92 #if defined(__IPHONEOS__) && __IPHONEOS__
94 #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
97 #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
104 #if defined(__ANDROID__) && __ANDROID__
147 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
148 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
178 #if defined(__WINRT__) && __WINRT__
187 SDL_WINRT_PATH_INSTALLED_LOCATION,
190 SDL_WINRT_PATH_LOCAL_FOLDER,
196 SDL_WINRT_PATH_ROAMING_FOLDER,
200 SDL_WINRT_PATH_TEMP_FOLDER
210 SDL_WINRT_DEVICEFAMILY_UNKNOWN,
213 SDL_WINRT_DEVICEFAMILY_DESKTOP,
216 SDL_WINRT_DEVICEFAMILY_MOBILE,
219 SDL_WINRT_DEVICEFAMILY_XBOX,
220 } SDL_WinRT_DeviceFamily;