PhysicsFactory.hh
00001 /*
00002  * Copyright 2011 Nate Koenig & Andrew Howard
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  *
00016 */
00017 /*
00018  * Desc: Factory for creating physics engine
00019  * Author: Nate Koenig
00020  * Date: 21 May 2009
00021  * SVN info:$
00022  */
00023 
00024 #ifndef PHYSICSFACTORY_HH
00025 #define PHYSICSFACTORY_HH
00026 
00027 #include <string>
00028 #include <map>
00029 
00030 #include "physics/PhysicsTypes.hh"
00031 
00032 namespace gazebo
00033 {
00034     namespace physics
00035   {
00038  
00039     // Prototype for sensor factory functions
00040     typedef PhysicsEnginePtr (*PhysicsFactoryFn) (WorldPtr world);
00041    
00043     class PhysicsFactory
00044     {
00046       public: static void RegisterAll();
00047   
00049       public: static void RegisterPhysicsEngine(std::string classname,
00050                                           PhysicsFactoryFn factoryfn);
00051     
00053       public: static PhysicsEnginePtr NewPhysicsEngine(const std::string &classname, WorldPtr world);
00054     
00056       private: static std::map<std::string, PhysicsFactoryFn> engines;
00057     };
00058     
00059     
00065   #define GZ_REGISTER_PHYSICS_ENGINE(name, classname) \
00066   PhysicsEnginePtr New##classname(WorldPtr world) \
00067   { \
00068     return PhysicsEnginePtr(new gazebo::physics::classname(world)); \
00069   } \
00070   void Register##classname() \
00071   {\
00072     PhysicsFactory::RegisterPhysicsEngine(name, New##classname);\
00073   }
00074    
00076   }
00077 
00078 }
00079 #endif