DynamicRenderable.hh
00001 /*
00002  * Copyright 2011 Nate Koenig & Andrew Howard
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  *
00016 */
00017 #ifndef OGREDYNAMICRENDERABLE_HH
00018 #define OGREDYNAMICRENDERABLE_HH
00019 
00020 #include <OgreSimpleRenderable.h>
00021 
00022 #include "rendering/RenderTypes.hh"
00023 
00024 namespace gazebo
00025 {
00026     namespace rendering
00027   {
00028   
00031     
00033     class DynamicRenderable : public Ogre::SimpleRenderable
00034     {
00036       public: DynamicRenderable();
00037     
00039       public: virtual ~DynamicRenderable();
00040     
00048       public: void Init(RenderOpType operationType, bool useIndices=false);
00049     
00051       public: void SetOperationType(RenderOpType opType);
00052     
00054       public: RenderOpType GetOperationType() const;
00055     
00057       public: virtual Ogre::Real getBoundingRadius(void) const;
00058     
00060       public: virtual Ogre::Real getSquaredViewDepth(const Ogre::Camera* cam) const;
00061     
00065       protected: virtual void CreateVertexDeclaration() = 0;
00066     
00080       protected: void PrepareHardwareBuffers(size_t vertexCount, size_t indexCount);
00081     
00088       protected: virtual void FillHardwareBuffers() = 0;
00089     
00091       protected: size_t vertexBufferCapacity;
00092     
00094       protected: size_t indexBufferCapacity;
00095     
00096     };
00097     
00099   }
00100 }
00101 #endif