SDL  2.0
SDL_androidtouch.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_ANDROID
24 
25 #include <android/log.h>
26 
27 #include "SDL_hints.h"
28 #include "SDL_events.h"
29 #include "SDL_log.h"
30 #include "SDL_androidtouch.h"
31 #include "../../events/SDL_mouse_c.h"
32 #include "../../events/SDL_touch_c.h"
33 #include "../../core/android/SDL_android.h"
34 
35 #define ACTION_DOWN 0
36 #define ACTION_UP 1
37 #define ACTION_MOVE 2
38 #define ACTION_CANCEL 3
39 #define ACTION_OUTSIDE 4
40 #define ACTION_POINTER_DOWN 5
41 #define ACTION_POINTER_UP 6
42 
43 static void Android_GetWindowCoordinates(float x, float y,
44  int *window_x, int *window_y)
45 {
46  int window_w, window_h;
47 
48  SDL_GetWindowSize(Android_Window, &window_w, &window_h);
49  *window_x = (int)(x * window_w);
50  *window_y = (int)(y * window_h);
51 }
52 
53 static SDL_bool separate_mouse_and_touch = SDL_FALSE;
54 
55 static void SDLCALL
56 SeparateEventsHintWatcher(void *userdata, const char *name,
57  const char *oldValue, const char *newValue)
58 {
59  separate_mouse_and_touch = (newValue && (SDL_strcmp(newValue, "1") == 0));
60 
61  Android_JNI_SetSeparateMouseAndTouch(separate_mouse_and_touch);
62 }
63 
64 void Android_InitTouch(void)
65 {
66  int i;
67  int* ids;
68  const int number = Android_JNI_GetTouchDeviceIds(&ids);
69 
71  SeparateEventsHintWatcher, NULL);
72 
73  if (0 < number) {
74  for (i = 0; i < number; ++i) {
75  SDL_AddTouch((SDL_TouchID) ids[i], ""); /* no error handling */
76  }
77  SDL_free(ids);
78  }
79 }
80 
81 void Android_QuitTouch(void)
82 {
84  SeparateEventsHintWatcher, NULL);
85  separate_mouse_and_touch = SDL_FALSE;
86 }
87 
88 void Android_OnTouch(int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
89 {
90  SDL_TouchID touchDeviceId = 0;
91  SDL_FingerID fingerId = 0;
92  int window_x, window_y;
93  static SDL_FingerID pointerFingerID = 0;
94 
95  if (!Android_Window) {
96  return;
97  }
98 
99  touchDeviceId = (SDL_TouchID)touch_device_id_in;
100  if (SDL_AddTouch(touchDeviceId, "") < 0) {
101  SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__);
102  }
103 
104  fingerId = (SDL_FingerID)pointer_finger_id_in;
105  switch (action) {
106  case ACTION_DOWN:
107  /* Primary pointer down */
108  if (!separate_mouse_and_touch) {
109  Android_GetWindowCoordinates(x, y, &window_x, &window_y);
110  /* send moved event */
111  SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
112  /* send mouse down event */
114  }
115  pointerFingerID = fingerId;
116  case ACTION_POINTER_DOWN:
117  /* Non primary pointer down */
118  SDL_SendTouch(touchDeviceId, fingerId, SDL_TRUE, x, y, p);
119  break;
120 
121  case ACTION_MOVE:
122  if (!pointerFingerID) {
123  if (!separate_mouse_and_touch) {
124  Android_GetWindowCoordinates(x, y, &window_x, &window_y);
125  /* send moved event */
126  SDL_SendMouseMotion(Android_Window, SDL_TOUCH_MOUSEID, 0, window_x, window_y);
127  }
128  }
129  SDL_SendTouchMotion(touchDeviceId, fingerId, x, y, p);
130  break;
131 
132  case ACTION_UP:
133  /* Primary pointer up */
134  if (!separate_mouse_and_touch) {
135  /* send mouse up */
137  }
138  pointerFingerID = (SDL_FingerID) 0;
139  case ACTION_POINTER_UP:
140  /* Non primary pointer up */
141  SDL_SendTouch(touchDeviceId, fingerId, SDL_FALSE, x, y, p);
142  break;
143 
144  default:
145  break;
146  }
147 }
148 
149 #endif /* SDL_VIDEO_DRIVER_ANDROID */
150 
151 /* vi: set ts=4 sw=4 expandtab: */