A contact between two collisions. More...
#include <Contact.hh>
Public Member Functions | |
| Contact () | |
| Constructor. | |
| Contact (const Contact &c) | |
| Copy constructor. | |
| virtual | ~Contact () |
| Destructor. | |
| Contact | Clone () const |
| Clone the contact. | |
| const Contact & | operator= (const Contact &contact) |
| Operator =. | |
| void | Reset () |
| Reset. | |
Public Attributes | |
| Collision * | collision1 |
| Collision * | collision2 |
| JointFeedback | forces [20] |
| math::Vector3 | positions [20] |
| math::Vector3 | normals [20] |
| double | depths [20] |
| int | count |
| common::Time | time |
A contact between two collisions.
Each contact can consist of a numnber of contact points
1.7.5.1