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com.google.scrollview.ui.SVWindow Class Reference
Inheritance diagram for com.google.scrollview.ui.SVWindow:

Public Member Functions

void brush (int red, int green, int blue)
 
void brush (int red, int green, int blue, int alpha)
 
void clear ()
 
void createImage (String internalName, int width, int height, int bitsPerPixel)
 
void createPolyline (int length)
 
void drawPolyline ()
 
 SVWindow (String name, int hash, int posX, int posY, int sizeX, int sizeY, int canvasSizeX, int canvasSizeY)
 
void addMessageBox ()
 
void setStrokeWidth (float width)
 
void drawEllipse (int x, int y, int width, int height)
 
void drawImage (String internalName, int x_pos, int y_pos)
 
void drawLine (int x1, int y1, int x2, int y2)
 
void drawRectangle (int x1, int y1, int x2, int y2)
 
void drawText (int x, int y, String text)
 
void pen (int red, int green, int blue)
 
void pen (int red, int green, int blue, int alpha)
 
void textAttributes (String font, int pixelSize, boolean bold, boolean italic, boolean underlined)
 
void zoomRectangle (int x1, int y1, int x2, int y2)
 
void update ()
 
void addMenuBarItem (String parent, String name, int id, boolean checked)
 
void addMenuBarItem (String parent, String name)
 
void addMenuBarItem (String parent, String name, int id)
 
void addMessage (String message)
 
void showInputDialog (String msg, String def, int id, SVEventType evtype)
 
void showInputDialog (String msg)
 
void showYesNoDialog (String msg)
 
void addPopupMenuItem (String parent, String name)
 
void addPopupMenuItem (String parent, String name, int cmdEvent, String value, String desc)
 
void destroy ()
 
void openImage (String filename)
 

Public Attributes

int hash
 
SVPopupMenu svPuMenu = null
 
PCanvas canvas
 

Static Public Attributes

static final double SCALING_FACTOR = 2
 
static int nrWindows = 0
 

Detailed Description

The SVWindow is the top-level ui class. It should get instantiated whenever the user intends to create a new window. It contains helper functions to draw on the canvas, add new menu items, show modal dialogs etc.

Author
wanke.nosp@m.@goo.nosp@m.gle.c.nosp@m.om

Definition at line 54 of file SVWindow.java.

Constructor & Destructor Documentation

com.google.scrollview.ui.SVWindow.SVWindow ( String  name,
int  hash,
int  posX,
int  posY,
int  sizeX,
int  sizeY,
int  canvasSizeX,
int  canvasSizeY 
)
inline

Construct a new SVWindow and set it visible.

Parameters
nameTitle of the window.
hashUnique internal representation. This has to be the same as defined by the client, as they use this to refer to the windows.
posXX position of where to draw the window (upper left).
posYY position of where to draw the window (upper left).
sizeXThe width of the window.
sizeYThe height of the window.
canvasSizeXThe canvas width of the window.
canvasSizeYThe canvas height of the window.

Definition at line 193 of file SVWindow.java.

