- gazebo
- rendering
- SelectionObj
A graphical selection object. More...
#include <SelectionObj.hh>
Public Member Functions | |
| SelectionObj (Scene *scene_) | |
| Constructor. | |
| virtual | ~SelectionObj () |
| Destructor. | |
| void | Init () |
| void | Attach (VisualPtr visual) |
| Set the position of the node. | |
| void | Clear () |
| bool | IsActive () const |
| Return true if the user is move the selection obj. | |
| void | SetActive (bool _active) |
| Set true if the user is moving the selection obj. | |
| std::string | GetVisualName () const |
| Get the name of the visual the seleciton obj is attached to. | |
| void | SetHighlight (const std::string &_mod) |
| Highlight the selection object based on a modifier. | |
A graphical selection object.
1.7.5.1