::cpu, SDL_BlitFuncEntry::func, i, NULL, SDL_COPY_ADD, SDL_COPY_BLEND, SDL_COPY_COLORKEY, SDL_COPY_MOD, SDL_COPY_MODULATE_ALPHA, SDL_COPY_MODULATE_COLOR, SDL_COPY_NEAREST, SDL_CPU_3DNOW, SDL_CPU_ALTIVEC_NOPREFETCH, SDL_CPU_ALTIVEC_PREFETCH, SDL_CPU_ANY, SDL_CPU_MMX, SDL_CPU_SSE, SDL_CPU_SSE2, SDL_getenv, SDL_Has3DNow, SDL_HasAltiVec, SDL_HasMMX, SDL_HasSSE, SDL_HasSSE2, SDL_sscanf, and SDL_UseAltivecPrefetch().

Referenced by SDL_CalculateBlit().

{
int i, flagcheck;
static Uint32 features = 0xffffffff;
/* Get the available CPU features */
if (features == 0xffffffff) {
const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
features = SDL_CPU_ANY;
/* Allow an override for testing .. */
if (override) {
SDL_sscanf(override, "%u", &features);
} else {
if (SDL_HasMMX()) {
features |= SDL_CPU_MMX;
}
if (SDL_Has3DNow()) {
features |= SDL_CPU_3DNOW;
}
if (SDL_HasSSE()) {
features |= SDL_CPU_SSE;
}
if (SDL_HasSSE2()) {
features |= SDL_CPU_SSE2;
}
if (SDL_HasAltiVec()) {
} else {
}
}
}
}
for (i = 0; entries[i].func; ++i) {
/* Check for matching pixel formats */
if (src_format != entries[i].src_format) {
continue;
}
if (dst_format != entries[i].dst_format) {
continue;
}
/* Check modulation flags */
flagcheck =
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check blend flags */
flagcheck =
(flags &
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check colorkey flag */
flagcheck = (flags & SDL_COPY_COLORKEY);
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check scaling flags */
flagcheck = (flags & SDL_COPY_NEAREST);
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check CPU features */
flagcheck = entries[i].cpu;
if ((flagcheck & features) != flagcheck) {
continue;
}
/* We found the best one! */
return entries[i].func;
}
return NULL;
}
static int SDL_SoftBlit ( SDL_Surface src,
SDL_Rect srcrect,
SDL_Surface dst,
SDL_Rect dstrect 
)
static

Definition at line 34 of file SDL_blit.c.

References SDL_PixelFormat::BytesPerPixel, SDL_BlitMap::data, SDL_BlitInfo::dst, SDL_BlitInfo::dst_fmt, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_pitch, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, SDL_Rect::h, SDL_BlitMap::info, SDL_Surface::map, SDL_Surface::pitch, SDL_Surface::pixels, SDL_LockSurface, SDL_MUSTLOCK, SDL_RectEmpty(), SDL_UnlockSurface, SDL_BlitInfo::src, SDL_BlitInfo::src_fmt, SDL_BlitInfo::src_h, SDL_BlitInfo::src_pitch, SDL_BlitInfo::src_skip, SDL_BlitInfo::src_w, SDL_Rect::w, SDL_Rect::x, and SDL_Rect::y.

Referenced by SDL_CalculateBlit().

{
int okay;
int src_locked;
int dst_locked;
/* Everything is okay at the beginning... */
okay = 1;
/* Lock the destination if it's in hardware */
dst_locked = 0;
if (SDL_MUSTLOCK(dst)) {
if (SDL_LockSurface(dst) < 0) {
okay = 0;
} else {
dst_locked = 1;
}
}
/* Lock the source if it's in hardware */
src_locked = 0;
if (SDL_MUSTLOCK(src)) {
if (SDL_LockSurface(src) < 0) {
okay = 0;
} else {
src_locked = 1;
}
}
/* Set up source and destination buffer pointers, and BLIT! */
if (okay && !SDL_RectEmpty(srcrect)) {
SDL_BlitFunc RunBlit;
SDL_BlitInfo *info = &src->map->info;
/* Set up the blit information */
info->src = (Uint8 *) src->pixels +
(Uint16) srcrect->y * src->pitch +
(Uint16) srcrect->x * info->src_fmt->BytesPerPixel;
info->src_w = srcrect->w;
info->src_h = srcrect->h;
info->src_pitch = src->pitch;
info->src_skip =
info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel;
info->dst =
(Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch +
(Uint16) dstrect->x * info->dst_fmt->BytesPerPixel;
info->dst_w = dstrect->w;
info->dst_h = dstrect->h;
info->dst_pitch = dst->pitch;
info->dst_skip =
info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel;
RunBlit = (SDL_BlitFunc) src->map->data;
/* Run the actual software blit */
RunBlit(info);
}
/* We need to unlock the surfaces if they're locked */
if (dst_locked) {
}
if (src_locked) {
}
/* Blit is done! */
return (okay ? 0 : -1);
}
static SDL_bool SDL_UseAltivecPrefetch ( )
static

Definition at line 120 of file SDL_blit.c.

References SDL_TRUE.

Referenced by SDL_ChooseBlitFunc().

{
/* Just guess G4 */
return SDL_TRUE;
}