BallJoint.hh
00001 /*
00002  * Copyright 2011 Nate Koenig & Andrew Howard
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *     http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  *
00016 */
00017 /* Desc: A ball joint
00018  * Author: Nate Keonig, Andrew Howard
00019  * Date: 21 May 2003
00020  */
00021 
00022 #ifndef BALLJOINT_HH
00023 #define BALLJOINT_HH
00024 
00025 #include "Joint.hh"
00026 
00027 namespace gazebo
00028 {
00031     namespace physics
00032   {
00036 
00038     template< class T>
00039     class BallJoint : public T
00040     {
00042       public: BallJoint() : T()
00043               {
00044                 this->AddType(Base::BALL_JOINT);
00045               }
00046     
00048       public: virtual ~BallJoint()
00049               {
00050               }
00051     
00053       protected: void Load( sdf::ElementPtr &_sdf )
00054                  { T::Load(_sdf); }
00055  
00057       public: virtual void SetAxis(int /*_index*/, 
00058                                    const math::Vector3 &/*_axis*/) 
00059               {}
00060    
00062       public: virtual void SetHighStop(int /*_index*/, 
00063                                        math::Angle /*_angle*/) {}
00064   
00066       public: virtual void SetLowStop(int /*_index*/, math::Angle /*_angle*/) {}
00067    
00069       public: virtual math::Angle GetHighStop(int /*_index*/) 
00070               {return math::Angle();}
00071   
00073       public: virtual math::Angle GetLowStop(int /*_index*/) 
00074               { return math::Angle();}
00075   
00076     };
00078   }
00079 }
00080 #endif