Basic camera sensor. More...
#include <Camera.hh>

Public Member Functions | |
| Camera (const std::string &namePrefix, Scene *scene, bool _autoRender=true) | |
| Constructor. | |
| virtual | ~Camera () |
| Destructor. | |
| void | Load (sdf::ElementPtr &_sdf) |
| Load the camera with a set of parmeters. | |
| void | Load () |
| Load the camera with default parmeters. | |
| void | Init () |
| Initialize the camera. | |
| void | SetRenderRate (double _hz) |
| Set the render Hz rate. | |
| void | Render () |
| Render the camera. | |
| virtual void | PostRender () |
| Post render. | |
| virtual void | Update () |
| Update the sensor information. | |
| void | Fini () |
| Finalize the camera. | |
| void | SetWindowId (unsigned int windowId) |
| Set the ID of the window this camera is rendering into. | |
| unsigned int | GetWindowId () const |
| Get the ID of the window this camera is rendering into. | |
| void | SetScene (Scene *scene) |
| Set the scene this camera is viewing. | |
| math::Pose | GetWorldPose () |
| Get the global pose of the camera. | |
| math::Vector3 | GetWorldPosition () const |
| Get the camera position in the world. | |
| math::Quaternion | GetWorldRotation () const |
| Get the camera's orientation in the world. | |
| void | SetWorldPose (const math::Pose &_pose) |
| Set the global pose of the camera. | |
| void | SetWorldPosition (const math::Vector3 &_pos) |
| Set the world position. | |
| void | SetWorldRotation (const math::Quaternion &_quant) |
| Set the world orientation. | |
| void | Translate (const math::Vector3 &direction) |
| Translate the camera. | |
| void | RotateYaw (float angle) |
| Rotate the camera around the yaw axis. | |
| void | RotatePitch (float angle) |
| Rotate the camera around the pitch axis. | |
| void | SetClipDist (float near, float far) |
| Set the clip distances. | |
| void | SetClipDist () |
| void | SetHFOV (float radians) |
| Set the camera FOV (horizontal) | |
| math::Angle | GetHFOV () const |
| Get the camera FOV (horizontal) | |
| math::Angle | GetVFOV () const |
| Get the camera FOV (vertical) | |
| void | SetImageSize (unsigned int _w, unsigned int _h) |
| Set the image size. | |
| void | SetImageWidth (unsigned int _w) |
| Set the image height. | |
| void | SetImageHeight (unsigned int _h) |
| Set the image height. | |
| unsigned int | GetImageWidth () const |
| Get the width of the image. | |
| unsigned int | GetTextureWidth () const |
| Get the width of the texture. | |
| unsigned int | GetImageHeight () const |
| Get the height of the image. | |
| unsigned int | GetImageDepth () const |
| Get the height of the image. | |
| std::string | GetImageFormat () const |
| Get the height of the image. | |
| unsigned int | GetTextureHeight () const |
| Get the height of the texture. | |
| size_t | GetImageByteSize () const |
| Get the image size in bytes. | |
| double | GetZValue (int x, int y) |
| Get the Z-buffer value at the given image coordinate. | |
| double | GetNearClip () |
| Get the near clip distance. | |
| double | GetFarClip () |
| Get the far clip distance. | |
| void | EnableSaveFrame (bool enable) |
| Enable or disable saving. | |
| void | SetSaveFramePathname (const std::string &pathname) |
| Set the save frame pathname. | |
| Ogre::Camera * | GetOgreCamera () const |
| Get a pointer to the ogre camera. | |
| Ogre::Viewport * | GetViewport () const |
| unsigned int | GetViewportWidth () const |
| Get the viewport width in pixels. | |
| unsigned int | GetViewportHeight () const |
| Get the viewport height in pixels. | |
| math::Vector3 | GetUp () |
| Get the viewport up vector. | |
| math::Vector3 | GetRight () |
| Get the viewport right vector. | |
| virtual float | GetAvgFPS () |
| Get the average FPS. | |
| virtual unsigned int | GetTriangleCount () |
| Get the triangle count. | |
| void | SetAspectRatio (float ratio) |
| Set the aspect ratio. | |
| float | GetAspectRatio () const |
| Get the apect ratio. | |
| void | SetSceneNode (Ogre::SceneNode *node) |
| Set the camera's scene node. | |
| Ogre::SceneNode * | GetSceneNode () const |
| Get the camera's scene node. | |
| virtual const unsigned char * | GetImageData (unsigned int i=0) |
| Get a pointer to the image data. | |
