#include <cstdint>
#include "blake2/endian.h"
#include <stdexcept>
#include <cstdlib>
#include <cmath>
Go to the source code of this file.
|
| constexpr int32_t | unsigned32ToSigned2sCompl (uint32_t x) |
| constexpr int64_t | unsigned64ToSigned2sCompl (uint64_t x) |
| constexpr uint64_t | signExtend2sCompl (uint32_t x) |
| FORCE_INLINE rx_vec_f128 | rx_load_vec_f128 (const double *pd) |
| FORCE_INLINE void | rx_store_vec_f128 (double *mem_addr, rx_vec_f128 a) |
| FORCE_INLINE rx_vec_f128 | rx_swap_vec_f128 (rx_vec_f128 a) |
| FORCE_INLINE rx_vec_f128 | rx_add_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_sub_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_mul_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_div_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_sqrt_vec_f128 (rx_vec_f128 a) |
| FORCE_INLINE rx_vec_i128 | rx_set1_long_vec_i128 (uint64_t a) |
| FORCE_INLINE rx_vec_f128 | rx_vec_i128_vec_f128 (rx_vec_i128 a) |
| FORCE_INLINE rx_vec_f128 | rx_set_vec_f128 (uint64_t x1, uint64_t x0) |
| FORCE_INLINE rx_vec_f128 | rx_set1_vec_f128 (uint64_t x) |
| FORCE_INLINE rx_vec_f128 | rx_xor_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_and_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE rx_vec_f128 | rx_or_vec_f128 (rx_vec_f128 a, rx_vec_f128 b) |
| FORCE_INLINE int | rx_vec_i128_x (rx_vec_i128 a) |
| FORCE_INLINE int | rx_vec_i128_y (rx_vec_i128 a) |
| FORCE_INLINE int | rx_vec_i128_z (rx_vec_i128 a) |
| FORCE_INLINE int | rx_vec_i128_w (rx_vec_i128 a) |
| FORCE_INLINE rx_vec_i128 | rx_set_int_vec_i128 (int i3, int i2, int i1, int i0) |
| FORCE_INLINE rx_vec_i128 | rx_xor_vec_i128 (rx_vec_i128 a, rx_vec_i128 b) |
| FORCE_INLINE rx_vec_i128 | rx_load_vec_i128 (rx_vec_i128 const *p) |
| FORCE_INLINE void | rx_store_vec_i128 (rx_vec_i128 *p, rx_vec_i128 b) |
| FORCE_INLINE rx_vec_f128 | rx_cvt_packed_int_vec_f128 (const void *addr) |
| FORCE_INLINE rx_vec_i128 | rx_aesenc_vec_i128 (rx_vec_i128 v, rx_vec_i128 rkey) |
| FORCE_INLINE rx_vec_i128 | rx_aesdec_vec_i128 (rx_vec_i128 v, rx_vec_i128 rkey) |
| void | rx_reset_float_state () |
| void | rx_set_rounding_mode (uint32_t mode) |
| uint32_t | rx_get_rounding_mode () |
| double | loadDoublePortable (const void *addr) |
| uint64_t | mulh (uint64_t, uint64_t) |
| int64_t | smulh (int64_t, int64_t) |
| uint64_t | rotl (uint64_t, unsigned int) |
| uint64_t | rotr (uint64_t, unsigned int) |
◆ HAVE_AES
◆ RANDOMX_DEFAULT_FENV
| #define RANDOMX_DEFAULT_FENV |
◆ rx_aligned_alloc
| #define rx_aligned_alloc |
( |
| a, |
|
|
| b ) |
Value:
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
Definition pointer.h:1124
◆ rx_aligned_free
| #define rx_aligned_free |
( |
| a | ) |
|
◆ rx_prefetch_nta
| #define rx_prefetch_nta |
( |
| x | ) |
|
◆ rx_prefetch_t0
| #define rx_prefetch_t0 |
( |
| x | ) |
|
◆ rx_set_double_precision
| #define rx_set_double_precision |
( |
| x | ) |
|
◆ rx_sqrt
◆ loadDoublePortable()
| double loadDoublePortable |
( |
const void * | addr | ) |
|
◆ mulh()
◆ rotl()
◆ rotr()
◆ rx_add_vec_f128()
◆ rx_aesdec_vec_i128()
◆ rx_aesenc_vec_i128()
◆ rx_and_vec_f128()
◆ rx_cvt_packed_int_vec_f128()
◆ rx_div_vec_f128()
◆ rx_get_rounding_mode()
◆ rx_load_vec_f128()
◆ rx_load_vec_i128()
◆ rx_mul_vec_f128()
◆ rx_or_vec_f128()
◆ rx_reset_float_state()
| void rx_reset_float_state |
( |
| ) |
|
◆ rx_set1_long_vec_i128()
◆ rx_set1_vec_f128()
◆ rx_set_int_vec_i128()
◆ rx_set_rounding_mode()
| void rx_set_rounding_mode |
( |
uint32_t | mode | ) |
|
◆ rx_set_vec_f128()
◆ rx_sqrt_vec_f128()
◆ rx_store_vec_f128()
◆ rx_store_vec_i128()
◆ rx_sub_vec_f128()
◆ rx_swap_vec_f128()
◆ rx_vec_i128_vec_f128()
◆ rx_vec_i128_w()
◆ rx_vec_i128_x()
◆ rx_vec_i128_y()
◆ rx_vec_i128_z()
◆ rx_xor_vec_f128()
◆ rx_xor_vec_i128()
◆ signExtend2sCompl()
◆ smulh()
◆ unsigned32ToSigned2sCompl()
◆ unsigned64ToSigned2sCompl()
◆ platformError
| const char* platformError = "Platform doesn't support hardware AES" |
|
static |
◆ RoundDown
◆ RoundToNearest
◆ RoundToZero
◆ RoundUp