Entity Member List
This is the complete list of members for Entity, including all inherited members.
AddChild(BasePtr child)Base
AddType(EntityType _type)Base
animation (defined in Entity)Entity [protected]
animationConnection (defined in Entity)Entity [protected]
animationStartPose (defined in Entity)Entity [protected]
BALL_JOINT enum value (defined in Base)Base
BASE enum value (defined in Base)Base
Base(BasePtr parent)Base
BOX_SHAPE enum value (defined in Base)Base
childrenBase [protected]
childrenEnd (defined in Base)Base [protected]
COLLISION enum value (defined in Base)Base
connections (defined in Entity)Entity [protected]
CYLINDER_SHAPE enum value (defined in Base)Base
dirtyPose (defined in Entity)Entity [protected]
ENTITY enum value (defined in Base)Base
Entity(BasePtr parent)Entity
EntityType enum name (defined in Base)Base
Fini()Entity [virtual]
GetBoundingBox() const Entity [virtual]
GetById(unsigned int _id) const Base
GetByName(const std::string &name)Base
GetChild(unsigned int i) const Base
GetChild(const std::string &name)Base
GetChildCollision(const std::string &_name)Entity
GetChildCount() const Base
GetChildLink(const std::string &_name)Entity
GetCollisionBoundingBox() const (defined in Entity)Entity
GetCompleteScopedName() const Base
GetDirtyPose() const (defined in Entity)Entity
GetId() const Base
GetName() const Base
GetNearestEntityBelow(double &_distBelow, std::string &_entityName)Entity
GetParent() const Base
GetParentId() const Base
GetParentModel()Entity
GetRelativeAngularAccel() const Entity [inline, virtual]
GetRelativeAngularVel() const Entity [inline, virtual]
GetRelativeLinearAccel() const Entity [inline, virtual]
GetRelativeLinearVel() const Entity [inline, virtual]
GetRelativePose() const Entity
GetSaveable() const Base
GetScopedName() const Base
GetSDF()Base [virtual]
GetShowInGui() const Base
GetType() const Base
GetWorld() const Base
GetWorldAngularAccel() const Entity [inline, virtual]
GetWorldAngularVel() const Entity [inline, virtual]
GetWorldLinearAccel() const Entity [inline, virtual]
GetWorldLinearVel() const Entity [inline, virtual]
GetWorldPose() const Entity [inline]
HasType(const EntityType &_t) const Base
HEIGHTMAP_SHAPE enum value (defined in Base)Base
HINGE2_JOINT enum value (defined in Base)Base
HINGE_JOINT enum value (defined in Base)Base
Init() (defined in Base)Base [inline, virtual]
IsCanonicalLink() const Entity [inline]
IsSelected() const Base
IsStatic() const Entity
JOINT enum value (defined in Base)Base
LIGHT enum value (defined in Base)Base
LINK enum value (defined in Base)Base
Load(sdf::ElementPtr &_sdf)Entity [virtual]
MAP_SHAPE enum value (defined in Base)Base
MODEL enum value (defined in Base)Base
MULTIRAY_SHAPE enum value (defined in Base)Base
node (defined in Entity)Entity [protected]
OnPoseChange()=0Entity [protected, pure virtual]
operator==(const Base &ent) const Base
parentBase [protected]
parentEntityEntity [protected]
PlaceOnNearestEntityBelow()Entity
PLANE_SHAPE enum value (defined in Base)Base
poseMsg (defined in Entity)Entity [protected]
prevAnimationTime (defined in Entity)Entity [protected]
Print(std::string prefix) (defined in Base)Base
RAY_SHAPE enum value (defined in Base)Base
RemoveChild(unsigned int id)Base [virtual]
RemoveChild(const std::string &_name)Base
RemoveChildren()Base
requestPub (defined in Entity)Entity [protected]
Reset() (defined in Entity)Entity [virtual]
SCREW_JOINT enum value (defined in Base)Base
sdf (defined in Base)Base [protected]
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete)Entity
SetAnimation(const common::PoseAnimationPtr &_anim) (defined in Entity)Entity
SetCanonicalLink(bool _value)Entity
SetInitialRelativePose(const math::Pose &p)Entity
SetName(const std::string &name)Entity [virtual]
SetParent(BasePtr parent)Base
SetRelativePose(const math::Pose &pose, bool notify=true)Entity
SetSaveable(bool v)Base
SetSelected(bool s)Base [virtual]
SetShowInGui(bool v)Base
SetStatic(const bool &s)Entity
SetWorld(const WorldPtr &_newWorld)Base
SetWorldPose(const math::Pose &pose, bool notify=true)Entity
SetWorldTwist(const math::Vector3 &linear, const math::Vector3 &angular, bool updateChildren=true) (defined in Entity)Entity
SHAPE enum value (defined in Base)Base
SLIDER_JOINT enum value (defined in Base)Base
SPHERE_SHAPE enum value (defined in Base)Base
TRIMESH_SHAPE enum value (defined in Base)Base
UNIVERSAL_JOINT enum value (defined in Base)Base
Update() (defined in Base)Base [inline, virtual]
UpdateParameters(sdf::ElementPtr &_sdf)Entity [virtual]
visPub (defined in Entity)Entity [protected]
VISUAL enum value (defined in Base)Base
visualMsg (defined in Entity)Entity [protected]
world (defined in Base)Base [protected]
~Base()Base [virtual]
~Entity()Entity [virtual]