| std::string | GetName () const |
| Get the camera's name. | |
| void | SetName (const std::string &name) |
| Set the camera's name. | |
| void | ToggleShowWireframe () |
| Toggle whether to view the world in wireframe. | |
| void | ShowWireframe (bool s) |
| Set whether to view the world in wireframe. | |
| void | GetCameraToViewportRay (int screenx, int screeny, math::Vector3 &origin, math::Vector3 &dir) |
| Get a world space ray as cast from the camera through the viewport. | |
| void | SetCaptureData (bool value) |
| Set whether to capture data. | |
| void | CreateRenderTexture (const std::string &textureName) |
| Set the render target. | |
| Scene * | GetScene () const |
| Get the scene this camera is in. | |
| bool | GetWorldPointOnPlane (int _x, int _y, const math::Vector3 &_planeNorm, double _d, math::Vector3 &_result) |
| Get point on a plane. | |
| virtual void | SetRenderTarget (Ogre::RenderTarget *target) |
| void | AttachToVisual (const std::string &_visualName, bool _inheritOrientation, double _minDist=0, double _maxDist=0) |
| Attach the camera to a scene node. | |
| void | TrackVisual (const std::string &_visualName) |
| Set the camera to track a scene node. | |
| Ogre::Texture * | GetRenderTexture () const |
| Get the render texture. | |
| math::Vector3 | GetDirection () const |
| Get the camera's direction vector. | |
| template<typename T > | |
| event::ConnectionPtr | ConnectNewImageFrame (T subscriber) |
| Connect a to the add entity signal. | |
| void | DisconnectNewImageFrame (event::ConnectionPtr &c) |
| common::Time | GetLastRenderWallTime () |
| Get the last time the camera was rendered. | |
| bool | IsVisible (VisualPtr _visual) |
| Return true if the visual is within the camera's view frustum. | |
| bool | IsVisible (const std::string &_visualName) |
| Return true if the visual is within the camera's view frustum. | |
| bool | GetInitialized () const |
| Returns true if initialized. | |
Static Public Member Functions | |
| static size_t | GetImageByteSize (unsigned int _width, unsigned int _height, const std::string &_format) |
| static void | SaveFrame (const unsigned char *_image, unsigned int _width, unsigned int _height, int _depth, const std::string &_format, const std::string &_filename) |
Public Attributes | |
| bool | initialized |
Protected Member Functions | |
| virtual void | RenderImpl () |
| bool | TrackVisualImpl (const std::string &_visualName) |
| virtual bool | TrackVisualImpl (VisualPtr _visual) |
| Set the camera to track a scene node. | |
| virtual bool | AttachToVisualImpl (const std::string &_name, bool _inheritOrientation, double _minDist=0, double _maxDist=0) |
| Attach the camera to a visual. | |
| virtual bool | AttachToVisualImpl (VisualPtr _visual, bool _inheritOrientation, double _minDist=0, double _maxDist=0) |
| Attach the camera to a visual. | |
| virtual void | SaveFrame () |
Protected Attributes | |
| sdf::ElementPtr | sdf |
| unsigned int | windowId |
| unsigned int | textureWidth |
| unsigned int | textureHeight |
| Ogre::Camera * | camera |
| Ogre::Viewport * | viewport |
| Ogre::SceneNode * | origParentNode |
| Ogre::SceneNode * | sceneNode |
| Ogre::SceneNode * | pitchNode |
| unsigned char * | saveFrameBuffer |
| unsigned char * | bayerFrameBuffer |
| unsigned int | saveCount |
| int | imageFormat |
| int | imageWidth |
| int | imageHeight |
| Ogre::RenderTarget * | renderTarget |
| Ogre::Texture * | renderTexture |
| bool | captureData |
| bool | newData |
| common::Time | lastRenderWallTime |
| Scene * | scene |
|
event::EventT< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &) | newImageFrame ) |
| std::vector< event::ConnectionPtr > | connections |
| std::list< msgs::Request > | requests |
Basic camera sensor.
This is the base class for all cameras.
| bool GetWorldPointOnPlane | ( | int | _x, |
| int | _y, | ||
| const math::Vector3 & | _planeNorm, | ||
| double | _d, | ||
| math::Vector3 & | _result | ||
| ) |
Get point on a plane.
| double GetZValue | ( | int | x, |
| int | y | ||
| ) |
| void Load | ( | sdf::ElementPtr & | _sdf | ) |
Load the camera with a set of parmeters.
| _sdf | The SDF camera info |
Reimplemented in DepthCamera.
1.7.5.1