18 inline HepRep3x3::HepRep3x3() :
19 xx_(1.0), xy_(0.0), xz_(0.0)
20 , yx_(0.0), yy_(1.0), yz_(0.0)
21 , zx_(0.0), zy_(0.0), zz_(1.0)
24 inline HepRep3x3::HepRep3x3(
double xx,
double xy,
double xz
25 ,
double yx,
double yy,
double yz
26 ,
double zx,
double zy,
double zz
28 xx_(xx), xy_(xy), xz_(xz)
29 , yx_(yx), yy_(yy), yz_(yz)
30 , zx_(zx), zy_(zy), zz_(zz)
33 inline HepRep3x3::HepRep3x3(
const double * array ) {
34 const double * a = array;
36 for (
int i = 0; i < 9; i++ ) { *r++ = *a++; }
39 inline void HepRep3x3::setToIdentity() {
40 xx_ = 1.0; xy_ = 0.0; xz_ = 0.0;
41 yx_ = 0.0; yy_ = 1.0; yz_ = 0.0;
42 zx_ = 0.0; zy_ = 0.0; zz_ = 1.0;
45 inline void HepRep3x3::getArray(
double * array )
const {
47 const double * r = &xx_;
48 for (
int i = 0; i < 9; i++ ) { *a++ = *r++; }
56 inline HepRep4x4::HepRep4x4() :
57 xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
58 , yx_(0.0), yy_(1.0), yz_(0.0), yt_(0.0)
59 , zx_(0.0), zy_(0.0), zz_(1.0), zt_(0.0)
60 , tx_(0.0), ty_(0.0), tz_(0.0), tt_(1.0)
63 inline HepRep4x4::HepRep4x4(
64 double xx,
double xy,
double xz,
double xt
65 ,
double yx,
double yy,
double yz,
double yt
66 ,
double zx,
double zy,
double zz,
double zt
67 ,
double tx,
double ty,
double tz,
double tt
69 xx_(xx), xy_(xy), xz_(xz), xt_(xt)
70 , yx_(yx), yy_(yy), yz_(yz), yt_(yt)
71 , zx_(zx), zy_(zy), zz_(zz), zt_(zt)
72 , tx_(tx), ty_(ty), tz_(tz), tt_(tt)
75 inline HepRep4x4::HepRep4x4(
const HepRep4x4Symmetric & rep ) :
76 xx_(rep.xx_), xy_(rep.xy_), xz_(rep.xz_), xt_(rep.xt_)
77 , yx_(rep.xy_), yy_(rep.yy_), yz_(rep.yz_), yt_(rep.yt_)
78 , zx_(rep.xz_), zy_(rep.yz_), zz_(rep.zz_), zt_(rep.zt_)
79 , tx_(rep.xt_), ty_(rep.yt_), tz_(rep.zt_), tt_(rep.tt_)
82 inline HepRep4x4::HepRep4x4(
const double * array ) {
83 const double * a = array;
85 for (
int i = 0; i < 16; i++ ) { *r++ = *a++; }
88 inline void HepRep4x4::setToIdentity() {
89 xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
90 yx_ = 0.0; yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
91 zx_ = 0.0; zy_ = 0.0; zz_ = 1.0; zt_ = 0.0;
92 tx_ = 0.0; ty_ = 0.0; tz_ = 0.0; tt_ = 1.0;
95 inline void HepRep4x4::getArray(
double * array )
const {
97 const double * r = &xx_;
98 for (
int i = 0; i < 16; i++ ) { *a++ = *r++; }
101 inline bool HepRep4x4::operator == (
const HepRep4x4 & r)
const {
102 return( xx_ == r.xx_ && xy_ == r.xy_ && xz_ == r.xz_ && xt_ == r.xt_ &&
103 yx_ == r.yx_ && yy_ == r.yy_ && yz_ == r.yz_ && yt_ == r.yt_ &&
104 zx_ == r.zx_ && zy_ == r.zy_ && zz_ == r.zz_ && zt_ == r.zt_ &&
105 tx_ == r.tx_ && ty_ == r.ty_ && tz_ == r.tz_ && tt_ == r.tt_ );
108 inline bool HepRep4x4::operator != (
const HepRep4x4 & r)
const {
109 return !(operator== (r));
116 inline HepRep4x4Symmetric::HepRep4x4Symmetric() :
117 xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
118 , yy_(1.0), yz_(0.0), yt_(0.0)
123 inline HepRep4x4Symmetric::HepRep4x4Symmetric
124 (
double xx,
double xy,
double xz,
double xt
125 ,
double yy,
double yz,
double yt
126 ,
double zz,
double zt
128 xx_(xx), xy_(xy), xz_(xz), xt_(xt)
129 , yy_(yy), yz_(yz), yt_(yt)
134 inline HepRep4x4Symmetric::HepRep4x4Symmetric(
const double * array ) {
135 const double * a = array;
137 for (
int i = 0; i < 10; i++ ) { *r++ = *a++; }
140 inline void HepRep4x4Symmetric::setToIdentity() {
141 xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
142 yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
143 zz_ = 1.0; zt_ = 0.0;
147 inline void HepRep4x4Symmetric::getArray(
double * array )
const {
149 const double * r = &xx_;
150 for (
int i = 0; i < 10; i++ ) { *a++ = *r++; }