RTShaderSystem Member List
This is the complete list of members for RTShaderSystem, including all inherited members.
AddScene(Scene *_scene)RTShaderSystem
ApplyShadows(Scene *scene) (defined in RTShaderSystem)RTShaderSystem
AttachEntity(Visual *vis)RTShaderSystem
AttachViewport(Ogre::Viewport *viewport, Scene *scene)RTShaderSystem [static]
Clear() (defined in RTShaderSystem)RTShaderSystem
DetachEntity(Visual *vis)RTShaderSystem
DetachViewport(Ogre::Viewport *_viewport, Scene *_scene) (defined in RTShaderSystem)RTShaderSystem [static]
Fini()RTShaderSystem
GenerateShaders(Visual *vis)RTShaderSystem
Init()RTShaderSystem
Instance()SingletonT< T > [inline, static]
LightingModel enum name (defined in RTShaderSystem)RTShaderSystem
RemoveScene(Scene *scene)RTShaderSystem
RemoveShadows(Scene *_scene) (defined in RTShaderSystem)RTShaderSystem
SetPerPixelLighting(bool s)RTShaderSystem
SingletonT()SingletonT< T > [inline, protected]
SSLM_NormalMapLightingObjectSpace enum value (defined in RTShaderSystem)RTShaderSystem
SSLM_NormalMapLightingTangentSpace enum value (defined in RTShaderSystem)RTShaderSystem
SSLM_PerPixelLighting enum value (defined in RTShaderSystem)RTShaderSystem
SSLM_PerVertexLighting enum value (defined in RTShaderSystem)RTShaderSystem
UpdateShaders()RTShaderSystem
~SingletonT()SingletonT< T > [inline, protected, virtual]