194  {
195  super(name);
196 
197  // Provide defaults for sizes.
198  if (sizeX == 0) sizeX = canvasSizeX;
199  if (sizeY == 0) sizeY = canvasSizeY;
200  if (canvasSizeX == 0) canvasSizeX = sizeX;
201  if (canvasSizeY == 0) canvasSizeY = sizeY;
202 
203  // Initialize variables
204  nrWindows++;
205  this.hash = hash;
206  this.svEventHandler = new SVEventHandler(this);
207  this.currentPenColor = Color.BLACK;
208  this.currentBrushColor = Color.BLACK;
209  this.currentFont = new Font("Times New Roman", Font.PLAIN, 12);
210 
211  // Determine the initial size and zoom factor of the window.
212  // If the window is too big, rescale it and zoom out.
213  int shrinkfactor = 1;
214 
215  if (sizeX > MAX_WINDOW_X) {
216  shrinkfactor = (sizeX + MAX_WINDOW_X - 1) / MAX_WINDOW_X;
217  }
218  if (sizeY / shrinkfactor > MAX_WINDOW_Y) {
219  shrinkfactor = (sizeY + MAX_WINDOW_Y - 1) / MAX_WINDOW_Y;
220  }
221  winSizeX = sizeX / shrinkfactor;
222  winSizeY = sizeY / shrinkfactor;
223  double initialScalingfactor = 1.0 / shrinkfactor;
224  if (winSizeX > canvasSizeX || winSizeY > canvasSizeY) {
225  initialScalingfactor = Math.min(1.0 * winSizeX / canvasSizeX,
226  1.0 * winSizeY / canvasSizeY);
227  }
228 
229  // Setup the actual window (its size, camera, title, etc.)
230  if (canvas == null) {
231  canvas = new PCanvas();
232  getContentPane().add(canvas, BorderLayout.CENTER);
233  }
234 
235  layer = canvas.getLayer();
236  canvas.setBackground(Color.BLACK);
237 
238  // Disable anitaliasing to make the lines more visible.
239  canvas.setDefaultRenderQuality(PPaintContext.LOW_QUALITY_RENDERING);
240 
241  setLayout(new BorderLayout());
242 
243  setDefaultCloseOperation(WindowConstants.DISPOSE_ON_CLOSE);
244 
245  validate();
246  canvas.requestFocus();
247 
248  // Manipulation of Piccolo's scene graph should be done from Swings
249  // event dispatch thread since Piccolo is not thread safe. This code calls
250  // initialize() from that thread once the PFrame is initialized, so you are
251  // safe to start working with Piccolo in the initialize() method.
252  SwingUtilities.invokeLater(new Runnable() {
253  public void run() {
254  repaint();
255  }
256  });
257 
258  setSize(winSizeX, winSizeY);
259  setLocation(posX, posY);
260  setTitle(name);
261 
262  // Add a Scrollpane to be able to scroll within the canvas
263  PScrollPane scrollPane = new PScrollPane(canvas);
264  getContentPane().add(scrollPane);
265  scrollPane.setWheelScrollingEnabled(false);
266  PCamera lc = canvas.getCamera();
267  lc.scaleViewAboutPoint(initialScalingfactor, 0, 0);
268 
269  // Disable the default event handlers and add our own.
270  addWindowListener(svEventHandler);
271  canvas.removeInputEventListener(canvas.getPanEventHandler());
272  canvas.removeInputEventListener(canvas.getZoomEventHandler());
273  canvas.addInputEventListener(svEventHandler);
274  canvas.addKeyListener(svEventHandler);
275 
276  // Make the window visible.
277  validate();
278  setVisible(true);
279 
280  }

Member Function Documentation

void com.google.scrollview.ui.SVWindow.addMenuBarItem ( String  parent,
String  name,
int  id,
boolean  checked 
)
inline

Adds a checkbox entry to the menubar, c.f. SVMenubar.add(...)

Definition at line 493 of file SVWindow.java.

494  {
495  svMenuBar.add(parent, name, id, checked);
496  }
void com.google.scrollview.ui.SVWindow.addMenuBarItem ( String  parent,
String  name 
)
inline

Adds a submenu to the menubar, c.f. SVMenubar.add(...)

Definition at line 499 of file SVWindow.java.

499  {
500  addMenuBarItem(parent, name, -1);
501  }
void addMenuBarItem(String parent, String name, int id, boolean checked)
Definition: SVWindow.java:493
void com.google.scrollview.ui.SVWindow.addMenuBarItem ( String  parent,
String  name,
int  id 
)
inline

Adds a new entry to the menubar, c.f. SVMenubar.add(...)

Definition at line 504 of file SVWindow.java.

504  {
505  if (svMenuBar == null) {
506  svMenuBar = new SVMenuBar(this);
507 
508  }
509  svMenuBar.add(parent, name, id);
510  }
void com.google.scrollview.ui.SVWindow.addMessage ( String  message)
inline

Add a message to the message box.

Definition at line 513 of file SVWindow.java.

