SDL  2.0
SDL_blit_1.c File Reference
#include "../SDL_internal.h"
#include "SDL_video.h"
#include "SDL_blit.h"
#include "SDL_sysvideo.h"
#include "SDL_endian.h"
+ Include dependency graph for SDL_blit_1.c:

Go to the source code of this file.

Functions

static void Blit1to1 (SDL_BlitInfo *info)
static void Blit1to2 (SDL_BlitInfo *info)
static void Blit1to3 (SDL_BlitInfo *info)
static void Blit1to4 (SDL_BlitInfo *info)
static void Blit1to1Key (SDL_BlitInfo *info)
static void Blit1to2Key (SDL_BlitInfo *info)
static void Blit1to3Key (SDL_BlitInfo *info)
static void Blit1to4Key (SDL_BlitInfo *info)
static void Blit1toNAlpha (SDL_BlitInfo *info)
static void Blit1toNAlphaKey (SDL_BlitInfo *info)
SDL_BlitFunc SDL_CalculateBlit1 (SDL_Surface *surface)

Variables

static const SDL_BlitFunc one_blit []
static const SDL_BlitFunc one_blitkey []

Function Documentation

static void Blit1to1 ( SDL_BlitInfo info)
static

Definition at line 31 of file SDL_blit_1.c.

References SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, map, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
{
*dst = map[*src];
}
dst++;
src++;
, width);
/* *INDENT-ON* */
#else
for (c = width; c; --c) {
*dst = map[*src];
dst++;
src++;
}
#endif
src += srcskip;
dst += dstskip;
}
}
static void Blit1to1Key ( SDL_BlitInfo info)
static

Definition at line 287 of file SDL_blit_1.c.

References SDL_BlitInfo::colorkey, SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
Uint8 *palmap = info->table;
Uint32 ckey = info->colorkey;
if (palmap) {
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
*dst = palmap[*src];
}
dst++;
src++;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
*dst = *src;
}
dst++;
src++;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
}
static void Blit1to2 ( SDL_BlitInfo info)
static

Definition at line 83 of file SDL_blit_1.c.

References SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, HI, LO, map, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, SDL_BlitInfo::table, and USE_DUFFS_LOOP.

{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = info->dst;
dstskip = info->dst_skip;
map = (Uint16 *) info->table;
while (height--) {
/* *INDENT-OFF* */
{
*(Uint16 *)dst = map[*src++];
dst += 2;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
#else
/* Memory align at 4-byte boundary, if necessary */
if ((long) dst & 0x03) {
/* Don't do anything if width is 0 */
if (width == 0) {
return;
}
--width;
while (height--) {
/* Perform copy alignment */
*(Uint16 *) dst = map[*src++];
dst += 2;
/* Copy in 4 pixel chunks */
for (c = width / 4; c; --c) {
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
*(Uint16 *) dst = map[*src++];
dst += 2;
case 2:
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
break;
case 1:
*(Uint16 *) dst = map[*src++];
dst += 2;
break;
}
src += srcskip;
dst += dstskip;
}
} else {
while (height--) {
/* Copy in 4 pixel chunks */
for (c = width / 4; c; --c) {
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
*(Uint16 *) dst = map[*src++];
dst += 2;
case 2:
*(Uint32 *) dst = (map[src[HI]] << 16) | (map[src[LO]]);
src += 2;
dst += 4;
break;
case 1:
*(Uint16 *) dst = map[*src++];
dst += 2;
break;
}
src += srcskip;
dst += dstskip;
}
}
#endif /* USE_DUFFS_LOOP */
}
static void Blit1to2Key ( SDL_BlitInfo info)
static

Definition at line 334 of file SDL_blit_1.c.

