Source: cncnet
Section: games
Priority: optional
Maintainer: linuxmangaka <linuxmangaka@gmail.com>
XSBC-Original-Maintainer: CnCNet <noreply@cncnet.org>
Rules-Requires-Root: no
Build-Depends: debhelper-compat (= 13),
Standards-Version: 4.6.2
Homepage: https://cncnet.org/tiberian-sun
#Vcs-Browser: https://salsa.debian.org/debian/cncnet
#Vcs-Git: https://salsa.debian.org/debian/cncnet.git

Package: cncnet
Architecture: all
Depends: ${shlibs:Depends},
 ${misc:Depends},
 fonts-wine,
 grep,
 wine | winehq-devel | winehq-stable | winehq-staging | wine-development,
 wine | winehq-devel | winehq-stable | winehq-staging | wine-development,
# wine | wine32 | wine32-development,
 wget,
 zenity,
Suggests: bottles,
 lutris,
 playonlinux,
 q4wine,
 ttf-mscorefonts-installer,
 wine | wine32 | wine32-development,
 wine-gecko,
 wine-mono,
 winetricks,
Description: Tiberian Sun Campaign & Online Multiplayer
 Tiberian Sun is the 4th game in the Command & Conquer series. It is the sequel to Command & Conquer (Tiberian Dawn). Tiberian Sun begins several decades after the conclusion of the first game. Tiberian Sun was not as well received as the other games in the C&C series. It was criticized for being slow, and too much like its older counterparts, not to mention the bugs, balance issues and the promised features that were never implemented. However many of the issues with Tiberian Sun disappeared after the land slide of patches it got.