#include <opengl_wrap.h>
Public Types | |
| typedef void(GLFUNC *) | ptr_glActiveShaderProgram(GLuint pipeline, GLuint program) |
| typedef void(GLFUNC *) | ptr_glActiveTexture(GLenum texture) |
| typedef void(GLFUNC *) | ptr_glAttachShader(GLuint program, GLuint shader) |
| typedef void(GLFUNC *) | ptr_glBeginConditionalRender(GLuint id, GLenum mode) |
| typedef void(GLFUNC *) | ptr_glBeginQuery(GLenum target, GLuint id) |
| typedef void(GLFUNC *) | ptr_glBeginQueryIndexed(GLenum target, GLuint index, GLuint id) |
| typedef void(GLFUNC *) | ptr_glBeginTransformFeedback(GLenum primitiveMode) |
| typedef void(GLFUNC *) | ptr_glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glBindBuffer(GLenum target, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glBindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glBindBuffersBase(GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
| typedef void(GLFUNC *) | ptr_glBindBuffersRange(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
| typedef void(GLFUNC *) | ptr_glBindFragDataLocation(GLuint program, GLuint color, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glBindFramebuffer(GLenum target, GLuint framebuffer) |
| typedef void(GLFUNC *) | ptr_glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
| typedef void(GLFUNC *) | ptr_glBindImageTextures(GLuint first, GLsizei count, const GLuint *textures) |
| typedef void(GLFUNC *) | ptr_glBindProgramPipeline(GLuint pipeline) |
| typedef void(GLFUNC *) | ptr_glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| typedef void(GLFUNC *) | ptr_glBindSampler(GLuint unit, GLuint sampler) |
| typedef void(GLFUNC *) | ptr_glBindSamplers(GLuint first, GLsizei count, const GLuint *samplers) |
| typedef void(GLFUNC *) | ptr_glBindTexture(GLenum target, GLuint texture) |
| typedef void(GLFUNC *) | ptr_glBindTextures(GLuint first, GLsizei count, const GLuint *textures) |
| typedef void(GLFUNC *) | ptr_glBindTextureUnit(GLuint unit, GLuint texture) |
| typedef void(GLFUNC *) | ptr_glBindTransformFeedback(GLenum target, GLuint id) |
| typedef void(GLFUNC *) | ptr_glBindVertexArray(GLuint array) |
| typedef void(GLFUNC *) | ptr_glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) | ptr_glBindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
| typedef void(GLFUNC *) | ptr_glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLFUNC *) | ptr_glBlendEquation(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glBlendEquationi(GLuint buf, GLenum mode) |
| typedef void(GLFUNC *) | ptr_glBlendEquationiARB(GLuint buf, GLenum mode) |
| typedef void(GLFUNC *) | ptr_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) | ptr_glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) | ptr_glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) | ptr_glBlendFunc(GLenum sfactor, GLenum dfactor) |
| typedef void(GLFUNC *) | ptr_glBlendFunci(GLuint buf, GLenum src, GLenum dst) |
| typedef void(GLFUNC *) | ptr_glBlendFunciARB(GLuint buf, GLenum src, GLenum dst) |
| typedef void(GLFUNC *) | ptr_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| typedef void(GLFUNC *) | ptr_glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef void(GLFUNC *) | ptr_glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef void(GLFUNC *) | ptr_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(GLFUNC *) | ptr_glBlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(GLFUNC *) | ptr_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
| typedef void(GLFUNC *) | ptr_glBufferStorage(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
| typedef void(GLFUNC *) | ptr_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| typedef GLenum(GLFUNC *) | ptr_glCheckFramebufferStatus(GLenum target) |
| typedef GLenum(GLFUNC *) | ptr_glCheckNamedFramebufferStatus(GLuint framebuffer, GLenum target) |
| typedef void(GLFUNC *) | ptr_glClampColor(GLenum target, GLenum clamp) |
| typedef void(GLFUNC *) | ptr_glClear(GLbitfield mask) |
| typedef void(GLFUNC *) | ptr_glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef void(GLFUNC *) | ptr_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLFUNC *) | ptr_glClearDepth(GLdouble depth) |
| typedef void(GLFUNC *) | ptr_glClearDepthf(GLfloat d) |
| typedef void(GLFUNC *) | ptr_glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearNamedBufferDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef void(GLFUNC *) | ptr_glClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glClearStencil(GLint s) |
| typedef void(GLFUNC *) | ptr_glClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) | ptr_glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
| typedef GLvoid(GLFUNC *) | ptr_glClientActiveTextureARB(GLenum) |
| typedef GLenum(GLFUNC *) | ptr_glClientWaitSync(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| typedef void(GLFUNC *) | ptr_glClipControl(GLenum origin, GLenum depth) |
| typedef void(GLFUNC *) | ptr_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| typedef void(GLFUNC *) | ptr_glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| typedef void(GLFUNC *) | ptr_glColorP3ui(GLenum type, GLuint color) |
| typedef void(GLFUNC *) | ptr_glColorP3uiv(GLenum type, const GLuint *color) |
| typedef void(GLFUNC *) | ptr_glColorP4ui(GLenum type, GLuint color) |
| typedef void(GLFUNC *) | ptr_glColorP4uiv(GLenum type, const GLuint *color) |
| typedef void(GLFUNC *) | ptr_glCompileShader(GLuint shader) |
| typedef void(GLFUNC *) | ptr_glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
| typedef void(GLFUNC *) | ptr_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) | ptr_glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) | ptr_glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
| typedef void(GLFUNC *) | ptr_glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| typedef void(GLFUNC *) | ptr_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| typedef void(GLFUNC *) | ptr_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(GLFUNC *) | ptr_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glCopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(GLFUNC *) | ptr_glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glCreateBuffers(GLsizei n, GLuint *buffers) |
| typedef void(GLFUNC *) | ptr_glCreateFramebuffers(GLsizei n, GLuint *framebuffers) |
| typedef GLuint(GLFUNC *) | ptr_glCreateProgram(void) |
| typedef void(GLFUNC *) | ptr_glCreateProgramPipelines(GLsizei n, GLuint *pipelines) |
| typedef void(GLFUNC *) | ptr_glCreateQueries(GLenum target, GLsizei n, GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glCreateRenderbuffers(GLsizei n, GLuint *renderbuffers) |
| typedef void(GLFUNC *) | ptr_glCreateSamplers(GLsizei n, GLuint *samplers) |
| typedef GLuint(GLFUNC *) | ptr_glCreateShader(GLenum type) |
| typedef GLuint(GLFUNC *) | ptr_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings) |
| typedef CLsync(GLFUNC *) | ptr_glCreateSyncFromCLeventARB(struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
| typedef void(GLFUNC *) | ptr_glCreateTextures(GLenum target, GLsizei n, GLuint *textures) |
| typedef void(GLFUNC *) | ptr_glCreateTransformFeedbacks(GLsizei n, GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glCreateVertexArrays(GLsizei n, GLuint *arrays) |
| typedef void(GLFUNC *) | ptr_glCullFace(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glDebugMessageCallback(CLDEBUGPROC callback, const void *userParam) |
| typedef void(GLFUNC *) | ptr_glDebugMessageCallbackARB(CLDEBUGPROCARB callback, const GLvoid *userParam) |
| typedef void(GLFUNC *) | ptr_glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(GLFUNC *) | ptr_glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(GLFUNC *) | ptr_glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(GLFUNC *) | ptr_glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(GLFUNC *) | ptr_glDeleteBuffers(GLsizei n, const GLuint *buffers) |
| typedef void(GLFUNC *) | ptr_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) |
| typedef void(GLFUNC *) | ptr_glDeleteNamedStringARB(GLint namelen, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glDeleteProgram(GLuint program) |
| typedef void(GLFUNC *) | ptr_glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines) |
| typedef void(GLFUNC *) | ptr_glDeleteQueries(GLsizei n, const GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) |
| typedef void(GLFUNC *) | ptr_glDeleteSamplers(GLsizei count, const GLuint *samplers) |
| typedef void(GLFUNC *) | ptr_glDeleteShader(GLuint shader) |
| typedef void(GLFUNC *) | ptr_glDeleteSync(CLsync sync) |
| typedef void(GLFUNC *) | ptr_glDeleteTextures(GLsizei n, const GLuint *textures) |
| typedef void(GLFUNC *) | ptr_glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glDeleteVertexArrays(GLsizei n, const GLuint *arrays) |
| typedef void(GLFUNC *) | ptr_glDepthFunc(GLenum func) |
| typedef void(GLFUNC *) | ptr_glDepthMask(GLboolean flag) |
| typedef void(GLFUNC *) | ptr_glDepthRange(GLdouble near, GLdouble far) |
| typedef void(GLFUNC *) | ptr_glDepthRangeArrayv(GLuint first, GLsizei count, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glDepthRangef(GLfloat n, GLfloat f) |
| typedef void(GLFUNC *) | ptr_glDepthRangeIndexed(GLuint index, GLdouble n, GLdouble f) |
| typedef void(GLFUNC *) | ptr_glDetachShader(GLuint program, GLuint shader) |
| typedef void(GLFUNC *) | ptr_glDisable(GLenum cap) |
| typedef void(GLFUNC *) | ptr_glDisablei(GLenum target, GLuint index) |
| typedef void(GLFUNC *) | ptr_glDisableVertexArrayAttrib(GLuint vaobj, GLuint index) |
| typedef void(GLFUNC *) | ptr_glDisableVertexAttribArray(GLuint index) |
| typedef void(GLFUNC *) | ptr_glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
| typedef void(GLFUNC *) | ptr_glDispatchComputeIndirect(GLintptr indirect) |
| typedef void(GLFUNC *) | ptr_glDrawArrays(GLenum mode, GLint first, GLsizei count) |
| typedef void(GLFUNC *) | ptr_glDrawArraysIndirect(GLenum mode, const GLvoid *indirect) |
| typedef void(GLFUNC *) | ptr_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
| typedef void(GLFUNC *) | ptr_glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
| typedef void(GLFUNC *) | ptr_glDrawBuffer(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glDrawBuffers(GLsizei n, const GLenum *bufs) |
| typedef void(GLFUNC *) | ptr_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(GLFUNC *) | ptr_glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(GLFUNC *) | ptr_glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect) |
| typedef void(GLFUNC *) | ptr_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
| typedef void(GLFUNC *) | ptr_glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
| typedef void(GLFUNC *) | ptr_glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
| typedef void(GLFUNC *) | ptr_glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
| typedef void(GLFUNC *) | ptr_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(GLFUNC *) | ptr_glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(GLFUNC *) | ptr_glDrawTransformFeedback(GLenum mode, GLuint id) |
| typedef void(GLFUNC *) | ptr_glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount) |
| typedef void(GLFUNC *) | ptr_glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream) |
| typedef void(GLFUNC *) | ptr_glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
| typedef void(GLFUNC *) | ptr_glEnable(GLenum cap) |
| typedef void(GLFUNC *) | ptr_glEnablei(GLenum target, GLuint index) |
| typedef void(GLFUNC *) | ptr_glEnableVertexArrayAttrib(GLuint vaobj, GLuint index) |
| typedef void(GLFUNC *) | ptr_glEnableVertexAttribArray(GLuint index) |
| typedef void(GLFUNC *) | ptr_glEndConditionalRender(void) |
| typedef void(GLFUNC *) | ptr_glEndQuery(GLenum target) |
| typedef void(GLFUNC *) | ptr_glEndQueryIndexed(GLenum target, GLuint index) |
| typedef void(GLFUNC *) | ptr_glEndTransformFeedback(void) |
| typedef CLsync(GLFUNC *) | ptr_glFenceSync(GLenum condition, GLbitfield flags) |
| typedef void(GLFUNC *) | ptr_glFinish(void) |
| typedef void(GLFUNC *) | ptr_glFlush(void) |
| typedef void(GLFUNC *) | ptr_glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) | ptr_glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) | ptr_glFramebufferParameteri(GLenum target, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(GLFUNC *) | ptr_glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) |
| typedef void(GLFUNC *) | ptr_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLFUNC *) | ptr_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLFUNC *) | ptr_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| typedef void(GLFUNC *) | ptr_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef void(GLFUNC *) | ptr_glFrontFace(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glGenBuffers(GLsizei n, GLuint *buffers) |
| typedef void(GLFUNC *) | ptr_glGenerateMipmap(GLenum target) |
| typedef void(GLFUNC *) | ptr_glGenerateTextureMipmap(GLuint texture) |
| typedef void(GLFUNC *) | ptr_glGenFramebuffers(GLsizei n, GLuint *framebuffers) |
