19 #include <emscripten/emscripten.h>
72 viewport.
w-1, viewport.
h-1);
86 rect.
x = (viewport.
w - rect.
w) / 2;
108 viewport.
x =
j * 100;
109 viewport.
y = viewport.
x;
110 viewport.
w = 100 +
j * 50;
111 viewport.
h = 100 +
j * 50;
113 SDL_Log(
"Current Viewport x=%i y=%i w=%i h=%i", viewport.
x, viewport.
y, viewport.
w, viewport.
h);
133 #ifdef __EMSCRIPTEN__
135 emscripten_cancel_main_loop();
152 for (i = 1; i < argc;) {
164 SDL_Log(
"Usage: %s %s [--target]\n",
196 #ifdef __EMSCRIPTEN__
198 emscripten_set_main_loop(
loop, 0, 1);
210 double fps = ((double) frames * 1000) / (now - then);
211 SDL_Log(
"%2.2f frames per second\n", fps);