1#ifndef LIBOSMSCOUT_TRIANGULATE_H
2#define LIBOSMSCOUT_TRIANGULATE_H
29#include <glm/vec3.hpp>
Definition Triangulate.h:33
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::GeoCoord > points)
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::Vertex2D > points)
static std::vector< GLfloat > TriangulatePolygon(std::vector< osmscout::Point > points)
static std::vector< GLfloat > TriangulateWithHoles(std::vector< std::vector< osmscout::Point > > points)