Bitcoin Core  31.0.0
P2P Digital Currency
lockedpool.cpp
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1 // Copyright (c) 2016-present The Bitcoin Core developers
2 // Distributed under the MIT software license, see the accompanying
3 // file COPYING or http://www.opensource.org/licenses/mit-license.php.
4 
5 #include <support/lockedpool.h>
6 #include <support/cleanse.h>
7 
8 #ifdef WIN32
9 #include <windows.h>
10 #else
11 #include <sys/mman.h>
12 #include <sys/resource.h>
13 #include <unistd.h>
14 #endif
15 
16 #include <algorithm>
17 #include <limits>
18 #include <stdexcept>
19 #include <utility>
20 #ifdef ARENA_DEBUG
21 #include <iomanip>
22 #include <iostream>
23 #endif
24 
26 
27 /*******************************************************************************/
28 // Utilities
29 //
31 static inline size_t align_up(size_t x, size_t align)
32 {
33  return (x + align - 1) & ~(align - 1);
34 }
35 
36 /*******************************************************************************/
37 // Implementation: Arena
38 
39 Arena::Arena(void *base_in, size_t size_in, size_t alignment_in):
40  base(base_in), end(static_cast<char*>(base_in) + size_in), alignment(alignment_in)
41 {
42  // Start with one free chunk that covers the entire arena
43  auto it = size_to_free_chunk.emplace(size_in, base);
44  chunks_free.emplace(base, it);
45  chunks_free_end.emplace(static_cast<char*>(base) + size_in, it);
46 }
47 
48 Arena::~Arena() = default;
49 
50 void* Arena::alloc(size_t size)
51 {
52  // Round to next multiple of alignment
53  size = align_up(size, alignment);
54 
55  // Don't handle zero-sized chunks
56  if (size == 0)
57  return nullptr;
58 
59  // Pick a large enough free-chunk. Returns an iterator pointing to the first element that is not less than key.
60  // This allocation strategy is best-fit. According to "Dynamic Storage Allocation: A Survey and Critical Review",
61  // Wilson et. al. 1995, https://www.scs.stanford.edu/14wi-cs140/sched/readings/wilson.pdf, best-fit and first-fit
62  // policies seem to work well in practice.
63  auto size_ptr_it = size_to_free_chunk.lower_bound(size);
64  if (size_ptr_it == size_to_free_chunk.end())
65  return nullptr;
66 
67  // Create the used-chunk, taking its space from the end of the free-chunk
68  const size_t size_remaining = size_ptr_it->first - size;
69  char* const free_chunk = static_cast<char*>(size_ptr_it->second);
70  auto allocated = chunks_used.emplace(free_chunk + size_remaining, size).first;
71  chunks_free_end.erase(free_chunk + size_ptr_it->first);
72  if (size_ptr_it->first == size) {
73  // whole chunk is used up
74  chunks_free.erase(size_ptr_it->second);
75  } else {
76  // still some memory left in the chunk
77  auto it_remaining = size_to_free_chunk.emplace(size_remaining, size_ptr_it->second);
78  chunks_free[size_ptr_it->second] = it_remaining;
79  chunks_free_end.emplace(free_chunk + size_remaining, it_remaining);
80  }
81  size_to_free_chunk.erase(size_ptr_it);
82 
83  return allocated->first;
84 }
85 
86 void Arena::free(void *ptr)
87 {
88  // Freeing the nullptr pointer is OK.
