SDL  2.0
SDL_blit_copy.c File Reference
#include "../SDL_internal.h"
#include "SDL_video.h"
#include "SDL_blit.h"
#include "SDL_blit_copy.h"
+ Include dependency graph for SDL_blit_copy.c:

Go to the source code of this file.

Functions

void SDL_BlitCopy (SDL_BlitInfo *info)

Function Documentation

void SDL_BlitCopy ( SDL_BlitInfo info)

Definition at line 91 of file SDL_blit_copy.c.

References SDL_PixelFormat::BytesPerPixel, SDL_BlitInfo::dst, SDL_BlitInfo::dst_fmt, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_pitch, SDL_BlitInfo::dst_w, SDL_HasMMX, SDL_HasSSE, SDL_memcpy, SDL_memmove, SDL_BlitInfo::src, and SDL_BlitInfo::src_pitch.

Referenced by SDL_CalculateBlit().

{
SDL_bool overlap;
int w, h;
int srcskip, dstskip;
w = info->dst_w * info->dst_fmt->BytesPerPixel;
h = info->dst_h;
src = info->src;
dst = info->dst;
srcskip = info->src_pitch;
dstskip = info->dst_pitch;
/* Properly handle overlapping blits */
if (src < dst) {
overlap = (dst < (src + h*srcskip));
} else {
overlap = (src < (dst + h*dstskip));
}
if (overlap) {
if ( dst < src ) {
while ( h-- ) {
SDL_memmove(dst, src, w);
src += srcskip;
dst += dstskip;
}
} else {
src += ((h-1) * srcskip);
dst += ((h-1) * dstskip);
while ( h-- ) {
SDL_memmove(dst, src, w);
src -= srcskip;
dst -= dstskip;
}
}
return;
}
#ifdef __SSE__
if (SDL_HasSSE() &&
!((uintptr_t) src & 15) && !(srcskip & 15) &&
!((uintptr_t) dst & 15) && !(dstskip & 15)) {
while (h--) {
SDL_memcpySSE(dst, src, w);
src += srcskip;
dst += dstskip;
}
return;
}
#endif
#ifdef __MMX__
if (SDL_HasMMX() && !(srcskip & 7) && !(dstskip & 7)) {
while (h--) {
SDL_memcpyMMX(dst, src, w);
src += srcskip;
dst += dstskip;
}
_mm_empty();
return;
}
#endif
while (h--) {
SDL_memcpy(dst, src, w);
src += srcskip;
dst += dstskip;
}
}