19 inline double RandGeneral::fire()
21 double rand = localEngine->flat();
22 return mapRandom(rand);
25 inline double RandGeneral::shoot()
30 inline double RandGeneral::operator() ()
35 inline double RandGeneral::shoot( HepRandomEngine* anEngine )
37 double rand = anEngine->flat();
38 return mapRandom(rand);
41 inline void RandGeneral::shootArray(
const int size,
double* vect )
43 fireArray(size, vect);