#include <libosmscout-client-qt/include/osmscoutclientqt/DBLoadJob.h>
◆ DBLoadJob()
| osmscout::DBLoadJob::DBLoadJob |
( |
osmscout::MercatorProjection | lookupProjection, |
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unsigned long | maximumAreaLevel, |
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bool | lowZoomOptimization, |
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bool | closeOnFinish = true ) |
◆ ~DBLoadJob()
| osmscout::DBLoadJob::~DBLoadJob |
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| ) |
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override |
◆ AddTileDataToMapData()
| bool osmscout::DBLoadJob::AddTileDataToMapData |
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QString | dbPath, |
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const QList< osmscout::TileRef > & | tiles, |
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osmscout::MapData & | data ) |
Add tile data to map data.
- Parameters
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- Returns
- true on success false when given db was not added to this job, or job was closed
◆ Close()
| void osmscout::DBLoadJob::Close |
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override |
◆ databaseLoaded
| void osmscout::DBLoadJob::databaseLoaded |
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QString | dbPath, |
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QList< osmscout::TileRef > | tiles ) |
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signal |
◆ finished
◆ GetAllTiles()
◆ IsFinished()
| bool osmscout::DBLoadJob::IsFinished |
( |
| ) |
const |
◆ onTileStateChanged
| void osmscout::DBLoadJob::onTileStateChanged |
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QString | dbPath, |
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const osmscout::TileRef | tile ) |
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protectedslot |
◆ Run()
◆ tileStateChanged
| void osmscout::DBLoadJob::tileStateChanged |
( |
QString | dbPath, |
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const osmscout::TileRef | tile ) |
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signal |
This signal is not called in Job thread context!
The documentation for this class was generated from the following file:
- libosmscout-client-qt/include/osmscoutclientqt/DBLoadJob.h