References SDL_BlitInfo::colorkey, SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint16 *dstp = (Uint16 *) info->dst;
int dstskip = info->dst_skip;
Uint16 *palmap = (Uint16 *) info->table;
Uint32 ckey = info->colorkey;
/* Set up some basic variables */
dstskip /= 2;
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
*dstp=palmap[*src];
}
src++;
dstp++;
},
/* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
}
static void Blit1to3 ( SDL_BlitInfo info)
static

Definition at line 190 of file SDL_blit_1.c.

References SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, map, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int o;
int width, height;
Uint8 *src, *map, *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = info->dst;
dstskip = info->dst_skip;
map = info->table;
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
{
o = *src * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
}
src++;
dst += 3;
, width);
/* *INDENT-ON* */
#else
for (c = width; c; --c) {
o = *src * 4;
dst[0] = map[o++];
dst[1] = map[o++];
dst[2] = map[o++];
src++;
dst += 3;
}
#endif /* USE_DUFFS_LOOP */
src += srcskip;
dst += dstskip;
}
}
static void Blit1to3Key ( SDL_BlitInfo info)
static

Definition at line 366 of file SDL_blit_1.c.

References SDL_BlitInfo::colorkey, SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
Uint8 *palmap = info->table;
Uint32 ckey = info->colorkey;
int o;
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
o = *src * 4;
dst[0] = palmap[o++];
dst[1] = palmap[o++];
dst[2] = palmap[o++];
}
src++;
dst += 3;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
static void Blit1to4 ( SDL_BlitInfo info)
static

Definition at line 239 of file SDL_blit_1.c.

References SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, map, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->dst_w;
height = info->dst_h;
src = info->src;
srcskip = info->src_skip;
dst = (Uint32 *) info->dst;
dstskip = info->dst_skip / 4;
map = (Uint32 *) info->table;
while (height--) {
#ifdef USE_DUFFS_LOOP
/* *INDENT-OFF* */
*dst++ = map[*src++];
, width);
/* *INDENT-ON* */
#else
for (c = width / 4; c; --c) {
*dst++ = map[*src++];
*dst++ = map[*src++];
*dst++ = map[*src++];
*dst++ = map[*src++];
}
switch (width & 3) {
case 3:
*dst++ = map[*src++];
case 2:
*dst++ = map[*src++];
case 1:
*dst++ = map[*src++];
}
#endif /* USE_DUFFS_LOOP */
src += srcskip;
dst += dstskip;
}
}
static void Blit1to4Key ( SDL_BlitInfo info)
static

Definition at line 399 of file SDL_blit_1.c.

References SDL_BlitInfo::colorkey, SDL_BlitInfo::dst, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, SDL_BlitInfo::src, SDL_BlitInfo::src_skip, and SDL_BlitInfo::table.

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint32 *dstp = (Uint32 *) info->dst;
int dstskip = info->dst_skip;
Uint32 *palmap = (Uint32 *) info->table;
Uint32 ckey = info->colorkey;
/* Set up some basic variables */
dstskip /= 4;
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
*dstp = palmap[*src];
}
src++;
dstp++;
},
/* *INDENT-ON* */
src += srcskip;
dstp += dstskip;
}
}
static void Blit1toNAlpha ( SDL_BlitInfo info)
static

Definition at line 431 of file SDL_blit_1.c.

References SDL_BlitInfo::a, ALPHA_BLEND_RGBA, ASSEMBLE_RGBA, SDL_Color::b, SDL_PixelFormat::BytesPerPixel, SDL_Palette::colors, DISEMBLE_RGBA, SDL_BlitInfo::dst, SDL_BlitInfo::dst_fmt, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP4, SDL_Color::g, SDL_PixelFormat::palette, SDL_Color::r, SDL_BlitInfo::src, SDL_BlitInfo::src_fmt, and SDL_BlitInfo::src_skip.

Referenced by SDL_CalculateBlit1().

