| GetName() const | Light | |
| Light(Scene *scene) | Light | |
| Load(sdf::ElementPtr &_sdf) | Light | |
| Load() | Light | |
| LoadFromMsg(ConstLightPtr &msg) | Light | |
| OnPoseChange() (defined in Light) | Light | [inline, protected, virtual] |
| SetAttenuation(double constant, double linear, double quadratic) | Light | |
| SetCastShadows(const bool &cast) | Light | |
| SetDiffuseColor(const common::Color &color) | Light | |
| SetDirection(const math::Vector3 &dir) | Light | |
| SetLightType(const std::string &type) | Light | |
| SetName(const std::string &name) | Light | |
| SetPosition(const math::Vector3 &p) | Light | |
| SetRange(const double &range) | Light | |
| SetSelected(bool s) | Light | [virtual] |
| SetSpecularColor(const common::Color &color) | Light | |
| SetSpotFalloff(const double &angle) | Light | |
| SetSpotInnerAngle(const double &angle) | Light | |
| SetSpotOuterAngle(const double &angle) | Light | |
| ShowVisual(bool s) | Light | |
| ToggleShowVisual() (defined in Light) | Light | |
| ~Light() | Light | [virtual] |
1.7.5.1