21 #include "../../SDL_internal.h"
23 #if SDL_VIDEO_DRIVER_DIRECTFB
30 #include "../SDL_shape_internals.h"
58 if (window->
x != -1000)
85 DFBSurfaceDescription dsc;
91 dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
93 dsc.height = shape->
h;
94 dsc.caps = DSCAPS_PREMULTIPLIED;
95 dsc.pixelformat = DSPF_ARGB;
109 for (w = 0; w < shaper->
window->
w; w++) {
111 pixels[
w] = 0xFFFFFFFF;
117 pixels += (pitch >> 2);