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SDL_DirectFB_video.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_DirectFB_video_h_
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#define SDL_DirectFB_video_h_
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#include <directfb.h>
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#include <directfb_version.h>
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#include "../SDL_sysvideo.h"
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#include "
SDL_scancode.h
"
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#include "
SDL_render.h
"
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#include "
SDL_log.h
"
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#define DFB_VERSIONNUM(X, Y, Z) \
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((X)*1000 + (Y)*100 + (Z))
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#define DFB_COMPILEDVERSION \
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DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
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#define DFB_VERSION_ATLEAST(X, Y, Z) \
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(DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
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#if (DFB_VERSION_ATLEAST(1,0,0))
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#ifdef SDL_VIDEO_OPENGL
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#define SDL_DIRECTFB_OPENGL 1
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#endif
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#else
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#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
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#endif
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/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
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* in case we see this again ...
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*/
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#define USE_MULTI_API (0)
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/* Support for LUT8/INDEX8 pixel format.
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* This is broken in DirectFB 1.4.3. It works in 1.4.0 and 1.4.5
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* occurred.
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*/
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#if (DFB_COMPILEDVERSION == DFB_VERSIONNUM(1, 4, 3))
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#define ENABLE_LUT8 (0)
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#else
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#define ENABLE_LUT8 (1)
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#endif
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#define DIRECTFB_DEBUG 1
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#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY"
/* Default: off */
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#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT"
/* Default: off */
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#define DFBENV_USE_X11_CHECK "SDL_DIRECTFB_X11_CHECK"
/* Default: on */
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#define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT"
/* Default: on */
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#define DFBENV_USE_WM "SDL_DIRECTFB_WM"
/* Default: off */
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#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } while (0)
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#define SDL_DFB_FREE(x) do { SDL_free((x)); (x) = NULL; } while (0)
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#define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0)
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#define SDL_DFB_CONTEXT "SDL_DirectFB"
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#define SDL_DFB_ERR(x...) SDL_LogError(SDL_LOG_CATEGORY_ERROR, x)
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#if (DIRECTFB_DEBUG)
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#define SDL_DFB_LOG(x...) SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, x)
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#define SDL_DFB_DEBUG(x...) SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, x)
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static
SDL_INLINE
DFBResult
sdl_dfb_check
(DFBResult ret,
const
char
*src_file,
int
src_line) {
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if
(ret != DFB_OK) {
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SDL_DFB_LOG
(
"%s (%d):%s"
, src_file, src_line, DirectFBErrorString (ret) );
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SDL_SetError
(
"%s:%s"
,
SDL_DFB_CONTEXT
, DirectFBErrorString (ret) );
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}
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return
ret;
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}
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#define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0)
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#define SDL_DFB_CHECKERR(x...) do { if ( sdl_dfb_check( x, __FILE__, __LINE__) != DFB_OK ) goto error; } while (0)
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#else
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#define SDL_DFB_CHECK(x...) x
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#define SDL_DFB_CHECKERR(x...) do { if (x != DFB_OK ) goto error; } while (0)
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#define SDL_DFB_LOG(x...) do {} while (0)
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#define SDL_DFB_DEBUG(x...) do {} while (0)
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#endif
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#define SDL_DFB_CALLOC(r, n, s) \
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do { \
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r = SDL_calloc (n, s); \
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if (!(r)) { \
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SDL_DFB_ERR("Out of memory"); \
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SDL_OutOfMemory(); \
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goto error; \
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} \
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} while (0)
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#define SDL_DFB_ALLOC_CLEAR(r, s) SDL_DFB_CALLOC(r, 1, s)
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/* Private display data */
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#define SDL_DFB_DEVICEDATA(dev) DFB_DeviceData *devdata = (dev ? (DFB_DeviceData *) ((dev)->driverdata) : NULL)
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#define DFB_MAX_SCREENS 10
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typedef
struct
_DFB_KeyboardData
DFB_KeyboardData;
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struct
_DFB_KeyboardData
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{
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const
SDL_Scancode
*
map
;
/* keyboard scancode map */
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int
map_size
;
/* size of map */
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int
map_adjust
;
/* index adjust */
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int
is_generic
;
/* generic keyboard */
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int
id
;
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};
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typedef
struct
_DFB_DeviceData
DFB_DeviceData;
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struct
_DFB_DeviceData
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{
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int
initialized
;
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IDirectFB *
dfb
;
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int
num_mice
;
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int
mouse_id
[0x100];
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int
num_keyboard
;
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DFB_KeyboardData
keyboard
[10];
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SDL_Window
*
firstwin
;
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int
use_yuv_underlays
;
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int
use_yuv_direct
;
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int
use_linux_input
;
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int
has_own_wm
;
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/* window grab */
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SDL_Window
*
grabbed_window
;
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/* global events */
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IDirectFBEventBuffer *
events
;
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};
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Uint32
DirectFB_DFBToSDLPixelFormat
(DFBSurfacePixelFormat pixelformat);
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DFBSurfacePixelFormat
DirectFB_SDLToDFBPixelFormat
(
Uint32
format
);
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void
DirectFB_SetSupportedPixelFormats
(
SDL_RendererInfo
*ri);
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#endif
/* SDL_DirectFB_video_h_ */
src
video
directfb
SDL_DirectFB_video.h
Generated on Sun Jun 26 2022 23:07:15 for SDL by
1.8.1.2