| typedef void(GLFUNC *) | ptr_glGenProgramPipelines(GLsizei n, GLuint *pipelines) |
| typedef void(GLFUNC *) | ptr_glGenQueries(GLsizei n, GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) |
| typedef void(GLFUNC *) | ptr_glGenSamplers(GLsizei count, GLuint *samplers) |
| typedef void(GLFUNC *) | ptr_glGenTextures(GLsizei n, GLuint *textures) |
| typedef void(GLFUNC *) | ptr_glGenTransformFeedbacks(GLsizei n, GLuint *ids) |
| typedef void(GLFUNC *) | ptr_glGenVertexArrays(GLsizei n, GLuint *arrays) |
| typedef void(GLFUNC *) | ptr_glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
| typedef void(GLFUNC *) | ptr_glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| typedef void(GLFUNC *) | ptr_glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
| typedef void(GLFUNC *) | ptr_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
| typedef GLint(GLFUNC *) | ptr_glGetAttribLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetBooleani_v(GLenum target, GLuint index, GLboolean *data) |
| typedef void(GLFUNC *) | ptr_glGetBooleanv(GLenum pname, GLboolean *params) |
| typedef void(GLFUNC *) | ptr_glGetBufferParameteri64v(GLenum target, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params) |
| typedef void(GLFUNC *) | ptr_glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) |
| typedef void(GLFUNC *) | ptr_glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) | ptr_glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) |
| typedef GLuint(GLFUNC *) | ptr_glGetDebugMessageLog(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef GLuint(GLFUNC *) | ptr_glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef void(GLFUNC *) | ptr_glGetDoublei_v(GLenum target, GLuint index, GLdouble *data) |
| typedef void(GLFUNC *) | ptr_glGetDoublev(GLenum pname, GLdouble *params) |
| typedef GLenum(GLFUNC *) | ptr_glGetError(void) |
| typedef void(GLFUNC *) | ptr_glGetFloati_v(GLenum target, GLuint index, GLfloat *data) |
| typedef void(GLFUNC *) | ptr_glGetFloatv(GLenum pname, GLfloat *params) |
| typedef GLint(GLFUNC *) | ptr_glGetFragDataIndex(GLuint program, const GLchar *name) |
| typedef GLint(GLFUNC *) | ptr_glGetFragDataLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef GLenum(GLFUNC *) | ptr_glGetGraphicsResetStatus(void) |
| typedef GLenum(GLFUNC *) | ptr_glGetGraphicsResetStatusARB(void) |
| typedef void(GLFUNC *) | ptr_glGetInteger64i_v(GLenum target, GLuint index, CLint64 *data) |
| typedef void(GLFUNC *) | ptr_glGetInteger64v(GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| typedef void(GLFUNC *) | ptr_glGetIntegerv(GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val) |
| typedef void(GLFUNC *) | ptr_glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params) |
| typedef void(GLFUNC *) | ptr_glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) |
| typedef void(GLFUNC *) | ptr_glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) | ptr_glGetNamedFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetNamedStringARB(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
| typedef void(GLFUNC *) | ptr_glGetNamedStringivARB(GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetnColorTable(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table) |
| typedef void(GLFUNC *) | ptr_glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
| typedef void(GLFUNC *) | ptr_glGetnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) | ptr_glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
| typedef void(GLFUNC *) | ptr_glGetnConvolutionFilter(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image) |
| typedef void(GLFUNC *) | ptr_glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
| typedef void(GLFUNC *) | ptr_glGetnHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLFUNC *) | ptr_glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(GLFUNC *) | ptr_glGetnMapdv(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glGetnMapfv(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glGetnMapiv(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(GLFUNC *) | ptr_glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(GLFUNC *) | ptr_glGetnMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLFUNC *) | ptr_glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(GLFUNC *) | ptr_glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(GLFUNC *) | ptr_glGetnPolygonStipple(GLsizei bufSize, GLubyte *pattern) |
| typedef void(GLFUNC *) | ptr_glGetnPolygonStippleARB(GLsizei bufSize, GLubyte *pattern) |
| typedef void(GLFUNC *) | ptr_glGetnSeparableFilter(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span) |
| typedef void(GLFUNC *) | ptr_glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
| typedef void(GLFUNC *) | ptr_glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) | ptr_glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
| typedef void(GLFUNC *) | ptr_glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLFUNC *) | ptr_glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLFUNC *) | ptr_glGetPointerv(GLenum pname, GLvoid **params) |
| typedef void(GLFUNC *) | ptr_glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
| typedef void(GLFUNC *) | ptr_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) | ptr_glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetProgramiv(GLuint program, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) | ptr_glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) |
| typedef GLuint(GLFUNC *) | ptr_glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
| typedef GLint(GLFUNC *) | ptr_glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef GLint(GLFUNC *) | ptr_glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
| typedef void(GLFUNC *) | ptr_glGetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) | ptr_glGetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) | ptr_glGetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) | ptr_glGetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) | ptr_glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetQueryiv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetQueryObjecti64v(GLuint id, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetQueryObjectui64v(GLuint id, GLenum pname, CLuint64 *params) |
| typedef void(GLFUNC *) | ptr_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) | ptr_glGetShaderiv(GLuint shader, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
| typedef void(GLFUNC *) | ptr_glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
| typedef const GLubyte *(GLFUNC *) | ptr_glGetString(GLenum name) |
| typedef const GLubyte *(GLFUNC *) | ptr_glGetStringi(GLenum name, GLuint index) |
| typedef GLuint(GLFUNC *) | ptr_glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef GLint(GLFUNC *) | ptr_glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetSynciv(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| typedef void(GLFUNC *) | ptr_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) | ptr_glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) | ptr_glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, CLint64 *param) |
| typedef void(GLFUNC *) | ptr_glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param) |
| typedef void(GLFUNC *) | ptr_glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) | ptr_glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| typedef GLuint(GLFUNC *) | ptr_glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) |
| typedef void(GLFUNC *) | ptr_glGetUniformdv(GLuint program, GLint location, GLdouble *params) |
| typedef void(GLFUNC *) | ptr_glGetUniformfv(GLuint program, GLint location, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
| typedef void(GLFUNC *) | ptr_glGetUniformiv(GLuint program, GLint location, GLint *params) |
| typedef GLint(GLFUNC *) | ptr_glGetUniformLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) | ptr_glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetUniformuiv(GLuint program, GLint location, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, CLint64 *param) |
| typedef void(GLFUNC *) | ptr_glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) | ptr_glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(GLFUNC *) | ptr_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) |
| typedef void(GLFUNC *) | ptr_glHint(GLenum target, GLenum mode) |
| typedef void(GLFUNC *) | ptr_glInvalidateBufferData(GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) | ptr_glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) |
| typedef void(GLFUNC *) | ptr_glInvalidateNamedFramebufferData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments) |
| typedef void(GLFUNC *) | ptr_glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glInvalidateTexImage(GLuint texture, GLint level) |
| typedef void(GLFUNC *) | ptr_glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| typedef GLboolean(GLFUNC *) | ptr_glIsBuffer(GLuint buffer) |
| typedef GLboolean(GLFUNC *) | ptr_glIsEnabled(GLenum cap) |
| typedef GLboolean(GLFUNC *) | ptr_glIsEnabledi(GLenum target, GLuint index) |
| typedef GLboolean(GLFUNC *) | ptr_glIsFramebuffer(GLuint framebuffer) |
| typedef GLboolean(GLFUNC *) | ptr_glIsNamedStringARB(GLint namelen, const GLchar *name) |
| typedef GLboolean(GLFUNC *) | ptr_glIsProgram(GLuint program) |
| typedef GLboolean(GLFUNC *) | ptr_glIsProgramPipeline(GLuint pipeline) |
| typedef GLboolean(GLFUNC *) | ptr_glIsQuery(GLuint id) |
| typedef GLboolean(GLFUNC *) | ptr_glIsRenderbuffer(GLuint renderbuffer) |
| typedef GLboolean(GLFUNC *) | ptr_glIsSampler(GLuint sampler) |
| typedef GLboolean(GLFUNC *) | ptr_glIsShader(GLuint shader) |
| typedef GLboolean(GLFUNC *) | ptr_glIsSync(CLsync sync) |
| typedef GLboolean(GLFUNC *) | ptr_glIsTexture(GLuint texture) |
| typedef GLboolean(GLFUNC *) | ptr_glIsTransformFeedback(GLuint id) |
| typedef GLboolean(GLFUNC *) | ptr_glIsVertexArray(GLuint array) |
| typedef void(GLFUNC *) | ptr_glLineWidth(GLfloat width) |
| typedef void(GLFUNC *) | ptr_glLinkProgram(GLuint program) |
| typedef void(GLFUNC *) | ptr_glLogicOp(GLenum opcode) |
| typedef GLvoid *(GLFUNC *) | ptr_glMapBuffer(GLenum target, GLenum access) |
| typedef GLvoid *(GLFUNC *) | ptr_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void *(GLFUNC *) | ptr_glMapNamedBuffer(GLuint buffer, GLenum access) |
| typedef void *(GLFUNC *) | ptr_glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void(GLFUNC *) | ptr_glMemoryBarrier(GLbitfield barriers) |
| typedef void(GLFUNC *) | ptr_glMemoryBarrierByRegion(GLbitfield barriers) |
| typedef void(GLFUNC *) | ptr_glMinSampleShading(GLfloat value) |
| typedef void(GLFUNC *) | ptr_glMinSampleShadingARB(GLfloat value) |
| typedef void(GLFUNC *) | ptr_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
| typedef void(GLFUNC *) | ptr_glMultiDrawArraysIndirect(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
| typedef void(GLFUNC *) | ptr_glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
| typedef void(GLFUNC *) | ptr_glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
| typedef void(GLFUNC *) | ptr_glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) |
| typedef void(GLFUNC *) | ptr_glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags) |
| typedef void(GLFUNC *) | ptr_glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, const GLenum *bufs) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferParameteriEXT(GLuint framebuffer, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferReadBuffer(GLuint framebuffer, GLenum src) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
| typedef void(GLFUNC *) | ptr_glNamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef void(GLFUNC *) | ptr_glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glNamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glNamedStringARB(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
| typedef void(GLFUNC *) | ptr_glNormalP3ui(GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glNormalP3uiv(GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
| typedef void(GLFUNC *) | ptr_glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label) |
| typedef void(GLFUNC *) | ptr_glPatchParameterfv(GLenum pname, const GLfloat *values) |
| typedef void(GLFUNC *) | ptr_glPatchParameteri(GLenum pname, GLint value) |
| typedef void(GLFUNC *) | ptr_glPauseTransformFeedback(void) |
| typedef void(GLFUNC *) | ptr_glPixelStoref(GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) | ptr_glPixelStorei(GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glPointParameterf(GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) | ptr_glPointParameterfv(GLenum pname, const GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glPointParameteri(GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glPointParameteriv(GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) | ptr_glPointSize(GLfloat size) |
| typedef void(GLFUNC *) | ptr_glPolygonMode(GLenum face, GLenum mode) |
