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replay_scenario Struct Reference

#include <replay.h>

Collaboration diagram for replay_scenario:

Public Attributes

char * title
struct replay_momentmom_first
struct replay_momentmom_last
struct replay_rangerange_list

Detailed Description

A replay scenario.

Definition at line 155 of file replay.h.

Member Data Documentation

◆ mom_first

struct replay_moment* replay_scenario::mom_first

The list of replay moments. Linked list. Time increases in list.

Definition at line 160 of file replay.h.

◆ mom_last

struct replay_moment* replay_scenario::mom_last

The last element in list of replay moments.

Definition at line 162 of file replay.h.

◆ range_list

struct replay_range* replay_scenario::range_list

List of matching answers. This is to ease replay scenario creation. It lists queries (to the network) and what answer should be returned. The matching answers are valid for a range of time steps. So: timestep, parts of query, destination --> answer.

Definition at line 171 of file replay.h.

◆ title

char* replay_scenario::title

name of replay scenario. malloced string.

Definition at line 157 of file replay.h.


The documentation for this struct was generated from the following file:
  • /home/abuild/rpmbuild/BUILD/electroneum-5.1.3.1-build/electroneum-5.1.3.1/external/unbound/testcode/replay.h