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epee::net_utils::connection< t_protocol_handler >::state_t::data_t Struct Reference

#include <abstract_tcp_server2.h>

Public Attributes

struct { 
   std::array< uint8_t, 0x2000 >   buffer 
read
struct { 
   std::deque< epee::byte_slice >   queue 
   std::size_t   total_bytes 
   bool   wait_consume 
write

Member Data Documentation

◆ buffer

template<class t_protocol_handler>
std::array<uint8_t, 0x2000> epee::net_utils::connection< t_protocol_handler >::state_t::data_t::buffer

◆ queue

template<class t_protocol_handler>
std::deque<epee::byte_slice> epee::net_utils::connection< t_protocol_handler >::state_t::data_t::queue

◆ [struct]

struct { ... } epee::net_utils::connection< t_protocol_handler >::state_t::data_t::read

◆ total_bytes

template<class t_protocol_handler>
std::size_t epee::net_utils::connection< t_protocol_handler >::state_t::data_t::total_bytes

◆ wait_consume

template<class t_protocol_handler>
bool epee::net_utils::connection< t_protocol_handler >::state_t::data_t::wait_consume

◆ [struct]

struct { ... } epee::net_utils::connection< t_protocol_handler >::state_t::data_t::write

The documentation for this struct was generated from the following file: