Public Member Functions | Protected Attributes
RotationSpline Class Reference

List of all members.

Public Member Functions

void AddPoint (const Quaternion &_p)
 Adds a control point to the end of the spline.
const QuaternionGetPoint (unsigned short _index) const
 Gets the detail of one of the control points of the spline.
unsigned int GetNumPoints () const
 Gets the number of control points in the spline.
void Clear ()
 Clears all the points in the spline.
void UpdatePoint (unsigned short _index, const Quaternion &_value)
 Updates a single point in the spline.
Quaternion Interpolate (double _t, bool _useShortestPath=true)
 Returns an interpolated point based on a parametric value over the whole series.
Quaternion Interpolate (unsigned int _fromIndex, double _t, bool _useShortestPath=true)
 Interpolates a single segment of the spline given a parametric value.
void SetAutoCalculate (bool _autoCalc)
 Tells the spline whether it should automatically calculate tangents on demand as points are added.
void RecalcTangents ()
 Recalculates the tangents associated with this spline.

Protected Attributes

bool autoCalc
std::vector< Quaternionpoints
std::vector< Quaterniontangents

Member Function Documentation

Quaternion Interpolate ( double  _t,
bool  _useShortestPath = true 
)

Returns an interpolated point based on a parametric value over the whole series.

Remarks:
Given a t value between 0 and 1 representing the parametric distance along the whole length of the spline, this method returns an interpolated point.
Parameters:
tParametric value.
useShortestPathDefines if rotation should take the shortest possible path
Quaternion Interpolate ( unsigned int  _fromIndex,
double  _t,
bool  _useShortestPath = true 
)

Interpolates a single segment of the spline given a parametric value.

Parameters:
fromIndexThe point index to treat as t=0. fromIndex + 1 is deemed to be t=1
tParametric value
useShortestPathDefines if rotation should take the shortest possible path
void RecalcTangents ( )

Recalculates the tangents associated with this spline.

Remarks:
If you tell the spline not to update on demand by calling setAutoCalculate(false) then you must call this after completing your updates to the spline points.
void SetAutoCalculate ( bool  _autoCalc)

Tells the spline whether it should automatically calculate tangents on demand as points are added.

Remarks:
The spline calculates tangents at each point automatically based on the input points. Normally it does this every time a point changes. However, if you have a lot of points to add in one go, you probably don't want to incur this overhead and would prefer to defer the calculation until you are finished setting all the points. You can do this by calling this method with a parameter of 'false'. Just remember to manually call the recalcTangents method when you are done.
Parameters:
autoCalcIf true, tangents are calculated for you whenever a point changes. If false, you must call reclacTangents to recalculate them when it best suits.
void UpdatePoint ( unsigned short  _index,
const Quaternion _value 
)

Updates a single point in the spline.

Remarks:
This point must already exist in the spline.

The documentation for this class was generated from the following file: