17 #include <emscripten/emscripten.h>
58 emscripten_cancel_main_loop();
88 for (i = 0; i < devcount; i++) {
90 SDL_Log(
"playing on device #%d: ('%s')...", i, devname);
96 if (cbd[0].dev == 0) {
100 #ifdef __EMSCRIPTEN__
101 emscripten_set_main_loop(
loop, 0, 1);
119 SDL_Log(
"playing on all devices...\n");
120 for (i = 0; i < devcount; i++) {
124 if (cbd[i].dev == 0) {
129 for (i = 0; i < devcount; i++) {
137 for (i = 0; i < devcount; i++) {
150 #ifndef __EMSCRIPTEN__
151 for (i = 0; i < devcount; i++) {
183 if (argv[1] ==
NULL) {
184 argv[1] =
"sample.wav";