| typedef void(GLFUNC *) | ptr_glPolygonOffset(GLfloat factor, GLfloat units) |
| typedef void(GLFUNC *) | ptr_glPopDebugGroup(void) |
| typedef void(GLFUNC *) | ptr_glPrimitiveRestartIndex(GLuint index) |
| typedef void(GLFUNC *) | ptr_glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
| typedef void(GLFUNC *) | ptr_glProgramParameteri(GLuint program, GLenum pname, GLint value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1d(GLuint program, GLint location, GLdouble v0) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1f(GLuint program, GLint location, GLfloat v0) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1i(GLuint program, GLint location, GLint v0) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1ui(GLuint program, GLint location, GLuint v0) |
| typedef void(GLFUNC *) | ptr_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) |
| typedef void(GLFUNC *) | ptr_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(GLFUNC *) | ptr_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(GLFUNC *) | ptr_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glProvokingVertex(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message) |
| typedef void(GLFUNC *) | ptr_glQueryCounter(GLuint id, GLenum target) |
| typedef void(GLFUNC *) | ptr_glReadBuffer(GLenum mode) |
| typedef void(GLFUNC *) | ptr_glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) |
| typedef void(GLFUNC *) | ptr_glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| typedef void(GLFUNC *) | ptr_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glReleaseShaderCompiler(void) |
| typedef void(GLFUNC *) | ptr_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glResumeTransformFeedback(void) |
| typedef void(GLFUNC *) | ptr_glSampleCoverage(GLfloat value, GLboolean invert) |
| typedef void(GLFUNC *) | ptr_glSampleMaski(GLuint index, GLbitfield mask) |
| typedef void(GLFUNC *) | ptr_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) | ptr_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| typedef void(GLFUNC *) | ptr_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) | ptr_glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param) |
| typedef void(GLFUNC *) | ptr_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) | ptr_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glScissorArrayv(GLuint first, GLsizei count, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glScissorIndexedv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glSecondaryColorP3ui(GLenum type, GLuint color) |
| typedef void(GLFUNC *) | ptr_glSecondaryColorP3uiv(GLenum type, const GLuint *color) |
| typedef void(GLFUNC *) | ptr_glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
| typedef void(GLFUNC *) | ptr_glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
| typedef void(GLFUNC *) | ptr_glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
| typedef void(GLFUNC *) | ptr_glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| typedef void(GLFUNC *) | ptr_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| typedef void(GLFUNC *) | ptr_glStencilMask(GLuint mask) |
| typedef void(GLFUNC *) | ptr_glStencilMaskSeparate(GLenum face, GLuint mask) |
| typedef void(GLFUNC *) | ptr_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| typedef void(GLFUNC *) | ptr_glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
| typedef void(GLFUNC *) | ptr_glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glTexCoordP1ui(GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP1uiv(GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP2ui(GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP2uiv(GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP3ui(GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP3uiv(GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP4ui(GLenum type, GLuint coords) |
| typedef void(GLFUNC *) | ptr_glTexCoordP4uiv(GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) | ptr_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) | ptr_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
| typedef void(GLFUNC *) | ptr_glTexParameteri(GLenum target, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glTexParameterIiv(GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) | ptr_glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) |
| typedef void(GLFUNC *) | ptr_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) | ptr_glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) | ptr_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) | ptr_glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) | ptr_glTextureBarrier(void) |
| typedef void(GLFUNC *) | ptr_glTextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glTextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glTextureBufferRangeEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glTextureParameterf(GLuint texture, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) | ptr_glTextureParameterfv(GLuint texture, GLenum pname, const GLfloat *param) |
| typedef void(GLFUNC *) | ptr_glTextureParameteri(GLuint texture, GLenum pname, GLint param) |
| typedef void(GLFUNC *) | ptr_glTextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) | ptr_glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) |
| typedef void(GLFUNC *) | ptr_glTextureParameteriv(GLuint texture, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) | ptr_glTextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) | ptr_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) | ptr_glTextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glTextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) | ptr_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) | ptr_glTextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) | ptr_glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) | ptr_glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) | ptr_glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) | ptr_glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
| typedef void(GLFUNC *) | ptr_glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) | ptr_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
| typedef void(GLFUNC *) | ptr_glUniform1d(GLint location, GLdouble x) |
| typedef void(GLFUNC *) | ptr_glUniform1dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniform1f(GLint location, GLfloat v0) |
| typedef void(GLFUNC *) | ptr_glUniform1fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniform1i(GLint location, GLint v0) |
| typedef void(GLFUNC *) | ptr_glUniform1iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glUniform1ui(GLint location, GLuint v0) |
| typedef void(GLFUNC *) | ptr_glUniform1uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glUniform2d(GLint location, GLdouble x, GLdouble y) |
| typedef void(GLFUNC *) | ptr_glUniform2dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniform2f(GLint location, GLfloat v0, GLfloat v1) |
| typedef void(GLFUNC *) | ptr_glUniform2fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniform2i(GLint location, GLint v0, GLint v1) |
| typedef void(GLFUNC *) | ptr_glUniform2iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glUniform2ui(GLint location, GLuint v0, GLuint v1) |
| typedef void(GLFUNC *) | ptr_glUniform2uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) | ptr_glUniform3dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(GLFUNC *) | ptr_glUniform3fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(GLFUNC *) | ptr_glUniform3iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(GLFUNC *) | ptr_glUniform3uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) | ptr_glUniform4dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(GLFUNC *) | ptr_glUniform4fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(GLFUNC *) | ptr_glUniform4iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) | ptr_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(GLFUNC *) | ptr_glUniform4uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) | ptr_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) | ptr_glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) |
| typedef GLboolean(GLFUNC *) | ptr_glUnmapBuffer(GLenum target) |
| typedef GLboolean(GLFUNC *) | ptr_glUnmapNamedBuffer(GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glUseProgram(GLuint program) |
| typedef void(GLFUNC *) | ptr_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) |
| typedef void(GLFUNC *) | ptr_glValidateProgram(GLuint program) |
| typedef void(GLFUNC *) | ptr_glValidateProgramPipeline(GLuint pipeline) |
| typedef void(GLFUNC *) | ptr_glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) | ptr_glVertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) | ptr_glVertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) | ptr_glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) | ptr_glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1d(GLuint index, GLdouble x) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1f(GLuint index, GLfloat x) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1fv(GLuint index, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1s(GLuint index, GLshort x) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib1sv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2fv(GLuint index, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2s(GLuint index, GLshort x, GLshort y) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib2sv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3fv(GLuint index, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib3sv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4bv(GLuint index, const GLbyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4fv(GLuint index, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4iv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nbv(GLuint index, const GLbyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Niv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nsv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nubv(GLuint index, const GLubyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nuiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4Nusv(GLuint index, const GLushort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4sv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4ubv(GLuint index, const GLubyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4uiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttrib4usv(GLuint index, const GLushort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) | ptr_glVertexAttribDivisor(GLuint index, GLuint divisor) |
| typedef void(GLFUNC *) | ptr_glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI1i(GLuint index, GLint x) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI1iv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI1ui(GLuint index, GLuint x) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI1uiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI2i(GLuint index, GLint x, GLint y) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI2iv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI2ui(GLuint index, GLuint x, GLuint y) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI2uiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI3iv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI3uiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4bv(GLuint index, const GLbyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4iv(GLuint index, const GLint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4sv(GLuint index, const GLshort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4ubv(GLuint index, const GLubyte *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4uiv(GLuint index, const GLuint *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribI4usv(GLuint index, const GLushort *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL1d(GLuint index, GLdouble x) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL1dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL2dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL3dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) | ptr_glVertexAttribL4dv(GLuint index, const GLdouble *v) |
| typedef void(GLFUNC *) | ptr_glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) | ptr_glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) | ptr_glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) | ptr_glVertexP2ui(GLenum type, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexP2uiv(GLenum type, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexP3ui(GLenum type, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexP3uiv(GLenum type, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glVertexP4ui(GLenum type, GLuint value) |
| typedef void(GLFUNC *) | ptr_glVertexP4uiv(GLenum type, const GLuint *value) |
| typedef void(GLFUNC *) | ptr_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) | ptr_glViewportArrayv(GLuint first, GLsizei count, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
