DepthCamera Member List
This is the complete list of members for DepthCamera, including all inherited members.
AttachToVisual(const std::string &_visualName, bool _inheritOrientation, double _minDist=0, double _maxDist=0)Camera
AttachToVisualImpl(const std::string &_name, bool _inheritOrientation, double _minDist=0, double _maxDist=0)Camera [protected, virtual]
AttachToVisualImpl(VisualPtr _visual, bool _inheritOrientation, double _minDist=0, double _maxDist=0)Camera [protected, virtual]
bayerFrameBuffer (defined in Camera)Camera [protected]
camera (defined in Camera)Camera [protected]
Camera(const std::string &namePrefix, Scene *scene, bool _autoRender=true)Camera
captureData (defined in Camera)Camera [protected]
connections (defined in Camera)Camera [protected]
ConnectNewDepthFrame(T subscriber)DepthCamera [inline]
ConnectNewImageFrame(T subscriber)Camera [inline]
CreateDepthTexture(const std::string &_textureName) (defined in DepthCamera)DepthCamera
CreateRenderTexture(const std::string &textureName)Camera
DepthCamera(const std::string &_namePrefix, Scene *_scene, bool _autoRender=true)DepthCamera
depthTarget (defined in DepthCamera)DepthCamera [protected]
depthTexture (defined in DepthCamera)DepthCamera [protected]
depthViewport (defined in DepthCamera)DepthCamera [protected]
DisconnectNewDepthFrame(event::ConnectionPtr &c) (defined in DepthCamera)DepthCamera [inline]
DisconnectNewImageFrame(event::ConnectionPtr &c) (defined in Camera)Camera [inline]
EnableSaveFrame(bool enable)Camera
Fini()DepthCamera
GetAspectRatio() const Camera
GetAvgFPS()Camera [inline, virtual]
GetCameraToViewportRay(int screenx, int screeny, math::Vector3 &origin, math::Vector3 &dir)Camera
GetDepthData() (defined in DepthCamera)DepthCamera [virtual]
GetDirection() const Camera
GetFarClip()Camera
GetHFOV() const Camera
GetImageByteSize() const Camera
GetImageByteSize(unsigned int _width, unsigned int _height, const std::string &_format) (defined in Camera)Camera [static]
GetImageData(unsigned int i=0)Camera [virtual]
GetImageDepth() const Camera
GetImageFormat() const Camera
GetImageHeight() const Camera
GetImageWidth() const Camera
GetInitialized() const Camera
GetLastRenderWallTime()Camera
GetName() const Camera
GetNearClip()Camera
GetOgreCamera() const Camera
GetRenderTexture() const Camera
GetRight()Camera
GetScene() const Camera
GetSceneNode() const Camera
GetTextureHeight() const Camera
GetTextureWidth() const Camera
GetTriangleCount()Camera [inline, virtual]
GetUp()Camera
GetVFOV() const Camera
GetViewport() const (defined in Camera)Camera
GetViewportHeight() const Camera
GetViewportWidth() const Camera
GetWindowId() const Camera
GetWorldPointOnPlane(int _x, int _y, const math::Vector3 &_planeNorm, double _d, math::Vector3 &_result)Camera
GetWorldPose()Camera
GetWorldPosition() const Camera
GetWorldRotation() const Camera
GetZValue(int x, int y)Camera
imageFormat (defined in Camera)Camera [protected]
imageHeight (defined in Camera)Camera [protected]
imageWidth (defined in Camera)Camera [protected]
Init()DepthCamera
initialized (defined in Camera)Camera
IsVisible(VisualPtr _visual)Camera
IsVisible(const std::string &_visualName)Camera
lastRenderWallTime (defined in Camera)Camera [protected]
Load(sdf::ElementPtr &_sdf)DepthCamera
Load()DepthCamera
newData (defined in Camera)Camera [protected]
newImageFrame (defined in Camera)Camera [protected]
origParentNode (defined in Camera)Camera [protected]
pitchNode (defined in Camera)Camera [protected]
PostRender()DepthCamera [virtual]
Render()Camera
renderTarget (defined in Camera)Camera [protected]
renderTexture (defined in Camera)Camera [protected]
requests (defined in Camera)Camera [protected]
RotatePitch(float angle)Camera
RotateYaw(float angle)Camera
saveCount (defined in Camera)Camera [protected]
SaveFrame(const unsigned char *_image, unsigned int _width, unsigned int _height, int _depth, const std::string &_format, const std::string &_filename) (defined in Camera)Camera [static]
SaveFrame() (defined in Camera)Camera [protected, virtual]
saveFrameBuffer (defined in Camera)Camera [protected]
scene (defined in Camera)Camera [protected]
sceneNode (defined in Camera)Camera [protected]
sdf (defined in Camera)Camera [protected]
SetAspectRatio(float ratio)Camera
SetCaptureData(bool value)Camera
SetClipDist(float near, float far)Camera
SetClipDist() (defined in Camera)Camera
SetDepthTarget(Ogre::RenderTarget *target) (defined in DepthCamera)DepthCamera [virtual]
SetHFOV(float radians)Camera
SetImageHeight(unsigned int _h)Camera
SetImageSize(unsigned int _w, unsigned int _h)Camera
SetImageWidth(unsigned int _w)Camera
SetName(const std::string &name)Camera
SetRenderRate(double _hz)Camera
SetRenderTarget(Ogre::RenderTarget *target) (defined in Camera)Camera [virtual]
SetSaveFramePathname(const std::string &pathname)Camera
SetScene(Scene *scene)Camera
SetSceneNode(Ogre::SceneNode *node)Camera
SetWindowId(unsigned int windowId)Camera
SetWorldPose(const math::Pose &_pose)Camera
SetWorldPosition(const math::Vector3 &_pos)Camera
SetWorldRotation(const math::Quaternion &_quant)Camera
ShowWireframe(bool s)Camera
textureHeight (defined in Camera)Camera [protected]
textureWidth (defined in Camera)Camera [protected]
ToggleShowWireframe()Camera
TrackVisual(const std::string &_visualName)Camera
TrackVisualImpl(const std::string &_visualName) (defined in Camera)Camera [protected]
TrackVisualImpl(VisualPtr _visual)Camera [protected, virtual]
Translate(const math::Vector3 &direction)Camera
Update()Camera [virtual]
viewport (defined in Camera)Camera [protected]
windowId (defined in Camera)Camera [protected]
~Camera()Camera [virtual]
~DepthCamera()DepthCamera [virtual]