513  {
514  if (ta != null) {
515  ta.append(message + "\n");
516  } else {
517  System.out.println(message + "\n");
518  }
519  }
void com.google.scrollview.ui.SVWindow.addMessageBox ( )
inline

Convenience function to add a message box to the window which can be used to output debug information.

Definition at line 286 of file SVWindow.java.

286  {
287  if (ta == null) {
288  ta = new TextArea();
289  ta.setEditable(false);
290  getContentPane().add(ta, BorderLayout.SOUTH);
291  }
292  // We need to make the window bigger to accomodate the message box.
293  winSizeY += DEF_MESSAGEBOX_HEIGHT;
294  setSize(winSizeX, winSizeY);
295  }
void com.google.scrollview.ui.SVWindow.addPopupMenuItem ( String  parent,
String  name 
)
inline

Adds a submenu to the popup menu, c.f. SVPopupMenu.add(...)

Definition at line 609 of file SVWindow.java.

609  {
610  if (svPuMenu == null) {
611  svPuMenu = new SVPopupMenu(this);
612  }
613  svPuMenu.add(parent, name, -1);
614  }
void com.google.scrollview.ui.SVWindow.addPopupMenuItem ( String  parent,
String  name,
int  cmdEvent,
String  value,
String  desc 
)
inline

Adds a new menu entry to the popup menu, c.f. SVPopupMenu.add(...)

Definition at line 617 of file SVWindow.java.

618  {
619  if (svPuMenu == null) {
620  svPuMenu = new SVPopupMenu(this);
621  }
622  svPuMenu.add(parent, name, cmdEvent, value, desc);
623  }
void com.google.scrollview.ui.SVWindow.brush ( int  red,
int  green,
int  blue 
)
inline

Set the brush to an RGB color

Definition at line 120 of file SVWindow.java.

120  {
121  brush(red, green, blue, 255);
122  }
void brush(int red, int green, int blue)
Definition: SVWindow.java:120
void com.google.scrollview.ui.SVWindow.brush ( int  red,
int  green,
int  blue,
int  alpha 
)
inline

Set the brush to an RGBA color

Definition at line 125 of file SVWindow.java.

125  {
126  // If alpha is zero, use a null brush to save rendering time.
127  if (alpha == 0) {
128  currentBrushColor = null;
129  } else {
130  currentBrushColor = new Color(red, green, blue, alpha);
131  }
132  }
void com.google.scrollview.ui.SVWindow.clear ( )
inline

Erase all content from the window, but do not destroy it.

Definition at line 135 of file SVWindow.java.

135  {
136  layer.removeAllChildren();
137  }
void com.google.scrollview.ui.SVWindow.createImage ( String  internalName,
int  width,
int  height,
int  bitsPerPixel 
)
inline

Start setting up a new image. The server will now expect image data until the image is complete.

Parameters
internalNameThe unique name of the new image
widthImage width
heightImage height
bitsPerPixelThe bit depth (currently supported: 1 (binary) and 32 (ARGB))

Definition at line 149 of file SVWindow.java.

150  {
151  SVImageHandler.createImage(internalName, width, height, bitsPerPixel);
152  }
void com.google.scrollview.ui.SVWindow.createPolyline ( int  length)
inline

Start setting up a new polyline. The server will now expect polyline data until the polyline is complete.

Parameters
lengthnumber of coordinate pairs

Definition at line 160 of file SVWindow.java.

160  {
161  ScrollView.polylineXCoords = new float[length];
162  ScrollView.polylineYCoords = new float[length];
163  ScrollView.polylineSize = length;
164  ScrollView.polylineScanned = 0;
165  }
void com.google.scrollview.ui.SVWindow.destroy ( )
inline

Destroys a window.

Definition at line 626 of file SVWindow.java.

626  {
627  ScrollView.addMessage(new SVEvent(SVEventType.SVET_DESTROY, this, 0,
628  "SVET_DESTROY"));
629  setVisible(false);
630  // dispose();
631  }
SVEventType
Definition: scrollview.h:45
void com.google.scrollview.ui.SVWindow.drawEllipse ( int  x,
int  y,
int  width,
int  height 
)
inline

Draw an ellipse at (x,y) with given width and height, using the current stroke, the current brush color to fill it and the current pen color for the outline.

