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blamka-round-avx2.h File Reference
#include "blake2-impl.h"
#include <intrin.h>
Include dependency graph for blamka-round-avx2.h:

Go to the source code of this file.

Macros

#define rotr32(x)
#define rotr24(x)
#define rotr16(x)
#define rotr63(x)
#define G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1)
#define G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1)
#define DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1)
#define DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1)
#define UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1)
#define UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1)
#define BLAKE2_ROUND_1(A0, A1, B0, B1, C0, C1, D0, D1)
#define BLAKE2_ROUND_2(A0, A1, B0, B1, C0, C1, D0, D1)

Macro Definition Documentation

◆ BLAKE2_ROUND_1

#define BLAKE2_ROUND_1 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
} while((void)0, 0);

◆ BLAKE2_ROUND_2

#define BLAKE2_ROUND_2 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
} while((void)0, 0);

◆ DIAGONALIZE_1

#define DIAGONALIZE_1 ( A0,
B0,
C0,
D0,
A1,
B1,
C1,
D1 )
Value:
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(0, 3, 2, 1)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(2, 1, 0, 3)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(0, 3, 2, 1)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(2, 1, 0, 3)); \
} while((void)0, 0);

◆ DIAGONALIZE_2

#define DIAGONALIZE_2 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B1 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
B0 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
\
tmp1 = C0; \
C0 = C1; \
C1 = tmp1; \
\
tmp1 = _mm256_blend_epi32(D0, D1, 0xCC); \
tmp2 = _mm256_blend_epi32(D0, D1, 0x33); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
} while(0);

◆ G1_AVX2

#define G1_AVX2 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do { \
__m256i ml = _mm256_mul_epu32(A0, B0); \
ml = _mm256_add_epi64(ml, ml); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml)); \
D0 = _mm256_xor_si256(D0, A0); \
D0 = rotr32(D0); \
\
ml = _mm256_mul_epu32(C0, D0); \
ml = _mm256_add_epi64(ml, ml); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml)); \
\
B0 = _mm256_xor_si256(B0, C0); \
B0 = rotr24(B0); \
\
ml = _mm256_mul_epu32(A1, B1); \
ml = _mm256_add_epi64(ml, ml); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml)); \
D1 = _mm256_xor_si256(D1, A1); \
D1 = rotr32(D1); \
\
ml = _mm256_mul_epu32(C1, D1); \
ml = _mm256_add_epi64(ml, ml); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml)); \
\
B1 = _mm256_xor_si256(B1, C1); \
B1 = rotr24(B1); \
} while((void)0, 0);
#define rotr24(x)
Definition blamka-round-avx2.h:47
#define rotr32(x)
Definition blamka-round-avx2.h:46

◆ G2_AVX2

#define G2_AVX2 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do { \
__m256i ml = _mm256_mul_epu32(A0, B0); \
ml = _mm256_add_epi64(ml, ml); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml)); \
D0 = _mm256_xor_si256(D0, A0); \
D0 = rotr16(D0); \
\
ml = _mm256_mul_epu32(C0, D0); \
ml = _mm256_add_epi64(ml, ml); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml)); \
B0 = _mm256_xor_si256(B0, C0); \
B0 = rotr63(B0); \
\
ml = _mm256_mul_epu32(A1, B1); \
ml = _mm256_add_epi64(ml, ml); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml)); \
D1 = _mm256_xor_si256(D1, A1); \
D1 = rotr16(D1); \
\
ml = _mm256_mul_epu32(C1, D1); \
ml = _mm256_add_epi64(ml, ml); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml)); \
B1 = _mm256_xor_si256(B1, C1); \
B1 = rotr63(B1); \
} while((void)0, 0);
#define rotr16(x)
Definition blamka-round-avx2.h:48
#define rotr63(x)
Definition blamka-round-avx2.h:49

◆ rotr16

#define rotr16 ( x)
Value:
_mm256_shuffle_epi8(x, _mm256_setr_epi8(2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9, 2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9))

◆ rotr24

#define rotr24 ( x)
Value:
_mm256_shuffle_epi8(x, _mm256_setr_epi8(3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10, 3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10))

◆ rotr32

#define rotr32 ( x)
Value:
_mm256_shuffle_epi32(x, _MM_SHUFFLE(2, 3, 0, 1))

◆ rotr63

#define rotr63 ( x)
Value:
_mm256_xor_si256(_mm256_srli_epi64((x), 63), _mm256_add_epi64((x), (x)))

◆ UNDIAGONALIZE_1

#define UNDIAGONALIZE_1 ( A0,
B0,
C0,
D0,
A1,
B1,
C1,
D1 )
Value:
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(2, 1, 0, 3)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(0, 3, 2, 1)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(2, 1, 0, 3)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(0, 3, 2, 1)); \
} while((void)0, 0);

◆ UNDIAGONALIZE_2

#define UNDIAGONALIZE_2 ( A0,
A1,
B0,
B1,
C0,
C1,
D0,
D1 )
Value:
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
B1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
\
tmp1 = C0; \
C0 = C1; \
C1 = tmp1; \
\
tmp1 = _mm256_blend_epi32(D0, D1, 0x33); \
tmp2 = _mm256_blend_epi32(D0, D1, 0xCC); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
} while((void)0, 0);