SDL  2.0
SDL_pspvideo.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_pspvideo_h_
23 #define SDL_pspvideo_h_
24 
25 #include <GLES/egl.h>
26 
27 #include "../../SDL_internal.h"
28 #include "../SDL_sysvideo.h"
29 
30 typedef struct SDL_VideoData
31 {
32  SDL_bool egl_initialized; /* OpenGL ES device initialization status */
33  uint32_t egl_refcount; /* OpenGL ES reference count */
34 
35 
36 
38 
39 
40 typedef struct SDL_DisplayData
41 {
42 
44 
45 
46 typedef struct SDL_WindowData
47 {
48  SDL_bool uses_gles; /* if true window must support OpenGL ES */
49 
51 
52 
53 
54 
55 /****************************************************************************/
56 /* SDL_VideoDevice functions declaration */
57 /****************************************************************************/
58 
59 /* Display and window functions */
60 int PSP_VideoInit(_THIS);
61 void PSP_VideoQuit(_THIS);
65 int PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
78 
79 /* Window manager function */
81  struct SDL_SysWMinfo *info);
82 
83 /* OpenGL/OpenGL ES functions */
84 int PSP_GL_LoadLibrary(_THIS, const char *path);
85 void *PSP_GL_GetProcAddress(_THIS, const char *proc);
89 int PSP_GL_SetSwapInterval(_THIS, int interval);
93 
94 /* PSP on screen keyboard */
99 
100 #endif /* SDL_pspvideo_h_ */
101 
102 /* vi: set ts=4 sw=4 expandtab: */