22 #include <emscripten/emscripten.h>
45 rect.
x +=
event.motion.xrel;
46 rect.
y +=
event.motion.yrel;
61 if (rect.
x < viewport.
x) rect.
x += viewport.
w;
62 if (rect.
y < viewport.
y) rect.
y += viewport.
h;
63 if (rect.
x > viewport.
x + viewport.
w) rect.
x -= viewport.
w;
64 if (rect.
y > viewport.
y + viewport.
h) rect.
y -= viewport.
h;
72 emscripten_cancel_main_loop();
78 main(
int argc,
char *argv[])
89 for (
i = 1;
i < argc; ++
i) {
115 #ifdef __EMSCRIPTEN__
116 emscripten_set_main_loop(
loop, 0, 1);