Definition at line 313 of file SVWindow.java.

313  {
314  PPath pn = PPath.createEllipse(x, y, width, height);
315  pn.setStrokePaint(currentPenColor);
316  pn.setStroke(stroke);
317  pn.setPaint(currentBrushColor);
318  layer.addChild(pn);
319  }
void com.google.scrollview.ui.SVWindow.drawImage ( String  internalName,
int  x_pos,
int  y_pos 
)
inline

Draw the image with the given name at (x,y). Any image loaded stays in memory, so if you intend to redraw an image, you do not have to use createImage again.

Definition at line 326 of file SVWindow.java.

326  {
327  PImage img = SVImageHandler.getImage(internalName);
328  img.setX(x_pos);
329  img.setY(y_pos);
330  layer.addChild(img);
331  }
void com.google.scrollview.ui.SVWindow.drawLine ( int  x1,
int  y1,
int  x2,
int  y2 
)
inline

Draw a line from (x1,y1) to (x2,y2) using the current pen color and stroke.

Definition at line 336 of file SVWindow.java.

336  {
337  PPath pn = PPath.createLine(x1, y1, x2, y2);
338  pn.setStrokePaint(currentPenColor);
339  pn.setPaint(null); // Null paint may render faster than the default.
340  pn.setStroke(stroke);
341  pn.moveTo(x1, y1);
342  pn.lineTo(x2, y2);
343  layer.addChild(pn);
344  }
void com.google.scrollview.ui.SVWindow.drawPolyline ( )
inline

Draw the now complete polyline.

Definition at line 170 of file SVWindow.java.

170  {
171  PPath pn = PPath.createPolyline(ScrollView.polylineXCoords,
173  ScrollView.polylineSize = 0;
174  pn.setStrokePaint(currentPenColor);
175  pn.setPaint(null); // Don't fill the polygon - this is just a polyline.
176  pn.setStroke(stroke);
177  layer.addChild(pn);
178  }
void com.google.scrollview.ui.SVWindow.drawRectangle ( int  x1,
int  y1,
int  x2,
int  y2 
)
inline

Draw a rectangle given the two points (x1,y1) and (x2,y2) using the current stroke, pen color for the border and the brush to fill the interior.

Definition at line 351 of file SVWindow.java.

351  {
352 
353  if (x1 > x2) {
354  int t = x1;
355  x1 = x2;
356  x2 = t;
357  }
358  if (y1 > y2) {
359  int t = y1;
360  y1 = y2;
361  y2 = t;
362  }
363 
364  PPath pn = PPath.createRectangle(x1, y1, x2 - x1, y2 - y1);
365  pn.setStrokePaint(currentPenColor);
366  pn.setStroke(stroke);
367  pn.setPaint(currentBrushColor);
368  layer.addChild(pn);
369  }
void com.google.scrollview.ui.SVWindow.drawText ( int  x,
int  y,
String  text 
)
inline

Draw some text at (x,y) using the current pen color and text attributes. If the current font does NOT support at least one character, it tries to find a font which is capable of displaying it and use that to render the text. Note: If the font says it can render a glyph, but in reality it turns out to be crap, there is nothing we can do about it.

Definition at line 378 of file SVWindow.java.

