Interface ComponentMapping
- All Superinterfaces:
BoundingBoxTransform, Mixed, Transform
- All Known Implementing Classes:
ComponentMappingTransform
Map the components of the source vector to obtain the target vector, for
instance transform (x,y,z) to (x,z,y).
The intended use of ComponentMapping is as a dimension permutation. The mapping is implemented as a inverse lookup, i.e., every component of the target is read from a source component. Note, that it is not allowed to set this array such that a source component is mapped to several target components!
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Method Summary
Methods inherited from interface BoundingBoxTransform
transformMethods inherited from interface Mixed
getComponentInversion, getComponentInversion, getComponentMapping, getComponentMapping, getComponentZero, getComponentZero, getMatrix, getTranslation, getTranslationMethods inherited from interface Transform
apply, apply, apply, numSourceDimensions, numTargetDimensions