Grid.hh
00001 /* 00002 * Copyright 2011 Nate Koenig & Andrew Howard 00003 * 00004 * Licensed under the Apache License, Version 2.0 (the "License"); 00005 * you may not use this file except in compliance with the License. 00006 * You may obtain a copy of the License at 00007 * 00008 * http://www.apache.org/licenses/LICENSE-2.0 00009 * 00010 * Unless required by applicable law or agreed to in writing, software 00011 * distributed under the License is distributed on an "AS IS" BASIS, 00012 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00013 * See the License for the specific language governing permissions and 00014 * limitations under the License. 00015 * 00016 */ 00017 // This was leveraged from rviz. 00018 00019 #ifndef GRID_HH 00020 #define GRID_HH 00021 00022 #include <stdint.h> 00023 #include <vector> 00024 00025 // TODO: remove this line 00026 #include "rendering/ogre.h" 00027 00028 #include "common/Color.hh" 00029 00030 namespace Ogre 00031 { 00032 class SceneManager; 00033 class ManualObject; 00034 class SceneNode; 00035 class Any; 00036 } 00037 00038 namespace gazebo 00039 { 00040 namespace rendering 00041 { 00042 class Scene; 00043 00046 00053 class Grid 00054 { 00063 public: Grid( Scene *scene_, uint32_t cellCount_, float cellLength_, 00064 float lineWidth_, const common::Color &color_ ); 00065 00067 public: ~Grid(); 00068 00069 public: void Init(); 00070 00073 public: Ogre::SceneNode* GetSceneNode() { return this->sceneNode; } 00074 00076 public: void SetUserData( const Ogre::Any& data_ ); 00077 00078 public: void SetColor(const common::Color& color_); 00079 public: common::Color GetColor() { return this->colorP; } 00080 00081 public: void SetCellCount(uint32_t count_); 00082 public: float GetCellCount() { return this->cellCountP; } 00083 00084 public: void SetCellLength(float len_); 00085 public: float GetCellLength() { return this->cellLengthP; } 00086 00087 public: void SetLineWidth(float width_); 00088 public: float GetLineWidth() { return this->lineWidthP; } 00089 00090 public: void SetHeight(uint32_t count_); 00091 public: uint32_t GetHeight() { return this->height; } 00092 00093 private: void Create(); 00094 00095 private: Ogre::SceneNode* sceneNode; 00096 private: Ogre::ManualObject* manualObject; 00097 00098 private: Ogre::MaterialPtr material; 00099 00100 private: unsigned int cellCountP; 00101 private: float cellLengthP; 00102 private: float lineWidthP; 00103 private: common::Color colorP; 00104 private: float h_offsetP; 00105 00106 private: std::string name; 00107 private: unsigned int height; 00108 00109 private: Scene *scene; 00110 }; 00112 00113 } 00114 00115 } 00116 #endif

1.7.5.1