378  {
379  int unreadableCharAt = -1;
380  char[] chars = text.toCharArray();
381  PText pt = new PText(text);
382  pt.setTextPaint(currentPenColor);
383  pt.setFont(currentFont);
384 
385  // Check to see if every character can be displayed by the current font.
386  for (int i = 0; i < chars.length; i++) {
387  if (!currentFont.canDisplay(chars[i])) {
388  // Set to the first not displayable character.
389  unreadableCharAt = i;
390  break;
391  }
392  }
393 
394  // Have to find some working font and use it for this text entry.
395  if (unreadableCharAt != -1) {
396  Font[] allfonts =
397  GraphicsEnvironment.getLocalGraphicsEnvironment().getAllFonts();
398  for (int j = 0; j < allfonts.length; j++) {
399  if (allfonts[j].canDisplay(chars[unreadableCharAt])) {
400  Font tempFont =
401  new Font(allfonts[j].getFontName(), currentFont.getStyle(),
402  currentFont.getSize());
403  pt.setFont(tempFont);
404  break;
405  }
406  }
407  }
408 
409  pt.setX(x);
410  pt.setY(y);
411  layer.addChild(pt);
412  }
void com.google.scrollview.ui.SVWindow.openImage ( String  filename)
inline

Open an image from a given file location and store it in memory. Pro: Faster than createImage. Con: Works only on the local file system.

Parameters
filenameThe path to the image.

Definition at line 639 of file SVWindow.java.

639  {
640  SVImageHandler.openImage(filename);
641  }
void com.google.scrollview.ui.SVWindow.pen ( int  red,
int  green,
int  blue 
)
inline

Set the pen color to an RGB value

Definition at line 415 of file SVWindow.java.

415  {
416  pen(red, green, blue, 255);
417  }
void pen(int red, int green, int blue)
Definition: SVWindow.java:415
void com.google.scrollview.ui.SVWindow.pen ( int  red,
int  green,
int  blue,
int  alpha 
)
inline

Set the pen color to an RGBA value

Definition at line 420 of file SVWindow.java.

420  {
421  currentPenColor = new Color(red, green, blue, alpha);
422  }
void com.google.scrollview.ui.SVWindow.setStrokeWidth ( float  width)
inline

Allows you to specify the thickness with which to draw lines, recantgles and ellipses.

Parameters
widthThe new thickness.

Definition at line 302 of file SVWindow.java.

302  {
303  // If this worked we wouldn't need the antialiased rendering off.
304  // stroke = new PFixedWidthStroke(width);
305  stroke = new BasicStroke(width);
306  }
void com.google.scrollview.ui.SVWindow.showInputDialog ( String  msg,
String  def,
int  id,
SVEventType  evtype 
)
inline

Show a modal input dialog. The answer by the dialog is then send to the client, together with the associated menu id, as SVET_POPUP

Parameters
msgThe text that is displayed in the dialog.
defThe default value of the dialog.
idThe associated commandId
evtypeThe event this is associated with (usually SVET_MENU or SVET_POPUP)

Definition at line 561 of file SVWindow.java.

562  {
563  svEventHandler.timer.stop();
564  String tmp =
565  (String) JOptionPane.showInputDialog(this, msg, "",
566  JOptionPane.QUESTION_MESSAGE, null, null, def);
567 
568  if (tmp != null) {
569  tmp = convertIntegerStringToUnicodeString(tmp);
570  SVEvent res = new SVEvent(evtype, this, id, tmp);
571  ScrollView.addMessage(res);
572  }
573  svEventHandler.timer.restart();
574  }
void com.google.scrollview.ui.SVWindow.showInputDialog ( String  msg)
inline

Shows a modal input dialog to the user. The return value is automatically sent to the client as SVET_INPUT event (with command id -1).

Parameters
msgThe text of the dialog.

Definition at line 583 of file SVWindow.java.

583  {
584  showInputDialog(msg, null, -1, SVEventType.SVET_INPUT);
585  }
SVEventType
Definition: scrollview.h:45
void showInputDialog(String msg, String def, int id, SVEventType evtype)
Definition: SVWindow.java:561
void com.google.scrollview.ui.SVWindow.showYesNoDialog ( String  msg)
inline

Shows a dialog presenting "Yes" and "No" as answers and returns either a "y" or "n" to the client.

Parameters
msgThe text that is displayed in the dialog.

Definition at line 593 of file SVWindow.java.