89  if (ptr == nullptr) {
90  return;
91  }
92 
93  // Remove chunk from used map
94  auto i = chunks_used.find(ptr);
95  if (i == chunks_used.end()) {
96  throw std::runtime_error("Arena: invalid or double free");
97  }
98  auto freed = std::make_pair(static_cast<char*>(i->first), i->second);
99  chunks_used.erase(i);
100 
101  // coalesce freed with previous chunk
102  auto prev = chunks_free_end.find(freed.first);
103  if (prev != chunks_free_end.end()) {
104  freed.first -= prev->second->first;
105  freed.second += prev->second->first;
106  size_to_free_chunk.erase(prev->second);
107  chunks_free_end.erase(prev);
108  }
109 
110  // coalesce freed with chunk after freed
111  auto next = chunks_free.find(freed.first + freed.second);
112  if (next != chunks_free.end()) {
113  freed.second += next->second->first;
114  size_to_free_chunk.erase(next->second);
115  chunks_free.erase(next);
116  }
117 
118  // Add/set space with coalesced free chunk
119  auto it = size_to_free_chunk.emplace(freed.second, freed.first);
120  chunks_free[freed.first] = it;
121  chunks_free_end[freed.first + freed.second] = it;
122 }
123 
125 {
126  Arena::Stats r{ 0, 0, 0, chunks_used.size(), chunks_free.size() };
127  for (const auto& chunk: chunks_used)
128  r.used += chunk.second;
129  for (const auto& chunk: chunks_free)
130  r.free += chunk.second->first;
131  r.total = r.used + r.free;
132  return r;
133 }
134 
135 #ifdef ARENA_DEBUG
136 static void printchunk(void* base, size_t sz, bool used) {
137  std::cout <<
138  "0x" << std::hex << std::setw(16) << std::setfill('0') << base <<
139  " 0x" << std::hex << std::setw(16) << std::setfill('0') << sz <<
140  " 0x" << used << std::endl;
141 }
142 void Arena::walk() const
143 {
144  for (const auto& chunk: chunks_used)
145  printchunk(chunk.first, chunk.second, true);
146  std::cout << std::endl;
147  for (const auto& chunk: chunks_free)
148  printchunk(chunk.first, chunk.second->first, false);
149  std::cout << std::endl;
150 }
151 #endif
152 
153 /*******************************************************************************/
154 // Implementation: Win32LockedPageAllocator
155 
156 #ifdef WIN32
157 
159 class Win32LockedPageAllocator: public LockedPageAllocator
160 {
161 public:
162  Win32LockedPageAllocator();
163  void* AllocateLocked(size_t len, bool *lockingSuccess) override;
164  void FreeLocked(void* addr, size_t len) override;
165  size_t GetLimit() override;
166 private:
167  size_t page_size;
168 };
169 
170 Win32LockedPageAllocator::Win32LockedPageAllocator()
171 {
172  // Determine system page size in bytes
173  SYSTEM_INFO sSysInfo;
174  GetSystemInfo(&sSysInfo);
175  page_size = sSysInfo.dwPageSize;
176 }
177 void *Win32LockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess)
178 {
179  len = align_up(len, page_size);
180  void *addr = VirtualAlloc(nullptr, len, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
181  if (addr) {
182  // VirtualLock is used to attempt to keep keying material out of swap. Note
183  // that it does not provide this as a guarantee, but, in practice, memory
184  // that has been VirtualLock'd almost never gets written to the pagefile
185  // except in rare circumstances where memory is extremely low.
186  *lockingSuccess = VirtualLock(const_cast<void*>(addr), len) != 0;
187  }
188  return addr;
189 }
190 void Win32LockedPageAllocator::FreeLocked(void* addr, size_t len)
191 {
192  len = align_up(len, page_size);
193  memory_cleanse(addr, len);
194  VirtualUnlock(const_cast<void*>(addr), len);
195 }
196 
197 size_t Win32LockedPageAllocator::GetLimit()
198 {
199  size_t min, max;
200  if(GetProcessWorkingSetSize(GetCurrentProcess(), &min, &max) != 0) {
201  return min;
202  }
203  return std::numeric_limits<size_t>::max();
204 }
205 #endif
206 
207 /*******************************************************************************/
208 // Implementation: PosixLockedPageAllocator
209 
210 #ifndef WIN32
211 
215 {
216 public:
218  void* AllocateLocked(size_t len, bool *lockingSuccess) override;
219  void FreeLocked(void* addr, size_t len) override;
220  size_t GetLimit() override;
221 private:
222  size_t page_size;
223 };
224 
226 {
227  // Determine system page size in bytes
228 #if defined(PAGESIZE) // defined in limits.h
229  page_size = PAGESIZE;
230 #else // assume some POSIX OS
231  page_size = sysconf(_SC_PAGESIZE);
232 #endif
233 }
234 
235 void *PosixLockedPageAllocator::AllocateLocked(size_t len, bool *lockingSuccess)
236 {
237  void *addr;
238  len = align_up(len, page_size);
239  addr = mmap(nullptr, len, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0);
240  if (addr == MAP_FAILED) {
241  return nullptr;
242  }
243  if (addr) {
244  *lockingSuccess = mlock(addr, len) == 0;
245 #if defined(MADV_DONTDUMP) // Linux
246  madvise(addr, len, MADV_DONTDUMP);
247 #elif defined(MADV_NOCORE) // FreeBSD
248  madvise(addr, len, MADV_NOCORE);
249 #endif
250  }
251  return addr;
252 }
253 void PosixLockedPageAllocator::FreeLocked(void* addr, size_t len)
254 {
255  len = align_up(len, page_size);
256  memory_cleanse(addr, len);
257  munlock(addr, len);
258  munmap(addr, len);
259 }
261 {
262 #ifdef RLIMIT_MEMLOCK
263  struct rlimit rlim;
264  if (getrlimit(RLIMIT_MEMLOCK, &rlim) == 0) {
265  if (rlim.rlim_cur != RLIM_INFINITY) {
266  return rlim.rlim_cur;
267  }
268  }
269 #endif
270  return std::numeric_limits<size_t>::max();
271 }
272 #endif
273 
274 /*******************************************************************************/
275 // Implementation: LockedPool
276 
277 LockedPool::LockedPool(std::unique_ptr<LockedPageAllocator> allocator_in, LockingFailed_Callback lf_cb_in)
278  : allocator(std::move(allocator_in)), lf_cb(lf_cb_in)
279 {
280 }
281 
282 LockedPool::~LockedPool() = default;
283 
284 void* LockedPool::alloc(size_t size)
285 {
286  std::lock_guard<std::mutex> lock(mutex);
287 
288  // Don't handle impossible sizes
289  if (size == 0 || size > ARENA_SIZE)
290  return nullptr;
291 
292  // Try allocating from each current arena
293  for (auto &arena: arenas) {
294  void *addr = arena.alloc(size);
295  if (addr) {
296  return addr;
297  }
298  }
299  // If that fails, create a new one
301  return arenas.back().alloc(size);
302  }
303  return nullptr;
304 }
305 
306 void LockedPool::free(void *ptr)
307 {
308  std::lock_guard<std::mutex> lock(mutex);
309  // TODO we can do better than this linear search by keeping a map of arena
310  // extents to arena, and looking up the address.
