SDL  2.0
sdl_qnx.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 2017 BlackBerry Limited
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __SDL_QNX_H__
23 #define __SDL_QNX_H__
24 
25 #include "../SDL_sysvideo.h"
26 #include <screen/screen.h>
27 #include <EGL/egl.h>
28 
29 typedef struct
30 {
31  screen_window_t window;
35 
36 extern void handleKeyboardEvent(screen_event_t event);
37 
38 extern int glGetConfig(EGLConfig *pconf, int *pformat);
39 extern int glLoadLibrary(_THIS, const char *name);
40 void *glGetProcAddress(_THIS, const char *proc);
42 extern int glSetSwapInterval(_THIS, int interval);
43 extern int glSwapWindow(_THIS, SDL_Window *window);
46 extern void glUnloadLibrary(_THIS);
47 
48 #endif