| typedef void(GLFUNC *) | ptr_glViewportIndexedfv(GLuint index, const GLfloat *v) |
| typedef void(GLFUNC *) | ptr_glWaitSync(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glActiveShaderProgram(GLuint pipeline, GLuint program) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBeginQueryIndexed(GLenum target, GLuint index, GLuint id) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindBufferBase(GLenum target, GLuint index, GLuint buffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindBuffersBase(GLenum target, GLuint first, GLsizei count, const GLuint *buffers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindBuffersRange(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindFragDataLocation(GLuint program, GLuint color, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindImageTextures(GLuint first, GLsizei count, const GLuint *textures) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindRenderbuffer(GLenum target, GLuint renderbuffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindSamplers(GLuint first, GLsizei count, const GLuint *samplers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindTextures(GLuint first, GLsizei count, const GLuint *textures) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlendFuncSeparateiARB(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBufferStorage(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
| typedef GLenum(GLFUNC *) clan::GLFunctions::ptr_glCheckNamedFramebufferStatus(GLuint framebuffer, GLenum target) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClear(GLbitfield mask) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferData(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferSubData(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedBufferData(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedBufferDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedBufferSubData(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) |
| typedef GLenum(GLFUNC *) clan::GLFunctions::ptr_glClientWaitSync(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompileShaderIncludeARB(GLuint shader, GLsizei count, const GLchar **path, const GLint *length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCreateProgramPipelines(GLsizei n, GLuint *pipelines) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCreateQueries(GLenum target, GLsizei n, GLuint *ids) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCreateRenderbuffers(GLsizei n, GLuint *renderbuffers) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glCreateShaderProgramv(GLenum type, GLsizei count, const GLchar *const *strings) |
| typedef CLsync(GLFUNC *) clan::GLFunctions::ptr_glCreateSyncFromCLeventARB(struct _cl_context *context, struct _cl_event *event, GLbitfield flags) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glCreateTextures(GLenum target, GLsizei n, GLuint *textures) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageCallback(CLDEBUGPROC callback, const void *userParam) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageCallbackARB(CLDEBUGPROCARB callback, const GLvoid *userParam) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageControlARB(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDebugMessageInsertARB(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteNamedStringARB(GLint namelen, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteProgramPipelines(GLsizei n, const GLuint *pipelines) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteSamplers(GLsizei count, const GLuint *samplers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDeleteTransformFeedbacks(GLsizei n, const GLuint *ids) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDepthRangeArrayv(GLuint first, GLsizei count, const GLdouble *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDepthRangeIndexed(GLuint index, GLdouble n, GLdouble f) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDisableVertexArrayAttrib(GLuint vaobj, GLuint index) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDispatchCompute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawArraysIndirect(GLenum mode, const GLvoid *indirect) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsIndirect(GLenum mode, GLenum type, const GLvoid *indirect) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawTransformFeedbackInstanced(GLenum mode, GLuint id, GLsizei instancecount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawTransformFeedbackStream(GLenum mode, GLuint id, GLuint stream) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glDrawTransformFeedbackStreamInstanced(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glEndConditionalRender(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glEndTransformFeedback(void) |
| typedef CLsync(GLFUNC *) clan::GLFunctions::ptr_glFenceSync(GLenum condition, GLbitfield flags) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFinish(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFlush(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFlushMappedNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferParameteri(GLenum target, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetAttribLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetBooleani_v(GLenum target, GLuint index, GLboolean *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetBufferParameteri64v(GLenum target, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetBufferPointerv(GLenum target, GLenum pname, GLvoid **params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glGetDebugMessageLog(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glGetDebugMessageLogARB(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetDoublei_v(GLenum target, GLuint index, GLdouble *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetFloati_v(GLenum target, GLuint index, GLfloat *data) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetFragDataIndex(GLuint program, const GLchar *name) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetFragDataLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetInteger64i_v(GLenum target, GLuint index, CLint64 *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetIntegeri_v(GLenum target, GLuint index, GLint *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetInternalformati64v(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, CLint64 *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedBufferParameteri64v(GLuint buffer, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedFramebufferParameterivEXT(GLuint framebuffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedRenderbufferParameteriv(GLuint renderbuffer, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedStringARB(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetNamedStringivARB(GLint namelen, const GLchar *name, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnColorTable(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnColorTableARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnCompressedTexImage(GLenum target, GLint lod, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnCompressedTexImageARB(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnConvolutionFilter(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnConvolutionFilterARB(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnHistogramARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapdv(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapdvARB(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapfv(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapfvARB(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapiv(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMapivARB(GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnMinmaxARB(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapfv(GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapfvARB(GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapuiv(GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapuivARB(GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapusv(GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPixelMapusvARB(GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPolygonStipple(GLsizei bufSize, GLubyte *pattern) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnPolygonStippleARB(GLsizei bufSize, GLubyte *pattern) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnSeparableFilter(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnSeparableFilterARB(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformdvARB(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformfvARB(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformivARB(GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetnUniformuivARB(GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetObjectPtrLabel(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramiv(GLuint program, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname, GLintptr offset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryIndexediv(GLenum target, GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryiv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryObjecti64v(GLuint id, GLenum pname, CLint64 *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryObjectui64v(GLuint id, GLenum pname, CLuint64 *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetShaderiv(GLuint shader, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetSynciv(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexParameterIiv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, CLint64 *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| typedef GLuint(GLFUNC *) clan::GLFunctions::ptr_glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformdv(GLuint program, GLint location, GLdouble *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformfv(GLuint program, GLint location, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformiv(GLuint program, GLint location, GLint *params) |
| typedef GLint(GLFUNC *) clan::GLFunctions::ptr_glGetUniformLocation(GLuint program, const GLchar *name) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetUniformuiv(GLuint program, GLint location, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, CLint64 *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateNamedFramebufferData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateNamedFramebufferSubData(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glInvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| typedef GLboolean(GLFUNC *) clan::GLFunctions::ptr_glIsNamedStringARB(GLint namelen, const GLchar *name) |
| typedef GLvoid *(GLFUNC *) clan::GLFunctions::ptr_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void *(GLFUNC *) clan::GLFunctions::ptr_glMapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMemoryBarrier(GLbitfield barriers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMemoryBarrierByRegion(GLbitfield barriers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiDrawArraysIndirect(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedBufferData(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedBufferStorage(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n, const GLenum *bufs) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferParameteri(GLuint framebuffer, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferParameteriEXT(GLuint framebuffer, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferReadBuffer(GLuint framebuffer, GLenum src) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedRenderbufferStorage(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glNamedStringARB(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glPatchParameterfv(GLenum pname, const GLfloat *values) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glPauseTransformFeedback(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glPointParameterfv(GLenum pname, const GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glPopDebugGroup(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramParameteri(GLuint program, GLenum pname, GLint value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1d(GLuint program, GLint location, GLdouble v0) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1f(GLuint program, GLint location, GLfloat v0) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1i(GLuint program, GLint location, GLint v0) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1ui(GLuint program, GLint location, GLuint v0) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glPushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glReleaseShaderCompiler(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glResumeTransformFeedback(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSampleMaski(GLuint index, GLbitfield mask) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glScissorArrayv(GLuint first, GLsizei count, const GLint *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glScissorIndexed(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glSecondaryColorP3uiv(GLenum