OBJECTS = \
$(OBJECTS_DIR)/attachDetach.o\
$(OBJECTS_DIR)/attachInterface.o\
$(OBJECTS_DIR)/detachInterface.o\
$(OBJECTS_DIR)/attachDetachPointMatchMap.o\
$(OBJECTS_DIR)/layerAdditionRemoval.o\
$(OBJECTS_DIR)/setLayerPairing.o\
$(OBJECTS_DIR)/addCellLayer.o\
$(OBJECTS_DIR)/removeCellLayer.o\
$(OBJECTS_DIR)/enrichedPatch.o\
$(OBJECTS_DIR)/enrichedPatchPointMap.o\
$(OBJECTS_DIR)/enrichedPatchFaces.o\
$(OBJECTS_DIR)/enrichedPatchPointPoints.o\
$(OBJECTS_DIR)/enrichedPatchCutFaces.o\
$(OBJECTS_DIR)/enrichedPatchMasterPoints.o\
$(OBJECTS_DIR)/polyMeshModifier.o\
$(OBJECTS_DIR)/polyMeshModifierNew.o\
$(OBJECTS_DIR)/topoActions.o\
$(OBJECTS_DIR)/polyTopoChanger.o\
$(OBJECTS_DIR)/polyTopoChange.o\
$(OBJECTS_DIR)/addPatchCellLayer.o\
$(OBJECTS_DIR)/edgeCollapser.o\
$(OBJECTS_DIR)/faceCollapser.o\
$(OBJECTS_DIR)/hexRef8.o\
$(OBJECTS_DIR)/removeCells.o\
$(OBJECTS_DIR)/removeFaces.o\
$(OBJECTS_DIR)/refinementData.o\
$(OBJECTS_DIR)/refinementDistanceData.o\
$(OBJECTS_DIR)/refinementHistory.o\
$(OBJECTS_DIR)/removePoints.o\
$(OBJECTS_DIR)/combineFaces.o\
$(OBJECTS_DIR)/localPointRegion.o\
$(OBJECTS_DIR)/duplicatePoints.o\
$(OBJECTS_DIR)/slidingInterface.o\
$(OBJECTS_DIR)/slidingInterfaceProjectPoints.o\
$(OBJECTS_DIR)/coupleSlidingInterface.o\
$(OBJECTS_DIR)/slidingInterfaceAttachedAddressing.o\
$(OBJECTS_DIR)/slidingInterfaceClearCouple.o\
$(OBJECTS_DIR)/decoupleSlidingInterface.o\
$(OBJECTS_DIR)/perfectInterface.o\
$(OBJECTS_DIR)/boundaryMesh.o\
$(OBJECTS_DIR)/boundaryPatch.o\
$(OBJECTS_DIR)/setUpdater.o\
$(OBJECTS_DIR)/boundaryCutter.o\
$(OBJECTS_DIR)/meshCutter.o\
$(OBJECTS_DIR)/meshCutAndRemove.o\
$(OBJECTS_DIR)/undoableMeshCutter.o\
$(OBJECTS_DIR)/refinementIterator.o\
$(OBJECTS_DIR)/multiDirRefinement.o\
$(OBJECTS_DIR)/cellLooper.o\
$(OBJECTS_DIR)/topoCellLooper.o\
$(OBJECTS_DIR)/geomCellLooper.o\
$(OBJECTS_DIR)/hexCellLooper.o\
$(OBJECTS_DIR)/directions.o\
$(OBJECTS_DIR)/directionInfo.o\
$(OBJECTS_DIR)/edgeVertex.o\
$(OBJECTS_DIR)/cellCuts.o\
$(OBJECTS_DIR)/splitCell.o\
$(OBJECTS_DIR)/refineCell.o\
$(OBJECTS_DIR)/wallLayerCells.o\
$(OBJECTS_DIR)/wallNormalInfo.o\
$(OBJECTS_DIR)/attachPolyTopoChanger.o\
$(OBJECTS_DIR)/repatchPolyTopoChanger.o\
$(OBJECTS_DIR)/fvMeshAdder.o\
$(OBJECTS_DIR)/fvMeshDistribute.o\
$(OBJECTS_DIR)/faceCoupleInfo.o\
$(OBJECTS_DIR)/polyMeshAdder.o\
$(OBJECTS_DIR)/motionSmoother.o\
$(OBJECTS_DIR)/motionSmootherCheck.o\
$(OBJECTS_DIR)/polyMeshGeometry.o\
$(OBJECTS_DIR)/motionSolver.o
