Class Node

java.lang.Object
EDU.purdue.cs.bloat.tree.Node
Direct Known Subclasses:
Expr, Stmt, Tree

public abstract class Node extends Object
Node represents a node in an expression tree. Each Node has a value number and a key associated with it. The value number is used to eliminate statements and expressions that have the same value (PRE). Statements and expressions of the same value will be mapped to the same value number.
See Also:
  • Field Details

    • parent

      protected Node parent
  • Constructor Details

    • Node

      public Node()
      Constructor.
  • Method Details

    • valueNumber

      public int valueNumber()
      Returns this Node's value number.
    • setValueNumber

      public void setValueNumber(int valueNumber)
      Sets this Node's value number.
    • key

      public int key()
      A Node's key represents an integer value that can be used by an algorithm to mark this node. For instance, when dead code elimination is performed a Node is marked as DEAD or ALIVE.
    • setKey

      public void setKey(int key)
    • visitForceChildren

      public abstract void visitForceChildren(TreeVisitor visitor)
      Visit the children of this node. Not all Nodes will have children to visit.
    • visit

      public abstract void visit(TreeVisitor visitor)
    • visitChildren

      public void visitChildren(TreeVisitor visitor)
    • visitOnly

      public void visitOnly(TreeVisitor visitor)
    • block

      public Block block()
      Returns the basic block in which this Node resides.
    • setParent

      public void setParent(Node parent)
      Sets the parent Node of this Node.
    • hasParent

      public boolean hasParent()
    • parent

      public Node parent()
    • copyInto

      protected Node copyInto(Node node)
      Copies the contents of one Node into another.
      Parameters:
      node - A Node from which to copy.
      Returns:
      node containing the contents of this Node.
    • cleanupOnly

      public abstract void cleanupOnly()
      Clean up this Node only. Does not effect its children nodes.
    • cleanup

      public void cleanup()
      Cleans up this node so that it is independent of the expression tree in which it resides. This is usually performed before a Node is moved from one part of an expression tree to another.

      Traverse the Tree starting at this Node. Remove the parent of each node and perform any Node-specific cleanup (see cleanupOnly). Sets various pointers to null so that they eventually may be garbage collected.

    • replaceWith

      public void replaceWith(Node node)
      Replaces this node with another and perform cleanup.
    • replaceWith

      public void replaceWith(Node node, boolean cleanup)
      Replaces this Node with node in its (this's) tree.
      Parameters:
      node - The Node with which to replace.
      cleanup - Do we perform cleanup on the tree?
    • toString

      public String toString()
      Overrides:
      toString in class Object
      Returns:
      A textual representation of this Node.