311  for (auto &arena: arenas) {
312  if (arena.addressInArena(ptr)) {
313  arena.free(ptr);
314  return;
315  }
316  }
317  throw std::runtime_error("LockedPool: invalid address not pointing to any arena");
318 }
319 
321 {
322  std::lock_guard<std::mutex> lock(mutex);
323  LockedPool::Stats r{0, 0, 0, cumulative_bytes_locked, 0, 0};
324  for (const auto &arena: arenas) {
325  Arena::Stats i = arena.stats();
326  r.used += i.used;
327  r.free += i.free;
328  r.total += i.total;
329  r.chunks_used += i.chunks_used;
330  r.chunks_free += i.chunks_free;
331  }
332  return r;
333 }
334 
335 bool LockedPool::new_arena(size_t size, size_t align)
336 {
337  bool locked;
338  // If this is the first arena, handle this specially: Cap the upper size
339  // by the process limit. This makes sure that the first arena will at least
340  // be locked. An exception to this is if the process limit is 0:
341  // in this case no memory can be locked at all so we'll skip past this logic.
342  if (arenas.empty()) {
343  size_t limit = allocator->GetLimit();
344  if (limit > 0) {
345  size = std::min(size, limit);
346  }
347  }
348  void *addr = allocator->AllocateLocked(size, &locked);
349  if (!addr) {
350  return false;
351  }
352  if (locked) {
353  cumulative_bytes_locked += size;
354  } else if (lf_cb) { // Call the locking-failed callback if locking failed
355  if (!lf_cb()) { // If the callback returns false, free the memory and fail, otherwise consider the user warned and proceed.
356  allocator->FreeLocked(addr, size);
357  return false;
358  }
359  }
360  arenas.emplace_back(allocator.get(), addr, size, align);
361  return true;
362 }
363 
364 LockedPool::LockedPageArena::LockedPageArena(LockedPageAllocator *allocator_in, void *base_in, size_t size_in, size_t align_in):
365  Arena(base_in, size_in, align_in), base(base_in), size(size_in), allocator(allocator_in)
366 {
367 }
369 {
370  allocator->FreeLocked(base, size);
371 }
372 
373 /*******************************************************************************/
374 // Implementation: LockedPoolManager
375 //
376 LockedPoolManager::LockedPoolManager(std::unique_ptr<LockedPageAllocator> allocator_in):
377  LockedPool(std::move(allocator_in), &LockedPoolManager::LockingFailed)
378 {
379 }
380 
382 {
383  // TODO: log something but how? without including util.h
384  return true;
385 }
386 
388 {
389  // Using a local static instance guarantees that the object is initialized
390  // when it's first needed and also deinitialized after all objects that use
391  // it are done with it. I can think of one unlikely scenario where we may
392  // have a static deinitialization order/problem, but the check in
393  // LockedPoolManagerBase's destructor helps us detect if that ever happens.
394 #ifdef WIN32
395  std::unique_ptr<LockedPageAllocator> allocator(new Win32LockedPageAllocator());
396 #else
397  std::unique_ptr<LockedPageAllocator> allocator(new PosixLockedPageAllocator());
398 #endif
399  static LockedPoolManager instance(std::move(allocator));
400  LockedPoolManager::_instance = &instance;
401 }
402 
404 {
405  static std::once_flag init_flag;
406  std::call_once(init_flag, LockedPoolManager::CreateInstance);
408 }
size_t chunks_free
Definition: lockedpool.h:64
size_t chunks_used
Definition: lockedpool.h:63
size_t used
Definition: lockedpool.h:60
size_t alignment
Minimum chunk alignment.