type, const GLuint *color) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glShaderBinary(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexBuffer(GLenum target, GLenum internalformat, GLuint buffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexBufferRange(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameteri(GLenum target, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameterIiv(GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureBarrier(void) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureBufferRangeEXT(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameterf(GLuint texture, GLenum pname, GLfloat param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameterfv(GLuint texture, GLenum pname, const GLfloat *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameteri(GLuint texture, GLenum pname, GLint param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureParameteriv(GLuint texture, GLenum pname, const GLint *param) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage2DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureStorage3DMultisampleEXT(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform1dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform1fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform1iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform1uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform2dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform2fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform2iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform2uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3d(GLint location, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3i(GLint location, GLint v0, GLint v1, GLint v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform3uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4d(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4dv(GLint location, GLsizei count, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4fv(GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4iv(GLint location, GLsizei count, const GLint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniform4uiv(GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUniformSubroutinesuiv(GLenum shadertype, GLsizei count, const GLuint *indices) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribFormat(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribIFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribL2d(GLuint index, GLdouble x, GLdouble y) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribL3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribL4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribLFormat(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribLPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP2uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP3ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP3uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP4ui(GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribP4uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glViewportArrayv(GLuint first, GLsizei count, const GLfloat *v) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glViewportIndexedf(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h) |
| typedef void(GLFUNC *) clan::GLFunctions::ptr_glWaitSync(CLsync sync, GLbitfield flags, CLuint64 timeout) |
| ptr_glActiveShaderProgram clan::GLFunctions::activeShaderProgram |
| ptr_glActiveTexture clan::GLFunctions::activeTexture |
| ptr_glAttachShader clan::GLFunctions::attachShader |
| ptr_glBeginConditionalRender clan::GLFunctions::beginConditionalRender |
| ptr_glBeginQuery clan::GLFunctions::beginQuery |
| ptr_glBeginQueryIndexed clan::GLFunctions::beginQueryIndexed |
| ptr_glBeginTransformFeedback clan::GLFunctions::beginTransformFeedback |
| ptr_glBindAttribLocation clan::GLFunctions::bindAttribLocation |
| ptr_glBindBuffer clan::GLFunctions::bindBuffer |
| ptr_glBindBufferBase clan::GLFunctions::bindBufferBase |
| ptr_glBindBufferRange clan::GLFunctions::bindBufferRange |
| ptr_glBindBuffersBase clan::GLFunctions::BindBuffersBase |
| ptr_glBindBuffersRange clan::GLFunctions::BindBuffersRange |
| ptr_glBindFragDataLocation clan::GLFunctions::bindFragDataLocation |
| ptr_glBindFragDataLocationIndexed clan::GLFunctions::bindFragDataLocationIndexed |
| ptr_glBindFramebuffer clan::GLFunctions::bindFramebuffer |
| ptr_glBindImageTexture clan::GLFunctions::bindImageTexture |
| ptr_glBindImageTextures clan::GLFunctions::BindImageTextures |
| ptr_glBindProgramPipeline clan::GLFunctions::bindProgramPipeline |
| ptr_glBindRenderbuffer clan::GLFunctions::bindRenderbuffer |
| ptr_glBindSampler clan::GLFunctions::bindSampler |
| ptr_glBindSamplers clan::GLFunctions::BindSamplers |
| ptr_glBindTexture clan::GLFunctions::bindTexture |
| ptr_glBindTextures clan::GLFunctions::BindTextures |
| ptr_glBindTextureUnit clan::GLFunctions::BindTextureUnit |
| ptr_glBindTransformFeedback clan::GLFunctions::bindTransformFeedback |
| ptr_glBindVertexArray clan::GLFunctions::bindVertexArray |
| ptr_glBindVertexBuffer clan::GLFunctions::bindVertexBuffer |
| ptr_glBindVertexBuffers clan::GLFunctions::BindVertexBuffers |
| ptr_glBlendColor clan::GLFunctions::blendColor |
| ptr_glBlendEquation clan::GLFunctions::blendEquation |
| ptr_glBlendEquationi clan::GLFunctions::blendEquationi |
| ptr_glBlendEquationiARB clan::GLFunctions::blendEquationiARB |
| ptr_glBlendEquationSeparate clan::GLFunctions::blendEquationSeparate |
| ptr_glBlendEquationSeparatei clan::GLFunctions::blendEquationSeparatei |
| ptr_glBlendEquationSeparateiARB clan::GLFunctions::blendEquationSeparateiARB |
| ptr_glBlendFunc clan::GLFunctions::blendFunc |
| ptr_glBlendFunci clan::GLFunctions::blendFunci |
| ptr_glBlendFunciARB clan::GLFunctions::blendFunciARB |
| ptr_glBlendFuncSeparate clan::GLFunctions::blendFuncSeparate |
| ptr_glBlendFuncSeparatei clan::GLFunctions::blendFuncSeparatei |
| ptr_glBlendFuncSeparateiARB clan::GLFunctions::blendFuncSeparateiARB |
| ptr_glBlitFramebuffer clan::GLFunctions::blitFramebuffer |
| ptr_glBlitNamedFramebuffer clan::GLFunctions::BlitNamedFramebuffer |
| ptr_glBufferData clan::GLFunctions::bufferData |
| ptr_glBufferStorage clan::GLFunctions::BufferStorage |
| ptr_glBufferSubData clan::GLFunctions::bufferSubData |
| ptr_glCheckFramebufferStatus clan::GLFunctions::checkFramebufferStatus |
| ptr_glCheckNamedFramebufferStatus clan::GLFunctions::CheckNamedFramebufferStatus |
| ptr_glClampColor clan::GLFunctions::clampColor |
| ptr_glClear clan::GLFunctions::clear |
| ptr_glClearBufferData clan::GLFunctions::clearBufferData |
| ptr_glClearBufferfi clan::GLFunctions::clearBufferfi |
| ptr_glClearBufferfv clan::GLFunctions::clearBufferfv |
| ptr_glClearBufferiv clan::GLFunctions::clearBufferiv |
| ptr_glClearBufferSubData clan::GLFunctions::clearBufferSubData |
| ptr_glClearBufferuiv clan::GLFunctions::clearBufferuiv |
| ptr_glClearColor clan::GLFunctions::clearColor |
| ptr_glClearDepth clan::GLFunctions::clearDepth |
| ptr_glClearDepthf clan::GLFunctions::clearDepthf |
| ptr_glClearNamedBufferData clan::GLFunctions::ClearNamedBufferData |
| ptr_glClearNamedBufferDataEXT clan::GLFunctions::clearNamedBufferDataEXT |
| ptr_glClearNamedBufferSubData clan::GLFunctions::ClearNamedBufferSubData |
| ptr_glClearNamedBufferSubDataEXT clan::GLFunctions::clearNamedBufferSubDataEXT |
| ptr_glClearNamedFramebufferfi clan::GLFunctions::ClearNamedFramebufferfi |
| ptr_glClearNamedFramebufferfv clan::GLFunctions::ClearNamedFramebufferfv |
| ptr_glClearNamedFramebufferiv clan::GLFunctions::ClearNamedFramebufferiv |
| ptr_glClearNamedFramebufferuiv clan::GLFunctions::ClearNamedFramebufferuiv |
| ptr_glClearStencil clan::GLFunctions::clearStencil |
| ptr_glClearTexImage clan::GLFunctions::ClearTexImage |
| ptr_glClearTexSubImage clan::GLFunctions::ClearTexSubImage |
| ptr_glClientActiveTextureARB clan::GLFunctions::clientActiveTexture |
| ptr_glClientWaitSync clan::GLFunctions::clientWaitSync |
| ptr_glClipControl clan::GLFunctions::ClipControl |
| ptr_glColorMask clan::GLFunctions::colorMask |
| ptr_glColorMaski clan::GLFunctions::colorMaski |
| ptr_glColorP3ui clan::GLFunctions::colorP3ui |
| ptr_glColorP3uiv clan::GLFunctions::colorP3uiv |
| ptr_glColorP4ui clan::GLFunctions::colorP4ui |
| ptr_glColorP4uiv clan::GLFunctions::colorP4uiv |
| ptr_glCompileShader clan::GLFunctions::compileShader |
| ptr_glCompileShaderIncludeARB clan::GLFunctions::compileShaderIncludeARB |
| ptr_glCompressedTexImage1D clan::GLFunctions::compressedTexImage1D |
| ptr_glCompressedTexImage2D clan::GLFunctions::compressedTexImage2D |
| ptr_glCompressedTexImage3D clan::GLFunctions::compressedTexImage3D |
| ptr_glCompressedTexSubImage1D clan::GLFunctions::compressedTexSubImage1D |
| ptr_glCompressedTexSubImage2D clan::GLFunctions::compressedTexSubImage2D |
| ptr_glCompressedTexSubImage3D clan::GLFunctions::compressedTexSubImage3D |
| ptr_glCompressedTextureSubImage1D clan::GLFunctions::CompressedTextureSubImage1D |
| ptr_glCompressedTextureSubImage2D clan::GLFunctions::CompressedTextureSubImage2D |
| ptr_glCompressedTextureSubImage3D clan::GLFunctions::CompressedTextureSubImage3D |
| ptr_glCopyBufferSubData clan::GLFunctions::copyBufferSubData |
| ptr_glCopyImageSubData clan::GLFunctions::copyImageSubData |
| ptr_glCopyNamedBufferSubData clan::GLFunctions::CopyNamedBufferSubData |
| ptr_glCopyTexImage1D clan::GLFunctions::copyTexImage1D |
| ptr_glCopyTexImage2D clan::GLFunctions::copyTexImage2D |
| ptr_glCopyTexSubImage1D clan::GLFunctions::copyTexSubImage1D |
| ptr_glCopyTexSubImage2D clan::GLFunctions::copyTexSubImage2D |
| ptr_glCopyTexSubImage3D clan::GLFunctions::copyTexSubImage3D |
| ptr_glCopyTextureSubImage1D clan::GLFunctions::CopyTextureSubImage1D |
| ptr_glCopyTextureSubImage2D clan::GLFunctions::CopyTextureSubImage2D |
| ptr_glCopyTextureSubImage3D clan::GLFunctions::CopyTextureSubImage3D |
| ptr_glCreateBuffers clan::GLFunctions::CreateBuffers |
| ptr_glCreateFramebuffers clan::GLFunctions::CreateFramebuffers |
| ptr_glCreateProgram clan::GLFunctions::createProgram |
| ptr_glCreateProgramPipelines clan::GLFunctions::CreateProgramPipelines |
| ptr_glCreateQueries clan::GLFunctions::CreateQueries |
| ptr_glCreateRenderbuffers clan::GLFunctions::CreateRenderbuffers |
| ptr_glCreateSamplers clan::GLFunctions::CreateSamplers |
| ptr_glCreateShader clan::GLFunctions::createShader |
| ptr_glCreateShaderProgramv clan::GLFunctions::createShaderProgramv |
| ptr_glCreateSyncFromCLeventARB clan::GLFunctions::createSyncFromCLeventARB |
| ptr_glCreateTextures clan::GLFunctions::CreateTextures |
| ptr_glCreateTransformFeedbacks clan::GLFunctions::CreateTransformFeedbacks |
| ptr_glCreateVertexArrays clan::GLFunctions::CreateVertexArrays |
| ptr_glCullFace clan::GLFunctions::cullFace |
| ptr_glDebugMessageCallback clan::GLFunctions::debugMessageCallback |
| ptr_glDebugMessageCallbackARB clan::GLFunctions::debugMessageCallbackARB |
| ptr_glDebugMessageControl clan::GLFunctions::debugMessageControl |
| ptr_glDebugMessageControlARB clan::GLFunctions::debugMessageControlARB |
| ptr_glDebugMessageInsert clan::GLFunctions::debugMessageInsert |
| ptr_glDebugMessageInsertARB clan::GLFunctions::debugMessageInsertARB |
| ptr_glDeleteBuffers clan::GLFunctions::deleteBuffers |
| ptr_glDeleteFramebuffers clan::GLFunctions::deleteFramebuffers |
| ptr_glDeleteNamedStringARB clan::GLFunctions::deleteNamedStringARB |
| ptr_glDeleteProgram clan::GLFunctions::deleteProgram |
| ptr_glDeleteProgramPipelines clan::GLFunctions::deleteProgramPipelines |
| ptr_glDeleteQueries clan::GLFunctions::deleteQueries |
| ptr_glDeleteRenderbuffers clan::GLFunctions::deleteRenderbuffers |
| ptr_glDeleteSamplers clan::GLFunctions::deleteSamplers |
| ptr_glDeleteShader clan::GLFunctions::deleteShader |
| ptr_glDeleteSync clan::GLFunctions::deleteSync |
| ptr_glDeleteTextures clan::GLFunctions::deleteTextures |
| ptr_glDeleteTransformFeedbacks clan::GLFunctions::deleteTransformFeedbacks |
| ptr_glDeleteVertexArrays clan::GLFunctions::deleteVertexArrays |
| ptr_glDepthFunc clan::GLFunctions::depthFunc |
| ptr_glDepthMask clan::GLFunctions::depthMask |
| ptr_glDepthRange clan::GLFunctions::depthRange |
| ptr_glDepthRangeArrayv clan::GLFunctions::depthRangeArrayv |
| ptr_glDepthRangef clan::GLFunctions::depthRangef |
| ptr_glDepthRangeIndexed clan::GLFunctions::depthRangeIndexed |
| ptr_glDetachShader clan::GLFunctions::detachShader |
| ptr_glDisable clan::GLFunctions::disable |
| ptr_glDisablei clan::GLFunctions::disablei |
| ptr_glDisableVertexArrayAttrib clan::GLFunctions::DisableVertexArrayAttrib |
| ptr_glDisableVertexAttribArray clan::GLFunctions::disableVertexAttribArray |
| ptr_glDispatchCompute clan::GLFunctions::dispatchCompute |
| ptr_glDispatchComputeIndirect clan::GLFunctions::dispatchComputeIndirect |
| ptr_glDrawArrays clan::GLFunctions::drawArrays |
| ptr_glDrawArraysIndirect clan::GLFunctions::drawArraysIndirect |
| ptr_glDrawArraysInstanced clan::GLFunctions::drawArraysInstanced |
