Source: nanosvg
Section: libs
Priority: optional
Maintainer: linuxmangaka <linuxmangaka@gmail.com>
Rules-Requires-Root: no
Build-Depends: debhelper-compat (= 13),
 ccache,
 clang,
 cmake,
 g++,
 gcc,
 pkgconf,
 pkg-config,
Standards-Version: 4.6.2
Homepage: https://github.com/memononen/nanosvg
Vcs-Browser: https://salsa.debian.org/3dprinting-team/nanosvg
Vcs-Git: https://salsa.debian.org/3dprinting-team/nanosvg.git

Package: libnanosvg-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends: ${shlibs:Depends},
 ${misc:Depends},
Description: Simple stupid SVG parser
 NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of cubic bezier shapes. The library suits well for anything from rendering scalable icons in your editor application to prototyping a game.