Definition: lockedpool.h:110
std::mutex mutex
Mutex protects access to this pool&#39;s data structures, including arenas.
Definition: lockedpool.h:204
void * AllocateLocked(size_t len, bool *lockingSuccess) override
Allocate and lock memory pages.
Definition: lockedpool.cpp:235
std::list< LockedPageArena > arenas
Definition: lockedpool.h:199
static const size_t ARENA_ALIGN
Chunk alignment.
Definition: lockedpool.h:138
std::unordered_map< void *, size_t > chunks_used
Map from begin of used chunk to its size.
Definition: lockedpool.h:103
virtual void * AllocateLocked(size_t len, bool *lockingSuccess)=0
Allocate and lock memory pages.
LockedPool(std::unique_ptr< LockedPageAllocator > allocator, LockingFailed_Callback lf_cb_in=nullptr)
Create a new LockedPool.
Definition: lockedpool.cpp:277
ChunkToSizeMap chunks_free
Map from begin of free chunk to its node in size_to_free_chunk.
Definition: lockedpool.h:98
LockingFailed_Callback lf_cb
Definition: lockedpool.h:200
size_t total
Definition: lockedpool.h:62
Definition: common.h:29
SizeToChunkSortedMap size_to_free_chunk
Map to enable O(log(n)) best-fit allocation, as it&#39;s sorted by size.
Definition: lockedpool.h:94
LockedPageArena(LockedPageAllocator *alloc_in, void *base_in, size_t size, size_t align)
Definition: lockedpool.cpp:364
OS-dependent allocation and deallocation of locked/pinned memory pages.
Definition: lockedpool.h:19
Singleton class to keep track of locked (ie, non-swappable) memory, for use in std::allocator templat...
Definition: lockedpool.h:218
void * alloc(size_t size)
Allocate size bytes from this arena.
Definition: lockedpool.cpp:50
void memory_cleanse(void *ptr, size_t len)
Secure overwrite a buffer (possibly containing secret data) with zero-bytes.
Definition: cleanse.cpp:14
void FreeLocked(void *addr, size_t len) override
Unlock and free memory pages.
Definition: lockedpool.cpp:253
Stats stats() const
Get arena usage statistics.
Definition: lockedpool.cpp:124
static LockedPoolManager & Instance()
Return the current instance, or create it once.
Definition: lockedpool.cpp:403
static LockedPoolManager * _instance
Definition: lockedpool.h:232
void * alloc(size_t size)
Allocate size bytes from this arena.
Definition: lockedpool.cpp:284
virtual ~Arena()
virtual void FreeLocked(void *addr, size_t len)=0
Unlock and free memory pages.
static size_t align_up(size_t x, size_t align)
Align up to power of 2.
Definition: lockedpool.cpp:31
static const size_t ARENA_SIZE
Size of one arena of locked memory.
Definition: lockedpool.h:134
static bool LockingFailed()
Called when locking fails, warn the user here.
Definition: lockedpool.cpp:381
size_t free
Definition: lockedpool.h:61
Pool for locked memory chunks.
Definition: lockedpool.h:126
size_t GetLimit() override
Get the total limit on the amount of memory that may be locked by this process, in bytes...
Definition: lockedpool.cpp:260
void free(void *ptr)
Free a previously allocated chunk of memory.
Definition: lockedpool.cpp:86
void free(void *ptr)
Free a previously allocated chunk of memory.
Definition: lockedpool.cpp:306
virtual size_t GetLimit()=0
Get the total limit on the amount of memory that may be locked by this process, in bytes...
LockedPageAllocator specialized for OSes that don&#39;t try to be special snowflakes. ...
Definition: lockedpool.cpp:214
void * base
Base address of arena.
Definition: lockedpool.h:106
bool new_arena(size_t size, size_t align)
Definition: lockedpool.cpp:335
Memory statistics.
Definition: lockedpool.h:58
LockedPoolManager(std::unique_ptr< LockedPageAllocator > allocator)
Definition: lockedpool.cpp:376
Stats stats() const
Get pool usage statistics.
Definition: lockedpool.cpp:320
static void CreateInstance()
Create a new LockedPoolManager specialized to the OS.
Definition: lockedpool.cpp:387
size_t cumulative_bytes_locked
Definition: lockedpool.h:201
Arena(void *base, size_t size, size_t alignment)
Definition: lockedpool.cpp:39
ChunkToSizeMap chunks_free_end
Map from end of free chunk to its node in size_to_free_chunk.
Definition: lockedpool.h:100
std::unique_ptr< LockedPageAllocator > allocator
Definition: lockedpool.h:183
Memory statistics.
Definition: lockedpool.h:145