- gazebo
- rendering
- CameraVisual
| AttachAxes() (defined in Visual) | Visual | |
| AttachLineVertex(DynamicLines *_line, unsigned int _index) | Visual | |
| AttachMesh(const std::string &meshName) | Visual | |
| AttachObject(Ogre::MovableObject *obj) | Visual | |
| AttachVisual(VisualPtr _vis) | Visual | |
| CameraVisual(const std::string &_name, VisualPtr _vis) (defined in CameraVisual) | CameraVisual | |
| children (defined in Visual) | Visual | |
| ClearParent() (defined in Visual) | Visual | |
| CreateDynamicLine(RenderOpType type=RENDERING_LINE_STRIP) | Visual | |
| DeleteDynamicLine(DynamicLines *line) | Visual | |
| DetachObjects() | Visual | |
| DetachVisual(VisualPtr _vis) | Visual | |
| DetachVisual(const std::string &_name) (defined in Visual) | Visual | |
| DisableTrackVisual() | Visual | |
| EnableTrackVisual(Visual *vis) | Visual | |
| Fini() (defined in Visual) | Visual | |
| GetBoundingBox() const | Visual | |
| GetChild(unsigned int _num) | Visual | |
| GetChildCount() | Visual | |
| GetMaterialName() const | Visual | |
| GetName() const | Visual | |
| GetNormalMap() const | Visual | |
| GetParent() const | Visual | |
| GetPose() const | Visual | |
| GetPosition() const | Visual | |
| GetRotation() const | Visual | |
| GetScale() | Visual | |
| GetScene() const (defined in Visual) | Visual | |
| GetSceneNode() const | Visual | |
| GetShaderType() const | Visual | |
| GetTransparency() | Visual | |
| GetVisible() const | Visual | |
| GetWorldPose() const | Visual | |
| Init() | Visual | |
| InsertMesh(const common::Mesh *mesh) | Visual | [static] |
| IsPlane() const | Visual | |
| IsStatic() const | Visual | |
| Load(unsigned int _width, unsigned int _height) (defined in CameraVisual) | CameraVisual | |
| gazebo::rendering::Visual::Load(sdf::ElementPtr &sdf) | Visual | |
| gazebo::rendering::Visual::Load() | Visual | |
| LoadFromMsg(const boost::shared_ptr< msgs::Visual const > &msg) | Visual | |
| MakeStatic() | Visual | |
| MoveToPosition(const math::Vector3 &_end, double _pitch, double _yaw, double _time) (defined in Visual) | Visual | |
| parameters | Visual | [protected] |
| parent (defined in Visual) | Visual | |
| scene (defined in Visual) | Visual | [protected] |
| sceneNode (defined in Visual) | Visual | [protected] |
| SetAmbient(const common::Color &_color) | Visual | |
| SetCastShadows(const bool &shadows) | Visual | |
| SetDiffuse(const common::Color &_color) | Visual | |
| SetEmissive(const common::Color &_color) | Visual | |
| SetMaterial(const std::string &materialName) | Visual | |
| SetName(const std::string &name) | Visual | |
| SetNormalMap(const std::string &nmap) | Visual | |
| SetPose(const math::Pose &pose) | Visual | |
| SetPosition(const math::Vector3 &pos) | Visual | |
| SetRibbonTrail(bool value) | Visual | |
| SetRotation(const math::Quaternion &rot) | Visual | |
| SetScale(const math::Vector3 &scale) | Visual | |
| SetScene(Scene *_scene) (defined in Visual) | Visual | |
| SetShaderType(const std::string &_type) | Visual | |
| SetSpecular(const common::Color &_color) | Visual | |
| SetTransparency(float trans) | Visual | |
| SetVisible(bool visible, bool cascade=true) | Visual | |
| SetWorldPose(const math::Pose _pose) | Visual | |
| SetWorldPosition(const math::Vector3 &_pos) (defined in Visual) | Visual | |
| SetWorldRotation(const math::Quaternion &_q) (defined in Visual) | Visual | |
| ShowBoundingBox() (defined in Visual) | Visual | |
| ShowCollision(bool _show) (defined in Visual) | Visual | |
| ToggleVisible() | Visual | |
| Update() | Visual | |
| UpdateFromMsg(const boost::shared_ptr< msgs::Visual const > &msg) | Visual | |
| Visual(const std::string &name, VisualPtr _parent) | Visual | |
| Visual(const std::string &name, Scene *scene) | Visual | |
| ~CameraVisual() (defined in CameraVisual) | CameraVisual | [virtual] |
| ~Visual() | Visual | [virtual] |
1.7.5.1