| ptr_glDrawArraysInstancedBaseInstance clan::GLFunctions::drawArraysInstancedBaseInstance |
| ptr_glDrawBuffer clan::GLFunctions::drawBuffer |
| ptr_glDrawBuffers clan::GLFunctions::drawBuffers |
| ptr_glDrawElements clan::GLFunctions::drawElements |
| ptr_glDrawElementsBaseVertex clan::GLFunctions::drawElementsBaseVertex |
| ptr_glDrawElementsIndirect clan::GLFunctions::drawElementsIndirect |
| ptr_glDrawElementsInstanced clan::GLFunctions::drawElementsInstanced |
| ptr_glDrawElementsInstancedBaseInstance clan::GLFunctions::drawElementsInstancedBaseInstance |
| ptr_glDrawElementsInstancedBaseVertex clan::GLFunctions::drawElementsInstancedBaseVertex |
| ptr_glDrawElementsInstancedBaseVertexBaseInstance clan::GLFunctions::drawElementsInstancedBaseVertexBaseInstance |
| ptr_glDrawRangeElements clan::GLFunctions::drawRangeElements |
| ptr_glDrawRangeElementsBaseVertex clan::GLFunctions::drawRangeElementsBaseVertex |
| ptr_glDrawTransformFeedback clan::GLFunctions::drawTransformFeedback |
| ptr_glDrawTransformFeedbackInstanced clan::GLFunctions::drawTransformFeedbackInstanced |
| ptr_glDrawTransformFeedbackStream clan::GLFunctions::drawTransformFeedbackStream |
| ptr_glDrawTransformFeedbackStreamInstanced clan::GLFunctions::drawTransformFeedbackStreamInstanced |
| ptr_glEnable clan::GLFunctions::enable |
| ptr_glEnablei clan::GLFunctions::enablei |
| ptr_glEnableVertexArrayAttrib clan::GLFunctions::EnableVertexArrayAttrib |
| ptr_glEnableVertexAttribArray clan::GLFunctions::enableVertexAttribArray |
| ptr_glEndConditionalRender clan::GLFunctions::endConditionalRender |
| ptr_glEndQuery clan::GLFunctions::endQuery |
| ptr_glEndQueryIndexed clan::GLFunctions::endQueryIndexed |
| ptr_glEndTransformFeedback clan::GLFunctions::endTransformFeedback |
| ptr_glFenceSync clan::GLFunctions::fenceSync |
| ptr_glFinish clan::GLFunctions::finish |
| ptr_glFlush clan::GLFunctions::flush |
| ptr_glFlushMappedBufferRange clan::GLFunctions::flushMappedBufferRange |
| ptr_glFlushMappedNamedBufferRange clan::GLFunctions::FlushMappedNamedBufferRange |
| ptr_glFramebufferParameteri clan::GLFunctions::framebufferParameteri |
| ptr_glFramebufferRenderbuffer clan::GLFunctions::framebufferRenderbuffer |
| ptr_glFramebufferTexture clan::GLFunctions::framebufferTexture |
| ptr_glFramebufferTexture1D clan::GLFunctions::framebufferTexture1D |
| ptr_glFramebufferTexture2D clan::GLFunctions::framebufferTexture2D |
| ptr_glFramebufferTexture3D clan::GLFunctions::framebufferTexture3D |
| ptr_glFramebufferTextureLayer clan::GLFunctions::framebufferTextureLayer |
| ptr_glFrontFace clan::GLFunctions::frontFace |
| ptr_glGenBuffers clan::GLFunctions::genBuffers |
| ptr_glGenerateMipmap clan::GLFunctions::generateMipmap |
| ptr_glGenerateTextureMipmap clan::GLFunctions::GenerateTextureMipmap |
| ptr_glGenFramebuffers clan::GLFunctions::genFramebuffers |
| ptr_glGenProgramPipelines clan::GLFunctions::genProgramPipelines |
| ptr_glGenQueries clan::GLFunctions::genQueries |
| ptr_glGenRenderbuffers clan::GLFunctions::genRenderbuffers |
| ptr_glGenSamplers clan::GLFunctions::genSamplers |
| ptr_glGenTextures clan::GLFunctions::genTextures |
| ptr_glGenTransformFeedbacks clan::GLFunctions::genTransformFeedbacks |
| ptr_glGenVertexArrays clan::GLFunctions::genVertexArrays |
| ptr_glGetActiveAtomicCounterBufferiv clan::GLFunctions::getActiveAtomicCounterBufferiv |
| ptr_glGetActiveAttrib clan::GLFunctions::getActiveAttrib |
| ptr_glGetActiveSubroutineName clan::GLFunctions::getActiveSubroutineName |
| ptr_glGetActiveSubroutineUniformiv clan::GLFunctions::getActiveSubroutineUniformiv |
| ptr_glGetActiveSubroutineUniformName clan::GLFunctions::getActiveSubroutineUniformName |
| ptr_glGetActiveUniform clan::GLFunctions::getActiveUniform |
| ptr_glGetActiveUniformBlockiv clan::GLFunctions::getActiveUniformBlockiv |
| ptr_glGetActiveUniformBlockName clan::GLFunctions::getActiveUniformBlockName |
| ptr_glGetActiveUniformName clan::GLFunctions::getActiveUniformName |
| ptr_glGetActiveUniformsiv clan::GLFunctions::getActiveUniformsiv |
| ptr_glGetAttachedShaders clan::GLFunctions::getAttachedShaders |
| ptr_glGetAttribLocation clan::GLFunctions::getAttribLocation |
| ptr_glGetBooleani_v clan::GLFunctions::getBooleani_v |
| ptr_glGetBooleanv clan::GLFunctions::getBooleanv |
| ptr_glGetBufferParameteri64v clan::GLFunctions::getBufferParameteri64v |
| ptr_glGetBufferParameteriv clan::GLFunctions::getBufferParameteriv |
| ptr_glGetBufferPointerv clan::GLFunctions::getBufferPointerv |
| ptr_glGetBufferSubData clan::GLFunctions::getBufferSubData |
| ptr_glGetCompressedTexImage clan::GLFunctions::getCompressedTexImage |
| ptr_glGetCompressedTextureImage clan::GLFunctions::GetCompressedTextureImage |
| ptr_glGetCompressedTextureSubImage clan::GLFunctions::GetCompressedTextureSubImage |
| ptr_glGetDebugMessageLog clan::GLFunctions::getDebugMessageLog |
| ptr_glGetDebugMessageLogARB clan::GLFunctions::getDebugMessageLogARB |
| ptr_glGetDoublei_v clan::GLFunctions::getDoublei_v |
| ptr_glGetDoublev clan::GLFunctions::getDoublev |
| ptr_glGetError clan::GLFunctions::getError |
| ptr_glGetFloati_v clan::GLFunctions::getFloati_v |
| ptr_glGetFloatv clan::GLFunctions::getFloatv |
| ptr_glGetFragDataIndex clan::GLFunctions::getFragDataIndex |
| ptr_glGetFragDataLocation clan::GLFunctions::getFragDataLocation |
| ptr_glGetFramebufferAttachmentParameteriv clan::GLFunctions::getFramebufferAttachmentParameteriv |
| ptr_glGetFramebufferParameteriv clan::GLFunctions::getFramebufferParameteriv |
| ptr_glGetGraphicsResetStatus clan::GLFunctions::GetGraphicsResetStatus |
| ptr_glGetGraphicsResetStatusARB clan::GLFunctions::getGraphicsResetStatusARB |
| ptr_glGetInteger64i_v clan::GLFunctions::getInteger64i_v |
| ptr_glGetInteger64v clan::GLFunctions::getInteger64v |
| ptr_glGetIntegeri_v clan::GLFunctions::getIntegeri_v |
| ptr_glGetIntegerv clan::GLFunctions::getIntegerv |
| ptr_glGetInternalformati64v clan::GLFunctions::getInternalformati64v |
| ptr_glGetInternalformativ clan::GLFunctions::getInternalformativ |
| ptr_glGetMultisamplefv clan::GLFunctions::getMultisamplefv |
| ptr_glGetNamedBufferParameteri64v clan::GLFunctions::GetNamedBufferParameteri64v |
| ptr_glGetNamedBufferParameteriv clan::GLFunctions::GetNamedBufferParameteriv |
| ptr_glGetNamedBufferPointerv clan::GLFunctions::GetNamedBufferPointerv |
| ptr_glGetNamedBufferSubData clan::GLFunctions::GetNamedBufferSubData |
| ptr_glGetNamedFramebufferAttachmentParameteriv clan::GLFunctions::GetNamedFramebufferAttachmentParameteriv |
| ptr_glGetNamedFramebufferParameteriv clan::GLFunctions::GetNamedFramebufferParameteriv |
| ptr_glGetNamedFramebufferParameterivEXT clan::GLFunctions::getNamedFramebufferParameterivEXT |
| ptr_glGetNamedRenderbufferParameteriv clan::GLFunctions::GetNamedRenderbufferParameteriv |
| ptr_glGetNamedStringARB clan::GLFunctions::getNamedStringARB |
| ptr_glGetNamedStringivARB clan::GLFunctions::getNamedStringivARB |
| ptr_glGetnColorTable clan::GLFunctions::GetnColorTable |
| ptr_glGetnColorTableARB clan::GLFunctions::getnColorTableARB |
| ptr_glGetnCompressedTexImage clan::GLFunctions::GetnCompressedTexImage |
| ptr_glGetnCompressedTexImageARB clan::GLFunctions::getnCompressedTexImageARB |
| ptr_glGetnConvolutionFilter clan::GLFunctions::GetnConvolutionFilter |
| ptr_glGetnConvolutionFilterARB clan::GLFunctions::getnConvolutionFilterARB |
| ptr_glGetnHistogram clan::GLFunctions::GetnHistogram |
| ptr_glGetnHistogramARB clan::GLFunctions::getnHistogramARB |
| ptr_glGetnMapdv clan::GLFunctions::GetnMapdv |
| ptr_glGetnMapdvARB clan::GLFunctions::getnMapdvARB |
| ptr_glGetnMapfv clan::GLFunctions::GetnMapfv |
| ptr_glGetnMapfvARB clan::GLFunctions::getnMapfvARB |
| ptr_glGetnMapiv clan::GLFunctions::GetnMapiv |
| ptr_glGetnMapivARB clan::GLFunctions::getnMapivARB |
| ptr_glGetnMinmax clan::GLFunctions::GetnMinmax |
| ptr_glGetnMinmaxARB clan::GLFunctions::getnMinmaxARB |
| ptr_glGetnPixelMapfv clan::GLFunctions::GetnPixelMapfv |
| ptr_glGetnPixelMapfvARB clan::GLFunctions::getnPixelMapfvARB |
| ptr_glGetnPixelMapuiv clan::GLFunctions::GetnPixelMapuiv |
| ptr_glGetnPixelMapuivARB clan::GLFunctions::getnPixelMapuivARB |
| ptr_glGetnPixelMapusv clan::GLFunctions::GetnPixelMapusv |
| ptr_glGetnPixelMapusvARB clan::GLFunctions::getnPixelMapusvARB |
| ptr_glGetnPolygonStipple clan::GLFunctions::GetnPolygonStipple |
| ptr_glGetnPolygonStippleARB clan::GLFunctions::getnPolygonStippleARB |
| ptr_glGetnSeparableFilter clan::GLFunctions::GetnSeparableFilter |
| ptr_glGetnSeparableFilterARB clan::GLFunctions::getnSeparableFilterARB |
| ptr_glGetnTexImage clan::GLFunctions::GetnTexImage |
| ptr_glGetnTexImageARB clan::GLFunctions::getnTexImageARB |
| ptr_glGetnUniformdv clan::GLFunctions::GetnUniformdv |
| ptr_glGetnUniformdvARB clan::GLFunctions::getnUniformdvARB |
| ptr_glGetnUniformfv clan::GLFunctions::GetnUniformfv |
| ptr_glGetnUniformfvARB clan::GLFunctions::getnUniformfvARB |
| ptr_glGetnUniformiv clan::GLFunctions::GetnUniformiv |
| ptr_glGetnUniformivARB clan::GLFunctions::getnUniformivARB |
| ptr_glGetnUniformuiv clan::GLFunctions::GetnUniformuiv |
| ptr_glGetnUniformuivARB clan::GLFunctions::getnUniformuivARB |
| ptr_glGetObjectLabel clan::GLFunctions::getObjectLabel |
| ptr_glGetObjectPtrLabel clan::GLFunctions::getObjectPtrLabel |
| ptr_glGetPointerv clan::GLFunctions::getPointerv |
| ptr_glGetProgramBinary clan::GLFunctions::getProgramBinary |
| ptr_glGetProgramInfoLog clan::GLFunctions::getProgramInfoLog |
| ptr_glGetProgramInterfaceiv clan::GLFunctions::getProgramInterfaceiv |
| ptr_glGetProgramiv clan::GLFunctions::getProgramiv |
| ptr_glGetProgramPipelineInfoLog clan::GLFunctions::getProgramPipelineInfoLog |
| ptr_glGetProgramPipelineiv clan::GLFunctions::getProgramPipelineiv |
| ptr_glGetProgramResourceIndex clan::GLFunctions::getProgramResourceIndex |
| ptr_glGetProgramResourceiv clan::GLFunctions::getProgramResourceiv |
| ptr_glGetProgramResourceLocation clan::GLFunctions::getProgramResourceLocation |
| ptr_glGetProgramResourceLocationIndex clan::GLFunctions::getProgramResourceLocationIndex |
| ptr_glGetProgramResourceName clan::GLFunctions::getProgramResourceName |
| ptr_glGetProgramStageiv clan::GLFunctions::getProgramStageiv |
| ptr_glGetQueryBufferObjecti64v clan::GLFunctions::GetQueryBufferObjecti64v |
| ptr_glGetQueryBufferObjectiv clan::GLFunctions::GetQueryBufferObjectiv |
| ptr_glGetQueryBufferObjectui64v clan::GLFunctions::GetQueryBufferObjectui64v |
| ptr_glGetQueryBufferObjectuiv clan::GLFunctions::GetQueryBufferObjectuiv |
| ptr_glGetQueryIndexediv clan::GLFunctions::getQueryIndexediv |
| ptr_glGetQueryiv clan::GLFunctions::getQueryiv |
| ptr_glGetQueryObjecti64v clan::GLFunctions::getQueryObjecti64v |
| ptr_glGetQueryObjectiv clan::GLFunctions::getQueryObjectiv |
| ptr_glGetQueryObjectui64v clan::GLFunctions::getQueryObjectui64v |
| ptr_glGetQueryObjectuiv clan::GLFunctions::getQueryObjectuiv |
| ptr_glGetRenderbufferParameteriv clan::GLFunctions::getRenderbufferParameteriv |
| ptr_glGetSamplerParameterfv clan::GLFunctions::getSamplerParameterfv |
| ptr_glGetSamplerParameterIiv clan::GLFunctions::getSamplerParameterIiv |
| ptr_glGetSamplerParameterIuiv clan::GLFunctions::getSamplerParameterIuiv |
| ptr_glGetSamplerParameteriv clan::GLFunctions::getSamplerParameteriv |
| ptr_glGetShaderInfoLog clan::GLFunctions::getShaderInfoLog |
| ptr_glGetShaderiv clan::GLFunctions::getShaderiv |
| ptr_glGetShaderPrecisionFormat clan::GLFunctions::getShaderPrecisionFormat |
| ptr_glGetShaderSource clan::GLFunctions::getShaderSource |
| ptr_glGetString clan::GLFunctions::getString |
| ptr_glGetStringi clan::GLFunctions::getStringi |
| ptr_glGetSubroutineIndex clan::GLFunctions::getSubroutineIndex |
| ptr_glGetSubroutineUniformLocation clan::GLFunctions::getSubroutineUniformLocation |
| ptr_glGetSynciv clan::GLFunctions::getSynciv |
| ptr_glGetTexImage clan::GLFunctions::getTexImage |
| ptr_glGetTexLevelParameterfv clan::GLFunctions::getTexLevelParameterfv |
| ptr_glGetTexLevelParameteriv clan::GLFunctions::getTexLevelParameteriv |
| ptr_glGetTexParameterfv clan::GLFunctions::getTexParameterfv |
| ptr_glGetTexParameterIiv clan::GLFunctions::getTexParameterIiv |
| ptr_glGetTexParameterIuiv clan::GLFunctions::getTexParameterIuiv |
| ptr_glGetTexParameteriv clan::GLFunctions::getTexParameteriv |
| ptr_glGetTextureImage clan::GLFunctions::GetTextureImage |
| ptr_glGetTextureLevelParameterfv clan::GLFunctions::GetTextureLevelParameterfv |
| ptr_glGetTextureLevelParameteriv clan::GLFunctions::GetTextureLevelParameteriv |
| ptr_glGetTextureParameterfv clan::GLFunctions::GetTextureParameterfv |
| ptr_glGetTextureParameterIiv clan::GLFunctions::GetTextureParameterIiv |
| ptr_glGetTextureParameterIuiv clan::GLFunctions::GetTextureParameterIuiv |
| ptr_glGetTextureParameteriv clan::GLFunctions::GetTextureParameteriv |
| ptr_glGetTextureSubImage clan::GLFunctions::GetTextureSubImage |
| ptr_glGetTransformFeedbacki64_v clan::GLFunctions::GetTransformFeedbacki64_v |
