SDL  2.0
SDL_blendfillrect.h File Reference
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Functions

int SDL_BlendFillRect (SDL_Surface *dst, const SDL_Rect *rect, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
int SDL_BlendFillRects (SDL_Surface *dst, const SDL_Rect *rects, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)

Function Documentation

int SDL_BlendFillRect ( SDL_Surface dst,
const SDL_Rect rect,
SDL_BlendMode  blendMode,
Uint8  r,
Uint8  g,
Uint8  b,
Uint8  a 
)

Definition at line 196 of file SDL_blendfillrect.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect, and SDL_SetError.

{
SDL_Rect clipped;
if (!dst) {
return SDL_SetError("Passed NULL destination surface");
}
/* This function doesn't work on surfaces < 8 bpp */
if (dst->format->BitsPerPixel < 8) {
return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
}
/* If 'rect' == NULL, then fill the whole surface */
if (rect) {
/* Perform clipping */
if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
return 0;
}
rect = &clipped;
} else {
rect = &dst->clip_rect;
}
r = DRAW_MUL(r, a);
g = DRAW_MUL(g, a);
b = DRAW_MUL(b, a);
}
switch (dst->format->BitsPerPixel) {
case 15:
switch (dst->format->Rmask) {
case 0x7C00:
return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a);
}
break;
case 16:
switch (dst->format->Rmask) {
case 0xF800:
return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a);
}
break;
case 32:
switch (dst->format->Rmask) {
case 0x00FF0000:
if (!dst->format->Amask) {
return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a);
} else {
return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a);
}
/* break; -Wunreachable-code-break */
}
break;
default:
break;
}
if (!dst->format->Amask) {
return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a);
} else {
return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a);
}
}
int SDL_BlendFillRects ( SDL_Surface dst,
const SDL_Rect rects,
int  count,
SDL_BlendMode  blendMode,
Uint8  r,
Uint8  g,
Uint8  b,
Uint8  a 
)

Definition at line 263 of file SDL_blendfillrect.c.

References SDL_PixelFormat::Amask, SDL_PixelFormat::BitsPerPixel, blendMode, SDL_Surface::clip_rect, DRAW_MUL, SDL_Surface::format, i, NULL, rect, SDL_PixelFormat::Rmask, SDL_BlendFillRect_ARGB8888(), SDL_BlendFillRect_RGB(), SDL_BlendFillRect_RGB555(), SDL_BlendFillRect_RGB565(), SDL_BlendFillRect_RGB888(), SDL_BlendFillRect_RGBA(), SDL_BLENDMODE_ADD, SDL_BLENDMODE_BLEND, SDL_IntersectRect, and SDL_SetError.

Referenced by SW_RenderFillRects().

{
int i;
int (*func)(SDL_Surface * dst, const SDL_Rect * rect,
int status = 0;
if (!dst) {
return SDL_SetError("Passed NULL destination surface");
}
/* This function doesn't work on surfaces < 8 bpp */
if (dst->format->BitsPerPixel < 8) {
return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
}
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
r = DRAW_MUL(r, a);
g = DRAW_MUL(g, a);
b = DRAW_MUL(b, a);
}
/* FIXME: Does this function pointer slow things down significantly? */
switch (dst->format->BitsPerPixel) {
case 15:
switch (dst->format->Rmask) {
case 0x7C00:
}
break;
case 16:
switch (dst->format->Rmask) {
case 0xF800:
}
break;
case 32:
switch (dst->format->Rmask) {
case 0x00FF0000:
if (!dst->format->Amask) {
} else {
}
break;
}
break;
default:
break;
}
if (!func) {
if (!dst->format->Amask) {
} else {
}
}
for (i = 0; i < count; ++i) {
/* Perform clipping */
if (!SDL_IntersectRect(&rects[i], &dst->clip_rect, &rect)) {
continue;
}
status = func(dst, &rect, blendMode, r, g, b, a);
}
return status;
}