#include "../../SDL_internal.h"
#include "SDL.h"
#include "SDL_syswm.h"
#include "SDL_bframebuffer.h"
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
#include <game/DirectWindow.h>
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"
Go to the source code of this file.
Enumerations |
| enum | WinCommands {
BWIN_MOVE_WINDOW,
BWIN_RESIZE_WINDOW,
BWIN_SHOW_WINDOW,
BWIN_HIDE_WINDOW,
BWIN_MAXIMIZE_WINDOW,
BWIN_MINIMIZE_WINDOW,
BWIN_RESTORE_WINDOW,
BWIN_SET_TITLE,
BWIN_SET_BORDERED,
BWIN_SET_RESIZABLE,
BWIN_FULLSCREEN
} |
Enumeration Type Documentation
- Enumerator:
| BWIN_MOVE_WINDOW |
|
| BWIN_RESIZE_WINDOW |
|
| BWIN_SHOW_WINDOW |
|
| BWIN_HIDE_WINDOW |
|
| BWIN_MAXIMIZE_WINDOW |
|
| BWIN_MINIMIZE_WINDOW |
|
| BWIN_RESTORE_WINDOW |
|
| BWIN_SET_TITLE |
|
| BWIN_SET_BORDERED |
|
| BWIN_SET_RESIZABLE |
|
| BWIN_FULLSCREEN |
|
Definition at line 49 of file SDL_BWin.h.