| ptr_glGetTransformFeedbacki_v clan::GLFunctions::GetTransformFeedbacki_v |
| ptr_glGetTransformFeedbackiv clan::GLFunctions::GetTransformFeedbackiv |
| ptr_glGetTransformFeedbackVarying clan::GLFunctions::getTransformFeedbackVarying |
| ptr_glGetUniformBlockIndex clan::GLFunctions::getUniformBlockIndex |
| ptr_glGetUniformdv clan::GLFunctions::getUniformdv |
| ptr_glGetUniformfv clan::GLFunctions::getUniformfv |
| ptr_glGetUniformIndices clan::GLFunctions::getUniformIndices |
| ptr_glGetUniformiv clan::GLFunctions::getUniformiv |
| ptr_glGetUniformLocation clan::GLFunctions::getUniformLocation |
| ptr_glGetUniformSubroutineuiv clan::GLFunctions::getUniformSubroutineuiv |
| ptr_glGetUniformuiv clan::GLFunctions::getUniformuiv |
| ptr_glGetVertexArrayIndexed64iv clan::GLFunctions::GetVertexArrayIndexed64iv |
| ptr_glGetVertexArrayIndexediv clan::GLFunctions::GetVertexArrayIndexediv |
| ptr_glGetVertexArrayiv clan::GLFunctions::GetVertexArrayiv |
| ptr_glGetVertexAttribdv clan::GLFunctions::getVertexAttribdv |
| ptr_glGetVertexAttribfv clan::GLFunctions::getVertexAttribfv |
| ptr_glGetVertexAttribIiv clan::GLFunctions::getVertexAttribIiv |
| ptr_glGetVertexAttribIuiv clan::GLFunctions::getVertexAttribIuiv |
| ptr_glGetVertexAttribiv clan::GLFunctions::getVertexAttribiv |
| ptr_glGetVertexAttribLdv clan::GLFunctions::getVertexAttribLdv |
| ptr_glGetVertexAttribPointerv clan::GLFunctions::getVertexAttribPointerv |
| ptr_glHint clan::GLFunctions::hint |
| ptr_glInvalidateBufferData clan::GLFunctions::invalidateBufferData |
| ptr_glInvalidateBufferSubData clan::GLFunctions::invalidateBufferSubData |
| ptr_glInvalidateFramebuffer clan::GLFunctions::invalidateFramebuffer |
| ptr_glInvalidateNamedFramebufferData clan::GLFunctions::InvalidateNamedFramebufferData |
| ptr_glInvalidateNamedFramebufferSubData clan::GLFunctions::InvalidateNamedFramebufferSubData |
| ptr_glInvalidateSubFramebuffer clan::GLFunctions::invalidateSubFramebuffer |
| ptr_glInvalidateTexImage clan::GLFunctions::invalidateTexImage |
| ptr_glInvalidateTexSubImage clan::GLFunctions::invalidateTexSubImage |
| ptr_glIsBuffer clan::GLFunctions::isBuffer |
| ptr_glIsEnabled clan::GLFunctions::isEnabled |
| ptr_glIsEnabledi clan::GLFunctions::isEnabledi |
| ptr_glIsFramebuffer clan::GLFunctions::isFramebuffer |
| ptr_glIsNamedStringARB clan::GLFunctions::isNamedStringARB |
| ptr_glIsProgram clan::GLFunctions::isProgram |
| ptr_glIsProgramPipeline clan::GLFunctions::isProgramPipeline |
| ptr_glIsQuery clan::GLFunctions::isQuery |
| ptr_glIsRenderbuffer clan::GLFunctions::isRenderbuffer |
| ptr_glIsSampler clan::GLFunctions::isSampler |
| ptr_glIsShader clan::GLFunctions::isShader |
| ptr_glIsSync clan::GLFunctions::isSync |
| ptr_glIsTexture clan::GLFunctions::isTexture |
| ptr_glIsTransformFeedback clan::GLFunctions::isTransformFeedback |
| ptr_glIsVertexArray clan::GLFunctions::isVertexArray |
| ptr_glLineWidth clan::GLFunctions::lineWidth |
| ptr_glLinkProgram clan::GLFunctions::linkProgram |
| ptr_glLogicOp clan::GLFunctions::logicOp |
| ptr_glMapBuffer clan::GLFunctions::mapBuffer |
| ptr_glMapBufferRange clan::GLFunctions::mapBufferRange |
| ptr_glMapNamedBuffer clan::GLFunctions::MapNamedBuffer |
| ptr_glMapNamedBufferRange clan::GLFunctions::MapNamedBufferRange |
| ptr_glMemoryBarrier clan::GLFunctions::memoryBarrier |
| ptr_glMemoryBarrierByRegion clan::GLFunctions::MemoryBarrierByRegion |
| ptr_glMinSampleShading clan::GLFunctions::minSampleShading |
| ptr_glMinSampleShadingARB clan::GLFunctions::minSampleShadingARB |
| ptr_glMultiDrawArrays clan::GLFunctions::multiDrawArrays |
| ptr_glMultiDrawArraysIndirect clan::GLFunctions::multiDrawArraysIndirect |
| ptr_glMultiDrawElements clan::GLFunctions::multiDrawElements |
| ptr_glMultiDrawElementsBaseVertex clan::GLFunctions::multiDrawElementsBaseVertex |
| ptr_glMultiDrawElementsIndirect clan::GLFunctions::multiDrawElementsIndirect |
| ptr_glMultiTexCoordP1ui clan::GLFunctions::multiTexCoordP1ui |
| ptr_glMultiTexCoordP1uiv clan::GLFunctions::multiTexCoordP1uiv |
| ptr_glMultiTexCoordP2ui clan::GLFunctions::multiTexCoordP2ui |
| ptr_glMultiTexCoordP2uiv clan::GLFunctions::multiTexCoordP2uiv |
| ptr_glMultiTexCoordP3ui clan::GLFunctions::multiTexCoordP3ui |
| ptr_glMultiTexCoordP3uiv clan::GLFunctions::multiTexCoordP3uiv |
| ptr_glMultiTexCoordP4ui clan::GLFunctions::multiTexCoordP4ui |
| ptr_glMultiTexCoordP4uiv clan::GLFunctions::multiTexCoordP4uiv |
| ptr_glNamedBufferData clan::GLFunctions::NamedBufferData |
| ptr_glNamedBufferStorage clan::GLFunctions::NamedBufferStorage |
| ptr_glNamedBufferSubData clan::GLFunctions::NamedBufferSubData |
| ptr_glNamedFramebufferDrawBuffer clan::GLFunctions::NamedFramebufferDrawBuffer |
| ptr_glNamedFramebufferDrawBuffers clan::GLFunctions::NamedFramebufferDrawBuffers |
| ptr_glNamedFramebufferParameteri clan::GLFunctions::NamedFramebufferParameteri |
| ptr_glNamedFramebufferParameteriEXT clan::GLFunctions::namedFramebufferParameteriEXT |
| ptr_glNamedFramebufferReadBuffer clan::GLFunctions::NamedFramebufferReadBuffer |
| ptr_glNamedFramebufferRenderbuffer clan::GLFunctions::NamedFramebufferRenderbuffer |
| ptr_glNamedFramebufferTexture clan::GLFunctions::NamedFramebufferTexture |
| ptr_glNamedFramebufferTextureLayer clan::GLFunctions::NamedFramebufferTextureLayer |
| ptr_glNamedRenderbufferStorage clan::GLFunctions::NamedRenderbufferStorage |
| ptr_glNamedRenderbufferStorageMultisample clan::GLFunctions::NamedRenderbufferStorageMultisample |
| ptr_glNamedStringARB clan::GLFunctions::namedStringARB |
| ptr_glNormalP3ui clan::GLFunctions::normalP3ui |
| ptr_glNormalP3uiv clan::GLFunctions::normalP3uiv |
| ptr_glObjectLabel clan::GLFunctions::objectLabel |
| ptr_glObjectPtrLabel clan::GLFunctions::objectPtrLabel |
| ptr_glPatchParameterfv clan::GLFunctions::patchParameterfv |
| ptr_glPatchParameteri clan::GLFunctions::patchParameteri |
| ptr_glPauseTransformFeedback clan::GLFunctions::pauseTransformFeedback |
| ptr_glPixelStoref clan::GLFunctions::pixelStoref |
| ptr_glPixelStorei clan::GLFunctions::pixelStorei |
| ptr_glPointParameterf clan::GLFunctions::pointParameterf |
| ptr_glPointParameterfv clan::GLFunctions::pointParameterfv |
| ptr_glPointParameteri clan::GLFunctions::pointParameteri |
| ptr_glPointParameteriv clan::GLFunctions::pointParameteriv |
| ptr_glPointSize clan::GLFunctions::pointSize |
| ptr_glPolygonMode clan::GLFunctions::polygonMode |
| ptr_glPolygonOffset clan::GLFunctions::polygonOffset |
| ptr_glPopDebugGroup clan::GLFunctions::popDebugGroup |
| ptr_glPrimitiveRestartIndex clan::GLFunctions::primitiveRestartIndex |
| ptr_glProgramBinary clan::GLFunctions::programBinary |
| ptr_glProgramParameteri clan::GLFunctions::programParameteri |
| ptr_glProgramUniform1d clan::GLFunctions::programUniform1d |
| ptr_glProgramUniform1dv clan::GLFunctions::programUniform1dv |
| ptr_glProgramUniform1f clan::GLFunctions::programUniform1f |
| ptr_glProgramUniform1fv clan::GLFunctions::programUniform1fv |
| ptr_glProgramUniform1i clan::GLFunctions::programUniform1i |
| ptr_glProgramUniform1iv clan::GLFunctions::programUniform1iv |
| ptr_glProgramUniform1ui clan::GLFunctions::programUniform1ui |
| ptr_glProgramUniform1uiv clan::GLFunctions::programUniform1uiv |
| ptr_glProgramUniform2d clan::GLFunctions::programUniform2d |
| ptr_glProgramUniform2dv clan::GLFunctions::programUniform2dv |
| ptr_glProgramUniform2f clan::GLFunctions::programUniform2f |
| ptr_glProgramUniform2fv clan::GLFunctions::programUniform2fv |
| ptr_glProgramUniform2i clan::GLFunctions::programUniform2i |
| ptr_glProgramUniform2iv clan::GLFunctions::programUniform2iv |
| ptr_glProgramUniform2ui clan::GLFunctions::programUniform2ui |
| ptr_glProgramUniform2uiv clan::GLFunctions::programUniform2uiv |
| ptr_glProgramUniform3d clan::GLFunctions::programUniform3d |
| ptr_glProgramUniform3dv clan::GLFunctions::programUniform3dv |
| ptr_glProgramUniform3f clan::GLFunctions::programUniform3f |
| ptr_glProgramUniform3fv clan::GLFunctions::programUniform3fv |
| ptr_glProgramUniform3i clan::GLFunctions::programUniform3i |
| ptr_glProgramUniform3iv clan::GLFunctions::programUniform3iv |
| ptr_glProgramUniform3ui clan::GLFunctions::programUniform3ui |
| ptr_glProgramUniform3uiv clan::GLFunctions::programUniform3uiv |
| ptr_glProgramUniform4d clan::GLFunctions::programUniform4d |
| ptr_glProgramUniform4dv clan::GLFunctions::programUniform4dv |
| ptr_glProgramUniform4f clan::GLFunctions::programUniform4f |
| ptr_glProgramUniform4fv clan::GLFunctions::programUniform4fv |
| ptr_glProgramUniform4i clan::GLFunctions::programUniform4i |
| ptr_glProgramUniform4iv clan::GLFunctions::programUniform4iv |
| ptr_glProgramUniform4ui clan::GLFunctions::programUniform4ui |
| ptr_glProgramUniform4uiv clan::GLFunctions::programUniform4uiv |
| ptr_glProgramUniformMatrix2dv clan::GLFunctions::programUniformMatrix2dv |
| ptr_glProgramUniformMatrix2fv clan::GLFunctions::programUniformMatrix2fv |
| ptr_glProgramUniformMatrix2x3dv clan::GLFunctions::programUniformMatrix2x3dv |
| ptr_glProgramUniformMatrix2x3fv clan::GLFunctions::programUniformMatrix2x3fv |
| ptr_glProgramUniformMatrix2x4dv clan::GLFunctions::programUniformMatrix2x4dv |
| ptr_glProgramUniformMatrix2x4fv clan::GLFunctions::programUniformMatrix2x4fv |
| ptr_glProgramUniformMatrix3dv clan::GLFunctions::programUniformMatrix3dv |
| ptr_glProgramUniformMatrix3fv clan::GLFunctions::programUniformMatrix3fv |
| ptr_glProgramUniformMatrix3x2dv clan::GLFunctions::programUniformMatrix3x2dv |
| ptr_glProgramUniformMatrix3x2fv clan::GLFunctions::programUniformMatrix3x2fv |
| ptr_glProgramUniformMatrix3x4dv clan::GLFunctions::programUniformMatrix3x4dv |
| ptr_glProgramUniformMatrix3x4fv clan::GLFunctions::programUniformMatrix3x4fv |
| ptr_glProgramUniformMatrix4dv clan::GLFunctions::programUniformMatrix4dv |
| ptr_glProgramUniformMatrix4fv clan::GLFunctions::programUniformMatrix4fv |
| ptr_glProgramUniformMatrix4x2dv clan::GLFunctions::programUniformMatrix4x2dv |
| ptr_glProgramUniformMatrix4x2fv clan::GLFunctions::programUniformMatrix4x2fv |
| ptr_glProgramUniformMatrix4x3dv clan::GLFunctions::programUniformMatrix4x3dv |
| ptr_glProgramUniformMatrix4x3fv clan::GLFunctions::programUniformMatrix4x3fv |
| ptr_glProvokingVertex clan::GLFunctions::provokingVertex |
| ptr_glPushDebugGroup clan::GLFunctions::pushDebugGroup |
| ptr_glQueryCounter clan::GLFunctions::queryCounter |
| ptr_glReadBuffer clan::GLFunctions::readBuffer |
| ptr_glReadnPixels clan::GLFunctions::ReadnPixels |
| ptr_glReadnPixelsARB clan::GLFunctions::readnPixelsARB |
| ptr_glReadPixels clan::GLFunctions::readPixels |
| ptr_glReleaseShaderCompiler clan::GLFunctions::releaseShaderCompiler |
| ptr_glRenderbufferStorage clan::GLFunctions::renderbufferStorage |
| ptr_glRenderbufferStorageMultisample clan::GLFunctions::renderbufferStorageMultisample |
| ptr_glResumeTransformFeedback clan::GLFunctions::resumeTransformFeedback |
| ptr_glSampleCoverage clan::GLFunctions::sampleCoverage |
| ptr_glSampleMaski clan::GLFunctions::sampleMaski |
| ptr_glSamplerParameterf clan::GLFunctions::samplerParameterf |
| ptr_glSamplerParameterfv clan::GLFunctions::samplerParameterfv |
| ptr_glSamplerParameteri clan::GLFunctions::samplerParameteri |
| ptr_glSamplerParameterIiv clan::GLFunctions::samplerParameterIiv |
| ptr_glSamplerParameterIuiv clan::GLFunctions::samplerParameterIuiv |
| ptr_glSamplerParameteriv clan::GLFunctions::samplerParameteriv |
| ptr_glScissor clan::GLFunctions::scissor |
| ptr_glScissorArrayv clan::GLFunctions::scissorArrayv |
| ptr_glScissorIndexed clan::GLFunctions::scissorIndexed |
| ptr_glScissorIndexedv clan::GLFunctions::scissorIndexedv |
| ptr_glSecondaryColorP3ui clan::GLFunctions::secondaryColorP3ui |
| ptr_glSecondaryColorP3uiv clan::GLFunctions::secondaryColorP3uiv |
| ptr_glShaderBinary clan::GLFunctions::shaderBinary |
| ptr_glShaderSource clan::GLFunctions::shaderSource |
| ptr_glShaderStorageBlockBinding clan::GLFunctions::shaderStorageBlockBinding |
| ptr_glStencilFunc clan::GLFunctions::stencilFunc |
| ptr_glStencilFuncSeparate clan::GLFunctions::stencilFuncSeparate |
| ptr_glStencilMask clan::GLFunctions::stencilMask |
| ptr_glStencilMaskSeparate clan::GLFunctions::stencilMaskSeparate |
| ptr_glStencilOp clan::GLFunctions::stencilOp |
| ptr_glStencilOpSeparate clan::GLFunctions::stencilOpSeparate |
| ptr_glTexBuffer clan::GLFunctions::texBuffer |
| ptr_glTexBufferRange clan::GLFunctions::texBufferRange |
| ptr_glTexCoordP1ui clan::GLFunctions::texCoordP1ui |
| ptr_glTexCoordP1uiv clan::GLFunctions::texCoordP1uiv |
| ptr_glTexCoordP2ui clan::GLFunctions::texCoordP2ui |
| ptr_glTexCoordP2uiv clan::GLFunctions::texCoordP2uiv |
| ptr_glTexCoordP3ui clan::GLFunctions::texCoordP3ui |
| ptr_glTexCoordP3uiv clan::GLFunctions::texCoordP3uiv |
| ptr_glTexCoordP4ui clan::GLFunctions::texCoordP4ui |
| ptr_glTexCoordP4uiv clan::GLFunctions::texCoordP4uiv |
| ptr_glTexImage1D clan::GLFunctions::texImage1D |
| ptr_glTexImage2D clan::GLFunctions::texImage2D |
| ptr_glTexImage2DMultisample clan::GLFunctions::texImage2DMultisample |
