Quaternion Member List
This is the complete list of members for Quaternion, including all inherited members.
Correct()Quaternion [inline]
Dot(const Quaternion &_q) const Quaternion
EulerToQuaternion(const Vector3 &vec)Quaternion [static]
EulerToQuaternion(double x, double y, double z)Quaternion [static]
GetAsAxis(Vector3 &axis, double &angle) const Quaternion
GetAsEuler() const Quaternion
GetAsMatrix3() const Quaternion
GetAsMatrix4() const Quaternion
GetExp() const (defined in Quaternion)Quaternion
GetInverse() const Quaternion [inline]
GetLog() const (defined in Quaternion)Quaternion
GetPitch()Quaternion
GetRoll()Quaternion
GetXAxis() const (defined in Quaternion)Quaternion
GetYaw()Quaternion
GetYAxis() const (defined in Quaternion)Quaternion
GetZAxis() const (defined in Quaternion)Quaternion
Invert()Quaternion
IsFinite() const Quaternion
Normalize()Quaternion
operator!=(const Quaternion &_qt) const Quaternion
operator*(const Quaternion &_q) const Quaternion [inline]
operator*(const double &_f) const Quaternion
operator*(const Vector3 &v) const Quaternion
operator*=(const Quaternion &qt)Quaternion
operator+(const Quaternion &qt) const Quaternion
operator+=(const Quaternion &qt)Quaternion
operator-(const Quaternion &qt) const Quaternion
operator-() const Quaternion
operator-=(const Quaternion &qt)Quaternion
operator<<(std::ostream &out, const gazebo::math::Quaternion &q)Quaternion [friend]
operator=(const Quaternion &qt)Quaternion
operator==(const Quaternion &_qt) const Quaternion
operator>>(std::istream &in, gazebo::math::Quaternion &q)Quaternion [friend]
Quaternion()Quaternion
Quaternion(const double &w, const double &x, const double &y, const double &z)Quaternion
Quaternion(const double &_roll, const double &_pitch, const double &_yaw)Quaternion
Quaternion(const Vector3 &_axis, const double &_angle)Quaternion
Quaternion(const Vector3 &_rpy)Quaternion
Quaternion(const Quaternion &qt)Quaternion
RotateVector(const Vector3 &_vec) const Quaternion [inline]
RotateVectorReverse(Vector3 vec) const Quaternion
Round(int _precision)Quaternion
Scale(double scale)Quaternion
Set(double u, double x, double y, double z)Quaternion
SetFromAxis(double x, double y, double z, double a)Quaternion
SetFromAxis(const Vector3 &_axis, double _a)Quaternion
SetFromEuler(const Vector3 &vec)Quaternion
SetToIdentity()Quaternion
Slerp(double _fT, const Quaternion &_rkP, const Quaternion &_rkQ, bool _shortestPath=false)Quaternion [static]
Squad(double _fT, const Quaternion &_rkP, const Quaternion &_rkA, const Quaternion &_rkB, Quaternion &_rkQ, bool _shortestPath=false)Quaternion [static]
wQuaternion
xQuaternion
yQuaternion
zQuaternion
~Quaternion()Quaternion