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
SDL_PixelFormat *dstfmt = info->dst_fmt;
const SDL_Color *srcpal = info->src_fmt->palette->colors;
int dstbpp;
Uint32 pixel;
unsigned sR, sG, sB;
unsigned dR, dG, dB, dA;
const unsigned A = info->a;
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
while (height--) {
/* *INDENT-OFF* */
{
sR = srcpal[*src].r;
sG = srcpal[*src].g;
sB = srcpal[*src].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
src++;
dst += dstbpp;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
static void Blit1toNAlphaKey ( SDL_BlitInfo info)
static

Definition at line 471 of file SDL_blit_1.c.

References SDL_BlitInfo::a, ALPHA_BLEND_RGBA, ASSEMBLE_RGBA, SDL_Color::b, SDL_PixelFormat::BytesPerPixel, SDL_BlitInfo::colorkey, SDL_Palette::colors, DISEMBLE_RGBA, SDL_BlitInfo::dst, SDL_BlitInfo::dst_fmt, SDL_BlitInfo::dst_h, SDL_BlitInfo::dst_skip, SDL_BlitInfo::dst_w, DUFFS_LOOP, SDL_Color::g, SDL_PixelFormat::palette, SDL_Color::r, SDL_BlitInfo::src, SDL_BlitInfo::src_fmt, and SDL_BlitInfo::src_skip.

Referenced by SDL_CalculateBlit1().

{
int width = info->dst_w;
int height = info->dst_h;
Uint8 *src = info->src;
int srcskip = info->src_skip;
Uint8 *dst = info->dst;
int dstskip = info->dst_skip;
SDL_PixelFormat *dstfmt = info->dst_fmt;
const SDL_Color *srcpal = info->src_fmt->palette->colors;
Uint32 ckey = info->colorkey;
int dstbpp;
Uint32 pixel;
unsigned sR, sG, sB;
unsigned dR, dG, dB, dA;
const unsigned A = info->a;
/* Set up some basic variables */
dstbpp = dstfmt->BytesPerPixel;
while (height--) {
/* *INDENT-OFF* */
{
if ( *src != ckey ) {
sR = srcpal[*src].r;
sG = srcpal[*src].g;
sB = srcpal[*src].b;
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
ALPHA_BLEND_RGBA(sR, sG, sB, A, dR, dG, dB, dA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src++;
dst += dstbpp;
},
/* *INDENT-ON* */
src += srcskip;
dst += dstskip;
}
}
SDL_BlitFunc SDL_CalculateBlit1 ( SDL_Surface surface)

Definition at line 522 of file SDL_blit_1.c.

References SDL_PixelFormat::BitsPerPixel, Blit1toNAlpha(), Blit1toNAlphaKey(), SDL_PixelFormat::BytesPerPixel, SDL_BlitMap::dst, SDL_BlitInfo::flags, SDL_Surface::format, SDL_BlitMap::info, SDL_Surface::map, NULL, one_blit, SDL_COPY_BLEND, SDL_COPY_COLORKEY, SDL_COPY_MODULATE_ALPHA, and SDL_COPY_RLE_MASK.

Referenced by SDL_CalculateBlit().

{
int which;
SDL_PixelFormat *dstfmt;
dstfmt = surface->map->dst->format;
if (dstfmt->BitsPerPixel < 8) {
which = 0;
} else {
which = dstfmt->BytesPerPixel;
}
switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) {
case 0:
return one_blit[which];
return one_blitkey[which];
/* Supporting 8bpp->8bpp alpha is doable but requires lots of
tables which consume space and takes time to precompute,
so is better left to the user */
return which >= 2 ? Blit1toNAlpha : (SDL_BlitFunc) NULL;
return which >= 2 ? Blit1toNAlphaKey : (SDL_BlitFunc) NULL;
}
return (SDL_BlitFunc) NULL;
}

Variable Documentation

const SDL_BlitFunc one_blit[]
static
Initial value:

Definition at line 513 of file SDL_blit_1.c.

Referenced by SDL_CalculateBlit1().

const SDL_BlitFunc one_blitkey[]
static
Initial value:

Definition at line 517 of file SDL_blit_1.c.