| ptr_glTexImage3D clan::GLFunctions::texImage3D |
| ptr_glTexImage3DMultisample clan::GLFunctions::texImage3DMultisample |
| ptr_glTexParameterf clan::GLFunctions::texParameterf |
| ptr_glTexParameterfv clan::GLFunctions::texParameterfv |
| ptr_glTexParameteri clan::GLFunctions::texParameteri |
| ptr_glTexParameterIiv clan::GLFunctions::texParameterIiv |
| ptr_glTexParameterIuiv clan::GLFunctions::texParameterIuiv |
| ptr_glTexParameteriv clan::GLFunctions::texParameteriv |
| ptr_glTexStorage1D clan::GLFunctions::texStorage1D |
| ptr_glTexStorage2D clan::GLFunctions::texStorage2D |
| ptr_glTexStorage2DMultisample clan::GLFunctions::texStorage2DMultisample |
| ptr_glTexStorage3D clan::GLFunctions::texStorage3D |
| ptr_glTexStorage3DMultisample clan::GLFunctions::texStorage3DMultisample |
| ptr_glTexSubImage1D clan::GLFunctions::texSubImage1D |
| ptr_glTexSubImage2D clan::GLFunctions::texSubImage2D |
| ptr_glTexSubImage3D clan::GLFunctions::texSubImage3D |
| ptr_glTextureBarrier clan::GLFunctions::TextureBarrier |
| ptr_glTextureBuffer clan::GLFunctions::TextureBuffer |
| ptr_glTextureBufferRange clan::GLFunctions::TextureBufferRange |
| ptr_glTextureBufferRangeEXT clan::GLFunctions::textureBufferRangeEXT |
| ptr_glTextureParameterf clan::GLFunctions::TextureParameterf |
| ptr_glTextureParameterfv clan::GLFunctions::TextureParameterfv |
| ptr_glTextureParameteri clan::GLFunctions::TextureParameteri |
| ptr_glTextureParameterIiv clan::GLFunctions::TextureParameterIiv |
| ptr_glTextureParameterIuiv clan::GLFunctions::TextureParameterIuiv |
| ptr_glTextureParameteriv clan::GLFunctions::TextureParameteriv |
| ptr_glTextureStorage1D clan::GLFunctions::TextureStorage1D |
| ptr_glTextureStorage1DEXT clan::GLFunctions::textureStorage1DEXT |
| ptr_glTextureStorage2D clan::GLFunctions::TextureStorage2D |
| ptr_glTextureStorage2DEXT clan::GLFunctions::textureStorage2DEXT |
| ptr_glTextureStorage2DMultisample clan::GLFunctions::TextureStorage2DMultisample |
| ptr_glTextureStorage2DMultisampleEXT clan::GLFunctions::textureStorage2DMultisampleEXT |
| ptr_glTextureStorage3D clan::GLFunctions::TextureStorage3D |
| ptr_glTextureStorage3DEXT clan::GLFunctions::textureStorage3DEXT |
| ptr_glTextureStorage3DMultisample clan::GLFunctions::TextureStorage3DMultisample |
| ptr_glTextureStorage3DMultisampleEXT clan::GLFunctions::textureStorage3DMultisampleEXT |
| ptr_glTextureSubImage1D clan::GLFunctions::TextureSubImage1D |
| ptr_glTextureSubImage2D clan::GLFunctions::TextureSubImage2D |
| ptr_glTextureSubImage3D clan::GLFunctions::TextureSubImage3D |
| ptr_glTextureView clan::GLFunctions::textureView |
| ptr_glTransformFeedbackBufferBase clan::GLFunctions::TransformFeedbackBufferBase |
| ptr_glTransformFeedbackBufferRange clan::GLFunctions::TransformFeedbackBufferRange |
| ptr_glTransformFeedbackVaryings clan::GLFunctions::transformFeedbackVaryings |
| ptr_glUniform1d clan::GLFunctions::uniform1d |
| ptr_glUniform1dv clan::GLFunctions::uniform1dv |
| ptr_glUniform1f clan::GLFunctions::uniform1f |
| ptr_glUniform1fv clan::GLFunctions::uniform1fv |
| ptr_glUniform1i clan::GLFunctions::uniform1i |
| ptr_glUniform1iv clan::GLFunctions::uniform1iv |
| ptr_glUniform1ui clan::GLFunctions::uniform1ui |
| ptr_glUniform1uiv clan::GLFunctions::uniform1uiv |
| ptr_glUniform2d clan::GLFunctions::uniform2d |
| ptr_glUniform2dv clan::GLFunctions::uniform2dv |
| ptr_glUniform2f clan::GLFunctions::uniform2f |
| ptr_glUniform2fv clan::GLFunctions::uniform2fv |
| ptr_glUniform2i clan::GLFunctions::uniform2i |
| ptr_glUniform2iv clan::GLFunctions::uniform2iv |
| ptr_glUniform2ui clan::GLFunctions::uniform2ui |
| ptr_glUniform2uiv clan::GLFunctions::uniform2uiv |
| ptr_glUniform3d clan::GLFunctions::uniform3d |
| ptr_glUniform3dv clan::GLFunctions::uniform3dv |
| ptr_glUniform3f clan::GLFunctions::uniform3f |
| ptr_glUniform3fv clan::GLFunctions::uniform3fv |
| ptr_glUniform3i clan::GLFunctions::uniform3i |
| ptr_glUniform3iv clan::GLFunctions::uniform3iv |
| ptr_glUniform3ui clan::GLFunctions::uniform3ui |
| ptr_glUniform3uiv clan::GLFunctions::uniform3uiv |
| ptr_glUniform4d clan::GLFunctions::uniform4d |
| ptr_glUniform4dv clan::GLFunctions::uniform4dv |
| ptr_glUniform4f clan::GLFunctions::uniform4f |
| ptr_glUniform4fv clan::GLFunctions::uniform4fv |
| ptr_glUniform4i clan::GLFunctions::uniform4i |
| ptr_glUniform4iv clan::GLFunctions::uniform4iv |
| ptr_glUniform4ui clan::GLFunctions::uniform4ui |
| ptr_glUniform4uiv clan::GLFunctions::uniform4uiv |
| ptr_glUniformBlockBinding clan::GLFunctions::uniformBlockBinding |
| ptr_glUniformMatrix2dv clan::GLFunctions::uniformMatrix2dv |
| ptr_glUniformMatrix2fv clan::GLFunctions::uniformMatrix2fv |
| ptr_glUniformMatrix2x3dv clan::GLFunctions::uniformMatrix2x3dv |
| ptr_glUniformMatrix2x3fv clan::GLFunctions::uniformMatrix2x3fv |
| ptr_glUniformMatrix2x4dv clan::GLFunctions::uniformMatrix2x4dv |
| ptr_glUniformMatrix2x4fv clan::GLFunctions::uniformMatrix2x4fv |
| ptr_glUniformMatrix3dv clan::GLFunctions::uniformMatrix3dv |
| ptr_glUniformMatrix3fv clan::GLFunctions::uniformMatrix3fv |
| ptr_glUniformMatrix3x2dv clan::GLFunctions::uniformMatrix3x2dv |
| ptr_glUniformMatrix3x2fv clan::GLFunctions::uniformMatrix3x2fv |
| ptr_glUniformMatrix3x4dv clan::GLFunctions::uniformMatrix3x4dv |
| ptr_glUniformMatrix3x4fv clan::GLFunctions::uniformMatrix3x4fv |
| ptr_glUniformMatrix4dv clan::GLFunctions::uniformMatrix4dv |
| ptr_glUniformMatrix4fv clan::GLFunctions::uniformMatrix4fv |
| ptr_glUniformMatrix4x2dv clan::GLFunctions::uniformMatrix4x2dv |
| ptr_glUniformMatrix4x2fv clan::GLFunctions::uniformMatrix4x2fv |
| ptr_glUniformMatrix4x3dv clan::GLFunctions::uniformMatrix4x3dv |
| ptr_glUniformMatrix4x3fv clan::GLFunctions::uniformMatrix4x3fv |
| ptr_glUniformSubroutinesuiv clan::GLFunctions::uniformSubroutinesuiv |
| ptr_glUnmapBuffer clan::GLFunctions::unmapBuffer |
| ptr_glUnmapNamedBuffer clan::GLFunctions::UnmapNamedBuffer |
| ptr_glUseProgram clan::GLFunctions::useProgram |
| ptr_glUseProgramStages clan::GLFunctions::useProgramStages |
| ptr_glValidateProgram clan::GLFunctions::validateProgram |
| ptr_glValidateProgramPipeline clan::GLFunctions::validateProgramPipeline |
| ptr_glVertexArrayAttribBinding clan::GLFunctions::VertexArrayAttribBinding |
| ptr_glVertexArrayAttribFormat clan::GLFunctions::VertexArrayAttribFormat |
| ptr_glVertexArrayAttribIFormat clan::GLFunctions::VertexArrayAttribIFormat |
| ptr_glVertexArrayAttribLFormat clan::GLFunctions::VertexArrayAttribLFormat |
| ptr_glVertexArrayBindingDivisor clan::GLFunctions::VertexArrayBindingDivisor |
| ptr_glVertexArrayBindVertexBufferEXT clan::GLFunctions::vertexArrayBindVertexBufferEXT |
| ptr_glVertexArrayElementBuffer clan::GLFunctions::VertexArrayElementBuffer |
| ptr_glVertexArrayVertexAttribBindingEXT clan::GLFunctions::vertexArrayVertexAttribBindingEXT |
| ptr_glVertexArrayVertexAttribFormatEXT clan::GLFunctions::vertexArrayVertexAttribFormatEXT |
| ptr_glVertexArrayVertexAttribIFormatEXT clan::GLFunctions::vertexArrayVertexAttribIFormatEXT |
| ptr_glVertexArrayVertexAttribLFormatEXT clan::GLFunctions::vertexArrayVertexAttribLFormatEXT |
| ptr_glVertexArrayVertexBindingDivisorEXT clan::GLFunctions::vertexArrayVertexBindingDivisorEXT |
| ptr_glVertexArrayVertexBuffer clan::GLFunctions::VertexArrayVertexBuffer |
| ptr_glVertexArrayVertexBuffers clan::GLFunctions::VertexArrayVertexBuffers |
| ptr_glVertexAttrib1d clan::GLFunctions::vertexAttrib1d |
| ptr_glVertexAttrib1dv clan::GLFunctions::vertexAttrib1dv |
| ptr_glVertexAttrib1f clan::GLFunctions::vertexAttrib1f |
| ptr_glVertexAttrib1fv clan::GLFunctions::vertexAttrib1fv |
| ptr_glVertexAttrib1s clan::GLFunctions::vertexAttrib1s |
| ptr_glVertexAttrib1sv clan::GLFunctions::vertexAttrib1sv |
| ptr_glVertexAttrib2d clan::GLFunctions::vertexAttrib2d |
| ptr_glVertexAttrib2dv clan::GLFunctions::vertexAttrib2dv |
| ptr_glVertexAttrib2f clan::GLFunctions::vertexAttrib2f |
| ptr_glVertexAttrib2fv clan::GLFunctions::vertexAttrib2fv |
| ptr_glVertexAttrib2s clan::GLFunctions::vertexAttrib2s |
| ptr_glVertexAttrib2sv clan::GLFunctions::vertexAttrib2sv |
| ptr_glVertexAttrib3d clan::GLFunctions::vertexAttrib3d |
| ptr_glVertexAttrib3dv clan::GLFunctions::vertexAttrib3dv |
| ptr_glVertexAttrib3f clan::GLFunctions::vertexAttrib3f |
| ptr_glVertexAttrib3fv clan::GLFunctions::vertexAttrib3fv |
| ptr_glVertexAttrib3s clan::GLFunctions::vertexAttrib3s |
| ptr_glVertexAttrib3sv clan::GLFunctions::vertexAttrib3sv |
| ptr_glVertexAttrib4bv clan::GLFunctions::vertexAttrib4bv |
| ptr_glVertexAttrib4d clan::GLFunctions::vertexAttrib4d |
| ptr_glVertexAttrib4dv clan::GLFunctions::vertexAttrib4dv |
| ptr_glVertexAttrib4f clan::GLFunctions::vertexAttrib4f |
| ptr_glVertexAttrib4fv clan::GLFunctions::vertexAttrib4fv |
| ptr_glVertexAttrib4iv clan::GLFunctions::vertexAttrib4iv |
| ptr_glVertexAttrib4Nbv clan::GLFunctions::vertexAttrib4Nbv |
| ptr_glVertexAttrib4Niv clan::GLFunctions::vertexAttrib4Niv |
| ptr_glVertexAttrib4Nsv clan::GLFunctions::vertexAttrib4Nsv |
| ptr_glVertexAttrib4Nub clan::GLFunctions::vertexAttrib4Nub |
| ptr_glVertexAttrib4Nubv clan::GLFunctions::vertexAttrib4Nubv |
| ptr_glVertexAttrib4Nuiv clan::GLFunctions::vertexAttrib4Nuiv |
| ptr_glVertexAttrib4Nusv clan::GLFunctions::vertexAttrib4Nusv |
| ptr_glVertexAttrib4s clan::GLFunctions::vertexAttrib4s |
| ptr_glVertexAttrib4sv clan::GLFunctions::vertexAttrib4sv |
| ptr_glVertexAttrib4ubv clan::GLFunctions::vertexAttrib4ubv |
| ptr_glVertexAttrib4uiv clan::GLFunctions::vertexAttrib4uiv |
| ptr_glVertexAttrib4usv clan::GLFunctions::vertexAttrib4usv |
| ptr_glVertexAttribBinding clan::GLFunctions::vertexAttribBinding |
| ptr_glVertexAttribDivisor clan::GLFunctions::vertexAttribDivisor |
| ptr_glVertexAttribFormat clan::GLFunctions::vertexAttribFormat |
| ptr_glVertexAttribI1i clan::GLFunctions::vertexAttribI1i |
| ptr_glVertexAttribI1iv clan::GLFunctions::vertexAttribI1iv |
| ptr_glVertexAttribI1ui clan::GLFunctions::vertexAttribI1ui |
| ptr_glVertexAttribI1uiv clan::GLFunctions::vertexAttribI1uiv |
| ptr_glVertexAttribI2i clan::GLFunctions::vertexAttribI2i |
| ptr_glVertexAttribI2iv clan::GLFunctions::vertexAttribI2iv |
| ptr_glVertexAttribI2ui clan::GLFunctions::vertexAttribI2ui |
| ptr_glVertexAttribI2uiv clan::GLFunctions::vertexAttribI2uiv |
| ptr_glVertexAttribI3i clan::GLFunctions::vertexAttribI3i |
| ptr_glVertexAttribI3iv clan::GLFunctions::vertexAttribI3iv |
| ptr_glVertexAttribI3ui clan::GLFunctions::vertexAttribI3ui |
| ptr_glVertexAttribI3uiv clan::GLFunctions::vertexAttribI3uiv |
| ptr_glVertexAttribI4bv clan::GLFunctions::vertexAttribI4bv |
| ptr_glVertexAttribI4i clan::GLFunctions::vertexAttribI4i |
| ptr_glVertexAttribI4iv clan::GLFunctions::vertexAttribI4iv |
| ptr_glVertexAttribI4sv clan::GLFunctions::vertexAttribI4sv |
| ptr_glVertexAttribI4ubv clan::GLFunctions::vertexAttribI4ubv |
| ptr_glVertexAttribI4ui clan::GLFunctions::vertexAttribI4ui |
| ptr_glVertexAttribI4uiv clan::GLFunctions::vertexAttribI4uiv |
| ptr_glVertexAttribI4usv clan::GLFunctions::vertexAttribI4usv |
| ptr_glVertexAttribIFormat clan::GLFunctions::vertexAttribIFormat |
| ptr_glVertexAttribIPointer clan::GLFunctions::vertexAttribIPointer |
| ptr_glVertexAttribL1d clan::GLFunctions::vertexAttribL1d |
| ptr_glVertexAttribL1dv clan::GLFunctions::vertexAttribL1dv |
| ptr_glVertexAttribL2d clan::GLFunctions::vertexAttribL2d |
| ptr_glVertexAttribL2dv clan::GLFunctions::vertexAttribL2dv |
| ptr_glVertexAttribL3d clan::GLFunctions::vertexAttribL3d |
| ptr_glVertexAttribL3dv clan::GLFunctions::vertexAttribL3dv |
| ptr_glVertexAttribL4d clan::GLFunctions::vertexAttribL4d |
| ptr_glVertexAttribL4dv clan::GLFunctions::vertexAttribL4dv |
| ptr_glVertexAttribLFormat clan::GLFunctions::vertexAttribLFormat |
| ptr_glVertexAttribLPointer clan::GLFunctions::vertexAttribLPointer |
| ptr_glVertexAttribP1ui clan::GLFunctions::vertexAttribP1ui |
| ptr_glVertexAttribP1uiv clan::GLFunctions::vertexAttribP1uiv |
| ptr_glVertexAttribP2ui clan::GLFunctions::vertexAttribP2ui |
| ptr_glVertexAttribP2uiv clan::GLFunctions::vertexAttribP2uiv |
| ptr_glVertexAttribP3ui clan::GLFunctions::vertexAttribP3ui |
| ptr_glVertexAttribP3uiv clan::GLFunctions::vertexAttribP3uiv |
| ptr_glVertexAttribP4ui clan::GLFunctions::vertexAttribP4ui |
| ptr_glVertexAttribP4uiv clan::GLFunctions::vertexAttribP4uiv |
| ptr_glVertexAttribPointer clan::GLFunctions::vertexAttribPointer |
| ptr_glVertexBindingDivisor clan::GLFunctions::vertexBindingDivisor |
| ptr_glVertexP2ui clan::GLFunctions::vertexP2ui |
| ptr_glVertexP2uiv clan::GLFunctions::vertexP2uiv |
| ptr_glVertexP3ui clan::GLFunctions::vertexP3ui |
| ptr_glVertexP3uiv clan::GLFunctions::vertexP3uiv |
| ptr_glVertexP4ui clan::GLFunctions::vertexP4ui |
| ptr_glVertexP4uiv clan::GLFunctions::vertexP4uiv |
| ptr_glViewport clan::GLFunctions::viewport |
| ptr_glViewportArrayv clan::GLFunctions::viewportArrayv |
| ptr_glViewportIndexedf clan::GLFunctions::viewportIndexedf |
| ptr_glViewportIndexedfv clan::GLFunctions::viewportIndexedfv |
| ptr_glWaitSync clan::GLFunctions::waitSync |