- gazebo
- rendering
- WindowManager
Class to mangage render windows. More...
#include <WindowManager.hh>

Public Member Functions | |
| void | Fini () |
| Shutdown all the windows. | |
| int | CreateWindow (std::string ogreHandle, unsigned int width, unsigned int height) |
| void | GetAttribute (unsigned int id, const std::string &attr, void *data) |
| void | SetCamera (int windowId, CameraPtr camera) |
| Attach a camera to a window. | |
| void | Resize (unsigned int id, int width, int height) |
| Resize a window. | |
| void | Moved (unsigned int id) |
| float | GetAvgFPS (unsigned int windowId) |
| Get the average FPS. | |
| unsigned int | GetTriangleCount (unsigned int windotId) |
| Get the triangle count. | |
Class to mangage render windows.
1.7.5.1