593  {
594  // res returns 0 on yes, 1 on no. Seems to be a bit counterintuitive
595  int res =
596  JOptionPane.showOptionDialog(this, msg, "", JOptionPane.YES_NO_OPTION,
597  JOptionPane.QUESTION_MESSAGE, null, null, null);
598  SVEvent e = null;
599 
600  if (res == 0) {
601  e = new SVEvent(SVEventType.SVET_INPUT, this, 0, 0, 0, 0, "y");
602  } else if (res == 1) {
603  e = new SVEvent(SVEventType.SVET_INPUT, this, 0, 0, 0, 0, "n");
604  }
605  ScrollView.addMessage(e);
606  }
SVEventType
Definition: scrollview.h:45
void com.google.scrollview.ui.SVWindow.textAttributes ( String  font,
int  pixelSize,
boolean  bold,
boolean  italic,
boolean  underlined 
)
inline

Define how to display text. Note: underlined is not currently not supported

Definition at line 427 of file SVWindow.java.

428  {
429 
430  // For legacy reasons convert "Times" to "Times New Roman"
431  if (font.equals("Times")) {
432  font = "Times New Roman";
433  }
434 
435  int style = Font.PLAIN;
436  if (bold) {
437  style += Font.BOLD;
438  }
439  if (italic) {
440  style += Font.ITALIC;
441  }
442  currentFont = new Font(font, style, pixelSize);
443  }
void com.google.scrollview.ui.SVWindow.update ( )
inline

Flush buffers and update display.

Only actually reacts if there are no more messages in the stack, to prevent the canvas from flickering.

Definition at line 475 of file SVWindow.java.

475  {
476  // TODO(rays) fix bugs in piccolo or use something else.
477  // The repaint function generates many
478  // exceptions for no good reason. We catch and ignore as many as we
479  // can here, but most of them are generated by the system repaints
480  // caused by resizing/exposing parts of the window etc, and they
481  // generate unwanted stack traces that have to be piped to /dev/null
482  // (on linux).
483  try {
484  repaint();
485  } catch (NullPointerException e) {
486  // Do nothing so the output isn't full of stack traces.
487  } catch (IllegalPathStateException e) {
488  // Do nothing so the output isn't full of stack traces.
489  }
490  }
void com.google.scrollview.ui.SVWindow.zoomRectangle ( int  x1,
int  y1,
int  x2,
int  y2 
)
inline

Zoom the window to the rectangle given the two points (x1,y1) and (x2,y2), which must be greater than (x1,y1).

Definition at line 449 of file SVWindow.java.

449  {
450  if (x2 > x1 && y2 > y1) {
451  winSizeX = getWidth();
452  winSizeY = getHeight();
453  int width = x2 - x1;
454  int height = y2 - y1;
455  // Since piccolo doesn't do this well either, pad with a margin
456  // all the way around.
457  int wmargin = width / 2;
458  int hmargin = height / 2;
459  double scalefactor = Math.min(winSizeX / (2.0 * wmargin + width),
460  winSizeY / (2.0 * hmargin + height));
461  PCamera lc = canvas.getCamera();
462  lc.scaleView(scalefactor / lc.getViewScale());
463  lc.animateViewToPanToBounds(new Rectangle(x1 - hmargin, y1 - hmargin,
464  2 * wmargin + width,
465  2 * hmargin + height), 0);
466  }
467  }

Member Data Documentation

PCanvas com.google.scrollview.ui.SVWindow.canvas

Definition at line 115 of file SVWindow.java.

int com.google.scrollview.ui.SVWindow.hash

A unique representation for the window, also known by the client. It is used when sending messages from server to client to identify him.

Definition at line 99 of file SVWindow.java.

int com.google.scrollview.ui.SVWindow.nrWindows = 0
static

The total number of created Windows. If this ever reaches 0 (apart from the beginning), quit the server.

Definition at line 105 of file SVWindow.java.

final double com.google.scrollview.ui.SVWindow.SCALING_FACTOR = 2
static

Constant defining the "speed" at which to zoom in and out.

Definition at line 65 of file SVWindow.java.

SVPopupMenu com.google.scrollview.ui.SVWindow.svPuMenu = null

Definition at line 114 of file SVWindow.java.


The documentation for this class was generated from the following file: