#include <libosmscout-map-opengl/include/osmscoutmapopengl/TextLoader.h>
◆ GetBaselineY()
| long osmscout::CharacterTexture::GetBaselineY |
( |
| ) |
const |
|
inline |
◆ GetCharacter()
| char32_t osmscout::CharacterTexture::GetCharacter |
( |
| ) |
const |
|
inline |
◆ GetHeight()
| long osmscout::CharacterTexture::GetHeight |
( |
| ) |
const |
|
inline |
◆ GetTexture()
◆ SetBaselineY()
| void osmscout::CharacterTexture::SetBaselineY |
( |
long | baselineY | ) |
|
|
inline |
◆ SetCharacter()
| void osmscout::CharacterTexture::SetCharacter |
( |
char32_t | character | ) |
|
|
inline |
◆ SetHeight()
| void osmscout::CharacterTexture::SetHeight |
( |
long | height | ) |
|
|
inline |
◆ SetTexture()
The documentation for this class was generated from the following file:
- libosmscout-map-opengl/include/osmscoutmapopengl/TextLoader.h